Player Matchup

Poseidon
Poseidon
Gold IV
Briqey
Poseidon
Gold IV
Level 149
God Stats
15W - 6L
1,805 SR
Queue Stats
32W - 16L
1,747 MMR
Party 2
Athena
Athena
Gold II
Gondio
Athena
Gold II
Level 126
God Stats
21W - 9L
1,756 SR
Queue Stats
31W - 14L
1,800 MMR
Party 2
Hercules
Hercules
Gold IV
Megafoon
Hercules
Gold IV
Level 124
God Stats
15W - 11L
1,596 SR
Queue Stats
32W - 16L
1,747 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,719 SR
1,765 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 162
1,545 SR
1,546 MMR
Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold II
ChilaPopPro
Kukulkan
Gold II
Level 175
God Stats
5W - 8L
1,636 SR
Queue Stats
56W - 63L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Briqey
Poseidon
16
5 / 2 / 9
9,784
978
9,251
5,611
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Gondio
Athena
15
1 / 1 / 13
8,542
854
4,572
11,917
13,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Megafoon
Hercules
16
9 / 2 / 6
9,900
990
12,351
11,592
11,313
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KuzenboAchillesCerberusAgniAtlas

VS

Bans
Bake KujiraAresHeraCthulhuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 4 / 0
8,275
828
8,207
10,582
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
 
Kumbhakarna
13
0 / 6 / 5
7,599
760
4,600
12,282
11,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Kukulkan
ChilaPopPro
Kukulkan
14
1 / 5 / 3
8,308
831
7,290
6,218
2,138
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
15
Kills
5
5
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
4
0
1
L
Kumbhakarna
 
Kumbhakarna
0
6
5
0.42
W
Poseidon
Briqey
Poseidon
5
2
9
4.75
L
Kukulkan
ChilaPopPro
Kukulkan
1
5
3
0.5
W
Athena
Gondio
Athena
1
1
13
7.5
W
Hercules
Megafoon
Hercules
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
20,097
29,120
Taken
29,082
26,350
Mitigated
17,473
4,221
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,207
2,346
187
1,450
10,582
4,131
0
4,750
5,483
0
25,466
L
Kumbhakarna
 
Kumbhakarna
4,600
691
37
723
12,282
11,204
0
5,818
5,817
13,822
0
W
Poseidon
Briqey
Poseidon
9,251
1,503
0
750
5,611
1,988
0
2,986
2,625
50,619
1,549
L
Kukulkan
ChilaPopPro
Kukulkan
7,290
473
0
516
6,218
2,138
0
3,083
3,000
30,793
442
W
Athena
Gondio
Athena
4,572
1,447
0
492
11,917
13,049
0
4,482
7,435
9,638
0
W
Hercules
Megafoon
Hercules
12,351
2,868
0
2,979
11,592
11,313
0
4,286
7,306
0
22,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,226
Gold Earned
24,182
125
Minions Killed
111
0
Camps Cleared
0
640,034
Distance Traveled
568,209
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,275
828
35
4
0
189,780
0
L
Kumbhakarna
7,599
760
21
2
0
191,544
0
W
Poseidon
9,784
978
86
9
0
190,728
0
L
Kukulkan
8,308
831
55
6
0
186,885
0
W
Athena
8,542
854
15
2
0
229,148
3
W
Hercules
9,900
990
24
2
0
220,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role