Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Alexander23YT23
Kuzenbo
Level 109
God Stats
29W - 23L
1,318 SR
Queue Stats
127W - 121L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
EzBlackDemon
Hun Batz
Level 114
God Stats
7W - 7L
1,475 SR
Queue Stats
203W - 212L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
x601 Kingheze
Baron Samedi
Level 108
God Stats
5W - 10L
1,464 SR
Queue Stats
416W - 384L
1,470 Elo+
Solo
Team Averages
Level 114
1,451 SR
1,480 Elo+

VS

Team Averages
Level 114
1,429 SR
1,454 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FenixHealth
Yemoja
Level 137
God Stats
1W - 3L
1,522 SR
Queue Stats
34W - 22L
1,284 Elo+
Solo
Chronos
Chronos
MXRIoO
Chronos
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 62L
1,446 Elo+
Party 2
The Morrigan
The Morrigan
OneUmbrella9058
The Morrigan
Level 65
God Stats
0W - 2L
1,218 SR
Queue Stats
23W - 34L
1,442 Elo+
Party 2
Hera
Hera
Tofugunk
Hera
Level 129
God Stats
2W - 4L
1,405 SR
Queue Stats
124W - 75L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 0 / 0
7,889
717
3,362
8,270
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
 
Cupid
11
4 / 2 / 2
6,142
558
5,124
7,358
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 3
6,317
574
2,629
6,774
5,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
EzBlackDemon
Hun Batz
11
3 / 1 / 3
6,130
557
5,339
7,687
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
x601 Kingheze
Baron Samedi
12
2 / 0 / 2
6,683
608
3,098
6,000
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 4 / 0
4,936
449
1,778
8,446
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Yemoja
9
1 / 0 / 1
5,570
506
3,652
5,092
1,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Breastplate

Breastplate

+20
Physical Protection

Chronos
MXRIoO
Chronos
9
1 / 4 / 1
5,287
481
6,018
7,560
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
OneUmbrella9058
The Morrigan
10
0 / 2 / 0
5,069
461
1,411
4,624
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
9
0 / 2 / 0
5,363
488
3,744
3,973
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
W
Cupid
 
Cupid
4
2
2
2.5
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
1
0
3
2.5
W
Hun Batz
EzBlackDemon
Hun Batz
3
1
3
4.5
L
Yemoja
1
0
1
1.5
L
Chronos
MXRIoO
Chronos
1
4
1
0.38
L
The Morrigan
OneUmbrella9058
The Morrigan
0
2
0
0
L
Hera
0
2
0
0
W
Baron Samedi
x601 Kingheze
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,552
Damage
16,603
36,089
Taken
29,695
17,328
Mitigated
9,660
16,327
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,362
643
0
3,331
8,270
4,970
0
1,411
6,859
0
59,266
W
Cupid
 
Cupid
5,124
3,601
40
3,891
7,358
2,286
0
4,261
3,097
0
37,086
L
Erlang Shen
 
Erlang Shen
1,778
882
0
2,521
8,446
3,162
0
702
7,744
0
33,112
W
2,629
1,070
0
1,746
6,774
5,958
89
4,114
2,660
20,379
1,491
W
Hun Batz
EzBlackDemon
Hun Batz
5,339
1,081
0
4,676
7,687
2,085
0
1,274
6,257
0
38,116
L
Yemoja
3,652
340
1,911
3,007
5,092
1,957
22
700
4,392
21,515
0
L
Chronos
MXRIoO
Chronos
6,018
3,054
0
1,453
7,560
2,081
0
1,573
5,987
31,139
8,511
L
The Morrigan
OneUmbrella9058
The Morrigan
1,411
330
0
283
4,624
1,307
0
0
4,388
26,124
0
L
Hera
3,744
963
0
945
3,973
1,153
0
2,476
1,497
31,201
348
W
Baron Samedi
x601 Kingheze
Baron Samedi
3,098
488
283
2,360
6,000
2,029
125
2,651
3,138
37,355
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
26,225
329
Minions Killed
272
0
Camps Cleared
0
1,151,771
Distance Traveled
946,239
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,889
717
114
10
0
230,158
2
W
Cupid
6,142
558
49
4
0
213,772
0
L
Erlang Shen
4,936
449
65
6
0
191,293
0
W
Kuzenbo
6,317
574
27
2
0
237,746
0
W
Hun Batz
6,130
557
70
6
0
257,303
1
L
Yemoja
5,570
506
30
3
0
198,759
5
L
Chronos
5,287
481
72
7
0
197,756
1
L
The Morrigan
5,069
461
39
4
0
190,101
2
L
Hera
5,363
488
66
6
0
168,330
0
W
Baron Samedi
6,683
608
69
6
0
212,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role