Player Matchup

Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum III
KIRIlOS
Fenrir
Platinum III
Level 229
God Stats
1W - 1L
1,319 SR
Queue Stats
206W - 197L
1,673 MMR
Solo
Cthulhu
Cthulhu
Gold II
Marvelouzs
Cthulhu
Gold II
Level 128
God Stats
13W - 7L
1,704 SR
Queue Stats
49W - 43L
1,631 MMR
Party 1
Poseidon
Poseidon
Gold I
XSledge666
Poseidon
Gold I
Level 145
God Stats
8W - 13L
1,613 SR
Queue Stats
57W - 46L
1,710 MMR
Solo
Neith
Neith
Gold I
x_ItsLight
Neith
Gold I
Level 158
God Stats
17W - 13L
1,660 SR
Queue Stats
131W - 129L
1,659 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,559 SR
1,635 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,519 SR
1,637 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
AnimeNiac51
Chaac
Gold II
Level 175
God Stats
0W - 4L
1,167 SR
Queue Stats
238W - 245L
1,651 MMR
Solo
Awilix
Awilix
Gold III
JustPutMeToSleep
Awilix
Gold III
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,495 MMR
Party 2
Jing Wei
Jing Wei
Platinum IV
RougeStar35
Jing Wei
Platinum IV
Level 186
God Stats
0W - 2L
1,824 SR
Queue Stats
270W - 264L
1,836 MMR
Party 2
Ganesha
Ganesha
Platinum II
Sagunio
Ganesha
Platinum II
Level 177
God Stats
17W - 17L
1,604 SR
Queue Stats
54W - 46L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
3 / 0 / 6
5,834
583
3,696
8,785
6,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
KIRIlOS
Fenrir
12
5 / 0 / 3
6,310
631
6,627
8,126
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Marvelouzs
Cthulhu
10
3 / 0 / 5
6,417
642
9,592
8,483
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
XSledge666
Poseidon
12
3 / 0 / 1
6,962
696
4,186
3,239
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
2 / 0 / 5
6,172
617
4,846
3,827
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CabrakanAresAnhurThanatosMaman Brigitte

VS

Bans
GebBacchusNu WaAmaterasuCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 4 / 0
4,783
478
4,257
6,990
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 3 / 0
5,123
512
2,365
12,974
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 0
4,820
482
4,292
8,733
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
RougeStar35
Jing Wei
8
0 / 2 / 0
4,861
486
2,915
6,981
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Sagunio
Ganesha
8
0 / 2 / 0
4,826
483
1,903
8,058
4,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
16
Kills
0
0
Deaths
16
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
6
6
L
Chang'e
 
Chang'e
0
4
0
0
L
0
3
0
0
L
0
5
0
0
W
Fenrir
KIRIlOS
Fenrir
5
0
3
6.5
W
Cthulhu
Marvelouzs
Cthulhu
3
0
5
5.5
L
Jing Wei
RougeStar35
Jing Wei
0
2
0
0
L
Ganesha
Sagunio
Ganesha
0
2
0
0
W
Poseidon
XSledge666
Poseidon
3
0
1
3.5
W
Neith
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,947
Damage
15,732
32,460
Taken
43,736
16,079
Mitigated
16,879
10,487
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,696
1,336
0
2,415
8,785
6,467
0
1,789
6,996
13,517
811
L
Chang'e
 
Chang'e
4,257
374
320
1,534
6,990
2,051
0
3,141
3,545
31,529
0
L
2,365
615
0
6,455
12,974
6,472
0
5,353
6,809
0
30,753
L
4,292
2,057
0
2,180
8,733
2,391
0
2,337
6,230
0
26,309
W
Fenrir
KIRIlOS
Fenrir
6,627
2,731
0
1,771
8,126
3,148
0
1,155
6,971
0
40,880
W
Cthulhu
Marvelouzs
Cthulhu
9,592
1,082
141
2,939
8,483
4,266
0
1,626
6,857
37,682
1,805
L
Jing Wei
RougeStar35
Jing Wei
2,915
2,219
0
2,437
6,981
1,831
0
1,427
5,486
0
29,418
L
Ganesha
Sagunio
Ganesha
1,903
229
0
2,328
8,058
4,134
0
3,527
4,369
15,427
0
W
Poseidon
XSledge666
Poseidon
4,186
597
0
1,851
3,239
931
54
1,588
1,651
56,682
0
W
Neith
4,846
1,337
0
1,370
3,827
1,267
0
337
3,490
0
45,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
24,413
351
Minions Killed
249
0
Camps Cleared
0
1,131,903
Distance Traveled
1,013,203
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,834
583
14
1
0
233,893
4
L
Chang'e
4,783
478
67
7
0
197,352
0
L
Chaac
5,123
512
61
6
0
176,653
0
L
Awilix
4,820
482
51
5
0
241,808
0
W
Fenrir
6,310
631
72
7
0
247,264
0
W
Cthulhu
6,417
642
70
7
0
229,104
4
L
Jing Wei
4,861
486
69
7
0
185,478
4
L
Ganesha
4,826
483
1
0
0
211,912
3
W
Poseidon
6,962
696
112
11
0
231,199
4
W
Neith
6,172
617
83
8
0
190,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role