Player Matchup

Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FelsSplitter773
Cerberus
Level 151
God Stats
17W - 24L
1,484 SR
Queue Stats
191W - 194L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
TheLastWenja
Ao Kuang
Level 129
God Stats
4W - 5L
1,454 SR
Queue Stats
110W - 83L
1,600 Elo+
Solo
Amaterasu
Amaterasu
VIooi
Amaterasu
Level 152
God Stats
10W - 4L
1,500 SR
Queue Stats
186W - 183L
1,473 Elo+
Party 2
Cernunnos
Cernunnos
xHeHe Boi
Cernunnos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 115L
1,471 Elo+
Party 2
Team Averages
Level 142
1,488 SR
1,501 Elo+

VS

Team Averages
Level 167
1,472 SR
1,522 Elo+
Raijin
Raijin
Gigolas
Raijin
Level 212
God Stats
20W - 19L
1,563 SR
Queue Stats
387W - 382L
1,582 Elo+
Solo
Izanami
Izanami
TheGirthyCarrot
Izanami
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Y_EquilibriuM_Y
Ganesha
Level 202
God Stats
0W - 1L
1,282 SR
Queue Stats
248W - 283L
1,482 Elo+
Party 1
Janus
Janus
badvladTHEGOAT
Janus
Level 104
God Stats
60W - 56L
1,561 SR
Queue Stats
495W - 464L
1,544 Elo+
Solo
Tyr
Tyr
lu-__12
Tyr
Level 195
God Stats
8W - 21L
1,456 SR
Queue Stats
346W - 369L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
4 / 0 / 4
7,885
607
11,527
6,594
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
1 / 4 / 8
6,983
537
5,784
11,694
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
TheLastWenja
Ao Kuang
14
9 / 2 / 1
8,415
647
9,011
13,328
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
VIooi
Amaterasu
14
2 / 2 / 0
7,894
607
5,811
15,864
10,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
xHeHe Boi
Cernunnos
13
3 / 2 / 2
7,726
594
8,367
8,307
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gigolas
Raijin
12
3 / 5 / 2
7,228
556
5,547
9,830
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 2
6,370
490
2,468
8,898
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 5
5,939
457
4,060
8,998
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 0
7,185
553
8,338
7,816
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
9
4 / 5 / 3
6,284
483
7,627
17,194
9,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
19
Kills
9
10
Deaths
19
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
4
6
W
Cerberus
1
4
8
1.25
L
Raijin
Gigolas
Raijin
3
5
2
0.8
L
0
3
2
0.33
W
Ao Kuang
TheLastWenja
Ao Kuang
9
2
1
4.75
W
Amaterasu
VIooi
Amaterasu
2
2
0
1
L
0
3
5
0.83
L
2
3
0
0.67
L
Tyr
4
5
3
1.1
W
Cernunnos
xHeHe Boi
Cernunnos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,500
Damage
28,040
55,787
Taken
52,736
27,114
Mitigated
21,084
26,057
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,527
1,343
0
3,031
6,594
2,118
245
1,621
4,973
50,181
0
W
Cerberus
5,784
460
0
3,546
11,694
7,395
0
2,834
8,860
23,048
996
L
Raijin
Gigolas
Raijin
5,547
580
0
452
9,830
2,760
0
3,964
5,770
40,894
962
L
2,468
1,629
85
2,443
8,898
2,478
90
5,374
3,285
0
48,156
W
Ao Kuang
TheLastWenja
Ao Kuang
9,011
2,329
0
9,034
13,328
4,342
542
1,370
11,958
66,858
0
W
Amaterasu
VIooi
Amaterasu
5,811
1,559
0
8,392
15,864
10,587
0
7,050
8,100
0
55,100
L
4,060
135
0
742
8,998
3,407
0
4,900
3,946
26,257
0
L
8,338
504
0
2,213
7,816
2,485
0
334
7,482
51,547
828
L
Tyr
7,627
737
0
2,914
17,194
9,954
0
10,728
6,001
0
26,110
W
Cernunnos
xHeHe Boi
Cernunnos
8,367
3,878
0
2,054
8,307
2,672
690
3,853
4,426
0
51,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
33,006
432
Minions Killed
361
0
Camps Cleared
0
1,377,876
Distance Traveled
1,320,362
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,885
607
92
7
0
292,351
2
W
Cerberus
6,983
537
46
4
0
263,853
3
L
Raijin
7,228
556
93
7
0
249,180
0
L
Izanami
6,370
490
86
7
0
214,725
0
W
Ao Kuang
8,415
647
108
8
0
307,513
1
W
Amaterasu
7,894
607
97
7
0
261,774
5
L
Ganesha
5,939
457
34
3
0
290,387
4
L
Janus
7,185
553
105
8
0
282,654
0
L
Tyr
6,284
483
43
3
0
283,416
0
W
Cernunnos
7,726
594
89
7
0
252,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role