Player Matchup

Maui
Maui
ALonelyBubble
Maui
Level 107
God Stats
9W - 14L
1,416 SR
Queue Stats
89W - 89L
1,484 Elo+
Solo
Ah Puch
Ah Puch
IamTheApHA
Ah Puch
Level 81
God Stats
11W - 5L
1,343 SR
Queue Stats
253W - 230L
1,456 Elo+
Party 2
Bastet
Bastet
Jedtarin
Bastet
Level 149
God Stats
6W - 2L
1,750 SR
Queue Stats
117W - 103L
1,545 Elo+
Solo
Danzaburou
Danzaburou
MYBUSSYSTINKS
Danzaburou
Level 124
God Stats
30W - 13L
1,706 SR
Queue Stats
524W - 480L
1,504 Elo+
Party 2
Surtr
Surtr
xVitalxKillerx
Surtr
Level 104
God Stats
55W - 50L
1,560 SR
Queue Stats
478W - 454L
1,466 Elo+
Solo
Team Averages
Level 113
1,555 SR
1,491 Elo+

VS

Team Averages
Level 79
1,580 SR
1,517 Elo+
Cu Chulainn
Cu Chulainn
Ps4spy
Cu Chulainn
Level 24
God Stats
2W - 5L
1,718 SR
Queue Stats
17W - 18L
1,583 Elo+
Party 1
Xbalanque
Xbalanque
SwiftTheGosu
Xbalanque
Level 154
God Stats
2W - 4L
1,462 SR
Queue Stats
159W - 143L
1,550 Elo+
Solo
Bakasura
Bakasura
bugkilr
Bakasura
Level 106
God Stats
1W - 1L
1,695 SR
Queue Stats
12W - 22L
1,402 Elo+
Solo
Ares
Ares
edp445ballz
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,447 Elo+
Party 1
Tiamat
Tiamat
nomnom_icecream
Tiamat
Level 86
God Stats
19W - 12L
1,522 SR
Queue Stats
33W - 25L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
8,494
566
3,929
10,103
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
IamTheApHA
Ah Puch
15
2 / 2 / 2
8,487
566
7,942
8,345
2,245
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Jedtarin
Bastet
15
7 / 1 / 2
8,992
599
11,485
14,590
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MYBUSSYSTINKS
Danzaburou
13
1 / 1 / 5
8,326
555
10,510
7,622
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 2
8,013
534
8,683
13,273
9,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ps4spy
Cu Chulainn
15
3 / 2 / 1
9,375
625
14,636
18,438
15,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
SwiftTheGosu
Xbalanque
12
1 / 3 / 0
6,957
464
4,605
8,598
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bakasura
bugkilr
Bakasura
15
1 / 3 / 1
7,844
523
5,290
13,397
5,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 3 / 1
6,992
466
3,927
13,594
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 1
7,186
479
5,308
8,264
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
6
6
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Ah Puch
IamTheApHA
Ah Puch
2
2
2
1.5
W
Bastet
Jedtarin
Bastet
7
1
2
8
W
Danzaburou
MYBUSSYSTINKS
Danzaburou
1
1
5
3.5
L
Cu Chulainn
Ps4spy
Cu Chulainn
3
2
1
1.75
L
Xbalanque
SwiftTheGosu
Xbalanque
1
3
0
0.33
L
Bakasura
bugkilr
Bakasura
1
3
1
0.5
L
0
3
1
0.17
L
1
3
1
0.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,549
Damage
33,766
53,933
Taken
62,291
27,863
Mitigated
39,386
21,655
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,929
1,181
0
2,375
10,103
7,652
417
3,431
6,420
15,985
0
W
Ah Puch
IamTheApHA
Ah Puch
7,942
519
0
3,600
8,345
2,245
534
4,154
3,862
63,382
347
W
Bastet
Jedtarin
Bastet
11,485
3,957
0
9,064
14,590
5,590
0
810
13,780
0
80,144
W
Danzaburou
MYBUSSYSTINKS
Danzaburou
10,510
4,756
0
4,326
7,622
2,566
1,345
986
6,286
0
66,436
L
Cu Chulainn
Ps4spy
Cu Chulainn
14,636
2,625
0
5,726
18,438
15,946
0
1,231
17,207
494
79,848
L
Xbalanque
SwiftTheGosu
Xbalanque
4,605
2,034
0
1,514
8,598
2,742
0
728
7,870
0
43,121
L
Bakasura
bugkilr
Bakasura
5,290
3,591
0
4,342
13,397
5,843
0
2,009
11,388
0
60,695
L
3,927
198
0
1,400
13,594
10,594
0
3,140
10,454
30,746
2,033
L
5,308
349
0
870
8,264
4,261
0
5,391
2,873
41,955
1,416
W
8,683
3,553
0
2,290
13,273
9,810
16
235
12,758
1,990
45,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,312
Gold Earned
38,354
438
Minions Killed
475
0
Camps Cleared
0
1,597,944
Distance Traveled
1,493,381
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,494
566
35
2
0
337,335
0
W
Ah Puch
8,487
566
110
7
0
285,030
6
W
Bastet
8,992
599
111
7
0
388,897
0
W
Danzaburou
8,326
555
99
7
0
286,097
0
L
Cu Chulainn
9,375
625
146
10
0
266,148
2
L
Xbalanque
6,957
464
75
5
0
281,779
0
L
Bakasura
7,844
523
126
8
0
339,986
0
L
Ares
6,992
466
47
3
0
301,129
0
L
Tiamat
7,186
479
81
5
0
304,339
0
W
Surtr
8,013
534
83
6
0
300,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role