Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DietStank
Achilles
Level 128
God Stats
2W - 6L
1,231 SR
Queue Stats
263W - 243L
1,534 Elo+
Solo
He Bo
He Bo
MiniMan980
He Bo
Level 51
God Stats
3W - 0L
1,836 SR
Queue Stats
61W - 57L
1,503 Elo+
Solo
Team Averages
Level 134
1,513 SR
1,507 Elo+

VS

Team Averages
Level 111
1,655 SR
1,502 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AkkeyHalley
Nike
Level 64
God Stats
1W - 1L
1,849 SR
Queue Stats
82W - 86L
1,485 Elo+
Solo
Hades
Hades
WhiteTiger4179
Hades
Level 63
God Stats
26W - 18L
1,689 SR
Queue Stats
205W - 194L
1,502 Elo+
Solo
Maman Brigitte
Maman Brigitte
Xtmyswitch
Maman Brigitte
Level 125
God Stats
1W - 1L
1,754 SR
Queue Stats
281W - 238L
1,513 Elo+
Solo
Artemis
Artemis
ccmixcoatl
Artemis
Level 177
God Stats
7W - 10L
1,484 SR
Queue Stats
504W - 465L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
3 / 0 / 1
4,175
835
1,406
3,925
1,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
6
1 / 2 / 1
4,068
814
2,601
2,587
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
 
Awilix
7
3 / 1 / 0
3,843
769
2,395
3,457
1,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
DietStank
Achilles
7
2 / 1 / 0
4,199
840
2,383
4,508
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

He Bo
7
0 / 1 / 4
3,626
725
1,162
2,550
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
2 / 1 / 1
3,855
771
1,618
4,084
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
2 / 2 / 0
4,079
816
1,851
4,419
1,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 2 / 0
2,760
552
366
2,831
998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maman Brigitte
Xtmyswitch
Maman Brigitte
6
1 / 3 / 0
3,428
686
1,768
4,040
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
ccmixcoatl
Artemis
2
0 / 1 / 0
2,669
534
378
1,150
223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
5
5
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
1
3.5
W
Izanami
 
Izanami
1
2
1
0.75
W
Awilix
 
Awilix
3
1
0
3
L
Mercury
 
Mercury
2
1
1
2.5
L
2
2
0
1
W
Achilles
DietStank
Achilles
2
1
0
2
W
He Bo
0
1
4
2
L
0
2
0
0
L
Maman Brigitte
Xtmyswitch
Maman Brigitte
1
3
0
0.33
L
Artemis
ccmixcoatl
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,947
Damage
5,981
17,027
Taken
16,524
5,271
Mitigated
5,363
4,745
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,406
324
506
989
3,925
1,535
0
352
3,573
8,648
3,469
W
Izanami
 
Izanami
2,601
1,784
0
561
2,587
550
391
92
2,495
0
23,048
W
Awilix
 
Awilix
2,395
989
0
532
3,457
1,087
0
493
2,902
0
20,498
L
Mercury
 
Mercury
1,618
921
0
429
4,084
1,225
0
297
3,743
0
14,913
L
1,851
282
0
1,766
4,419
1,978
0
105
4,314
0
16,652
W
Achilles
DietStank
Achilles
2,383
561
0
1,602
4,508
1,518
0
0
4,334
295
20,924
W
He Bo
1,162
84
0
555
2,550
581
0
1,138
1,412
14,165
671
L
366
27
13
1,045
2,831
998
0
516
2,315
5,692
0
L
Maman Brigitte
Xtmyswitch
Maman Brigitte
1,768
230
0
878
4,040
939
0
1,199
2,675
13,138
363
L
Artemis
ccmixcoatl
Artemis
378
126
0
328
1,150
223
0
301
849
0
3,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,911
Gold Earned
16,791
188
Minions Killed
105
0
Camps Cleared
0
561,859
Distance Traveled
460,736
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,175
835
25
5
0
115,964
0
W
Izanami
4,068
814
44
9
0
99,140
0
W
Awilix
3,843
769
40
8
0
131,028
0
L
Mercury
3,855
771
32
6
0
138,866
0
L
Nike
4,079
816
28
6
0
98,317
0
W
Achilles
4,199
840
48
10
0
110,720
0
W
He Bo
3,626
725
31
6
0
105,007
0
L
Hades
2,760
552
9
2
0
69,213
2
L
Maman Brigitte
3,428
686
28
6
0
118,023
0
L
Artemis
2,669
534
8
2
0
36,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role