Player Matchup

Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
A Cheeky Grin
Vulcan
Level 184
God Stats
23W - 12L
1,652 SR
Queue Stats
599W - 637L
1,559 Elo+
Solo
Hercules
Hercules
Lun4ticsSong
Hercules
Level 216
God Stats
4W - 6L
1,478 SR
Queue Stats
190W - 270L
1,492 Elo+
Party 1
Nemesis
Nemesis
ZESPUD
Nemesis
Level 159
God Stats
4W - 1L
1,851 SR
Queue Stats
220W - 191L
1,594 Elo+
Solo
Chiron
Chiron
rgz3000
Chiron
Level 60
God Stats
65W - 50L
1,535 SR
Queue Stats
180W - 180L
1,469 Elo+
Solo
Team Averages
Level 155
1,603 SR
1,523 Elo+

VS

Team Averages
Level 132
1,556 SR
1,613 Elo+
Fenrir
Fenrir
 
Fenrir
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
LazerDownTTV
Terra
Level 200
God Stats
57W - 42L
1,656 SR
Queue Stats
94W - 79L
1,587 Elo+
Solo
Agni
Agni
Mustard45
Agni
Level 158
God Stats
30W - 14L
1,754 SR
Queue Stats
136W - 114L
1,523 Elo+
Solo
King Arthur
King Arthur
VMartel5
King Arthur
Level 59
God Stats
1W - 3L
1,372 SR
Queue Stats
49W - 32L
1,680 Elo+
Party 2
Neith
Neith
bigbabamooshy
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 10L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
1 / 1 / 1
3,646
729
1,392
4,046
1,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 2 / 0
3,901
780
2,053
2,793
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Lun4ticsSong
Hercules
8
2 / 1 / 1
4,798
960
996
2,500
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
ZESPUD
Nemesis
7
2 / 2 / 1
4,111
822
2,538
4,128
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chiron
rgz3000
Chiron
7
1 / 0 / 0
3,464
693
922
1,943
464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
5 / 1 / 0
4,286
857
2,347
4,822
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,541
508
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
7
1 / 2 / 1
3,800
760
1,563
2,604
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
VMartel5
King Arthur
2
0 / 2 / 0
2,710
542
125
1,724
565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 2 / 2
3,503
701
3,508
3,830
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
6
6
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
1
1.5
L
Fenrir
 
Fenrir
5
1
0
5
W
1
2
0
0.5
L
0
0
0
0
W
Hercules
Lun4ticsSong
Hercules
2
1
1
2.5
L
Agni
1
2
1
0.75
L
King Arthur
VMartel5
King Arthur
0
2
0
0
W
Nemesis
ZESPUD
Nemesis
2
2
1
1.25
L
0
2
2
0.5
W
Chiron
rgz3000
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,901
Damage
7,543
15,410
Taken
12,980
5,206
Mitigated
3,728
5,401
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,392
411
562
1,410
4,046
1,596
0
0
4,046
8,205
0
L
Fenrir
 
Fenrir
2,347
391
0
1,866
4,822
1,426
0
1,136
3,593
0
16,455
W
2,053
38
0
922
2,793
626
0
1,030
1,619
18,645
0
L
0
0
87
0
0
0
0
0
0
0
0
W
Hercules
Lun4ticsSong
Hercules
996
307
0
593
2,500
1,325
0
0
2,500
0
25,910
L
Agni
1,563
478
0
654
2,604
646
0
866
1,642
17,723
0
L
King Arthur
VMartel5
King Arthur
125
13
0
182
1,724
565
0
0
1,724
0
3,591
W
Nemesis
ZESPUD
Nemesis
2,538
1,622
0
1,040
4,128
1,195
0
367
3,739
0
17,573
L
3,508
1,544
0
737
3,830
1,091
0
1,254
2,576
0
17,818
W
Chiron
rgz3000
Chiron
922
483
108
766
1,943
464
0
0
1,943
0
15,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,920
Gold Earned
16,840
164
Minions Killed
107
0
Camps Cleared
0
573,355
Distance Traveled
398,692
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,646
729
10
2
0
110,432
1
L
Fenrir
4,286
857
33
7
0
131,332
0
W
Vulcan
3,901
780
34
7
0
111,469
2
L
Terra
2,541
508
0
0
0
12,288
0
W
Hercules
4,798
960
54
11
0
122,304
0
L
Agni
3,800
760
41
8
0
103,373
0
L
King Arthur
2,710
542
6
1
0
41,149
0
W
Nemesis
4,111
822
33
7
0
137,569
0
L
Neith
3,503
701
27
5
0
110,550
0
W
Chiron
3,464
693
33
7
0
91,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role