Player Matchup

Shiva
Shiva
ALEJAANDRO_99
Shiva
Level 138
God Stats
9W - 7L
1,568 SR
Queue Stats
108W - 117L
1,510 Elo+
Party 1
Hercules
Hercules
GiftigerGorilla
Hercules
Level 152
God Stats
4W - 6L
1,498 SR
Queue Stats
140W - 133L
1,462 Elo+
Solo
Tiamat
Tiamat
SamuelRR15Fenix
Tiamat
Level 149
God Stats
2W - 5L
1,449 SR
Queue Stats
101W - 96L
1,525 Elo+
Party 1
Bastet
Bastet
Super-hero-ds
Bastet
Level 129
God Stats
17W - 14L
1,612 SR
Queue Stats
170W - 161L
1,467 Elo+
Solo
Olorun
Olorun
zKingAleexOP-_-
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,182 Elo+
Party 1
Team Averages
Level 130
1,525 SR
1,429 Elo+

VS

Team Averages
Level 60
1,618 SR
1,473 Elo+
Apollo
Apollo
Hedister
Apollo
Level 69
God Stats
12W - 7L
1,774 SR
Queue Stats
162W - 166L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
Shakolatie
Baron Samedi
Level 108
God Stats
17W - 15L
1,515 SR
Queue Stats
123W - 176L
1,404 Elo+
Solo
Discordia
Discordia
Shannoww
Discordia
Level 68
God Stats
32W - 24L
1,623 SR
Queue Stats
167W - 142L
1,541 Elo+
Party 3
Kali
Kali
TionWisky
Kali
Level 28
God Stats
6W - 3L
1,706 SR
Queue Stats
99W - 103L
1,476 Elo+
Party 2
Achilles
Achilles
soundra
Achilles
Level 28
God Stats
5W - 3L
1,473 SR
Queue Stats
54W - 44L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,711
551
6,754
12,837
11,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
12
3 / 6 / 1
7,262
519
7,768
17,050
7,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 2 / 4
7,155
511
5,329
9,152
6,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 5 / 0
6,446
460
4,969
12,117
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 6 / 0
6,127
438
3,762
9,570
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hedister
Apollo
13
5 / 0 / 3
7,434
531
8,415
8,359
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Shakolatie
Baron Samedi
12
3 / 2 / 5
7,293
521
9,607
9,261
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Shannoww
Discordia
14
6 / 1 / 6
8,139
581
10,511
5,587
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
11
0 / 4 / 6
6,066
433
4,018
11,503
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
soundra
Achilles
14
6 / 2 / 3
8,317
594
12,558
14,449
16,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
20
21
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Hercules
3
6
1
0.58
W
Apollo
Hedister
Apollo
5
0
3
6.5
L
1
2
4
1.5
W
Baron Samedi
Shakolatie
Baron Samedi
3
2
5
2.75
W
Discordia
Shannoww
Discordia
6
1
6
9
L
2
5
0
0.4
W
Kali
0
4
6
0.75
W
Achilles
soundra
Achilles
6
2
3
3.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,582
Damage
45,109
60,726
Taken
49,159
31,911
Mitigated
30,111
11,957
Healing
18,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,754
809
35
2,917
12,837
11,041
100
4,912
7,789
0
25,309
L
Hercules
7,768
3,524
0
3,554
17,050
7,318
0
2,799
13,529
2,378
45,325
W
Apollo
Hedister
Apollo
8,415
4,873
0
4,634
8,359
3,251
1,308
2,137
6,222
0
51,113
L
5,329
34
0
2,104
9,152
6,443
353
4,408
4,744
44,663
634
W
Baron Samedi
Shakolatie
Baron Samedi
9,607
839
811
3,361
9,261
4,241
414
2,968
6,293
44,097
1,106
W
Discordia
Shannoww
Discordia
10,511
480
0
1,646
5,587
1,845
136
1,273
4,314
53,392
410
L
4,969
898
0
1,924
12,117
4,249
0
3,476
8,516
0
39,673
W
Kali
4,018
1,551
0
4,325
11,503
4,459
0
2,908
8,595
0
39,600
W
Achilles
soundra
Achilles
12,558
3,702
0
3,918
14,449
16,315
0
226
14,223
0
51,007
L
3,762
1,931
131
1,292
9,570
2,860
0
4,454
5,116
36,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,701
Gold Earned
37,249
332
Minions Killed
400
0
Camps Cleared
0
1,362,579
Distance Traveled
1,411,762
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,711
551
18
1
0
286,361
0
L
Hercules
7,262
519
85
6
0
266,956
0
W
Apollo
7,434
531
88
6
0
298,055
0
L
Tiamat
7,155
511
94
7
0
264,082
0
W
Baron Samedi
7,293
521
79
6
0
251,496
0
W
Discordia
8,139
581
92
7
0
296,330
2
L
Bastet
6,446
460
64
5
0
278,157
0
W
Kali
6,066
433
58
4
0
305,908
2
W
Achilles
8,317
594
83
6
0
259,973
3
L
Olorun
6,127
438
71
5
0
267,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role