Player Matchup

Horus
Horus
Legit Merkin
Horus
Level 148
God Stats
5W - 4L
1,583 SR
Queue Stats
127W - 164L
1,556 Elo+
Party 1
Sol
Sol
OG GRizzLy x
Sol
Level 256
God Stats
5W - 6L
1,571 SR
Queue Stats
355W - 388L
1,506 Elo+
Party 1
Chiron
Chiron
Per Bang
Chiron
Level 148
God Stats
1W - 1L
1,257 SR
Queue Stats
23W - 37L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
ShadyDinosaur
Zhong Kui
Level 157
God Stats
2W - 3L
1,339 SR
Queue Stats
150W - 186L
1,471 Elo+
Party 1
Achilles
Achilles
ZaddyMommy
Achilles
Level 107
God Stats
2W - 1L
1,235 SR
Queue Stats
57W - 49L
1,498 Elo+
Solo
Team Averages
Level 163
1,397 SR
1,496 Elo+

VS

Team Averages
Level 114
1,635 SR
1,537 Elo+
Cu Chulainn
Cu Chulainn
GOLD Angel9172
Cu Chulainn
Level 119
God Stats
1W - 1L
1,793 SR
Queue Stats
96W - 86L
1,533 Elo+
Solo
Lancelot
Lancelot
I23-cry
Lancelot
Level 147
God Stats
32W - 30L
1,560 SR
Queue Stats
698W - 643L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
ITCHYBOOSACK2
Kuzenbo
Level 103
God Stats
0W - 3L
1,440 SR
Queue Stats
123W - 105L
1,554 Elo+
Party 2
Xbalanque
Xbalanque
KingFloppa
Xbalanque
Level 109
God Stats
17W - 15L
1,682 SR
Queue Stats
172W - 154L
1,581 Elo+
Party 2
Kukulkan
Kukulkan
kroot02
Kukulkan
Level 93
God Stats
5W - 4L
1,700 SR
Queue Stats
19W - 23L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,041
604
4,160
8,350
6,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
2 / 0 / 2
5,889
589
4,879
4,837
1,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
Per Bang
Chiron
11
2 / 1 / 4
6,277
628
2,126
5,057
1,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
ShadyDinosaur
Zhong Kui
12
5 / 0 / 2
6,489
649
4,166
4,407
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
ZaddyMommy
Achilles
11
4 / 0 / 3
6,618
662
5,228
7,783
5,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GOLD Angel9172
Cu Chulainn
10
0 / 2 / 0
5,577
558
4,437
8,187
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
I23-cry
Lancelot
7
0 / 1 / 0
4,267
427
1,659
4,520
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
8
0 / 3 / 1
5,067
507
2,962
7,623
6,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
KingFloppa
Xbalanque
9
1 / 3 / 0
5,073
507
4,370
4,670
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
kroot02
Kukulkan
9
0 / 4 / 0
4,801
480
853
4,672
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
GOLD Angel9172
Cu Chulainn
0
2
0
0
L
Lancelot
I23-cry
Lancelot
0
1
0
0
L
Kuzenbo
0
3
1
0.17
L
Xbalanque
KingFloppa
Xbalanque
1
3
0
0.33
W
0
0
2
1
W
2
0
2
3
W
Chiron
Per Bang
Chiron
2
1
4
4
W
Zhong Kui
ShadyDinosaur
Zhong Kui
5
0
2
6
W
Achilles
ZaddyMommy
Achilles
4
0
3
5.5
L
Kukulkan
kroot02
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,559
Damage
14,281
30,434
Taken
29,672
17,371
Mitigated
13,278
15,750
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
GOLD Angel9172
Cu Chulainn
4,437
1,359
0
3,674
8,187
2,871
0
1,005
7,182
0
39,806
L
Lancelot
I23-cry
Lancelot
1,659
94
0
660
4,520
1,412
0
572
3,948
0
21,542
L
Kuzenbo
2,962
1,327
0
1,661
7,623
6,260
0
2,674
4,949
13,681
0
L
Xbalanque
KingFloppa
Xbalanque
4,370
2,542
0
1,278
4,670
1,337
0
2,310
2,360
0
32,340
W
4,160
2,124
160
4,195
8,350
6,708
0
0
8,350
0
30,785
W
4,879
2,392
0
3,663
4,837
1,394
1,104
650
4,187
43,802
3,704
W
Chiron
Per Bang
Chiron
2,126
410
304
2,320
5,057
1,550
689
1,025
4,032
0
39,795
W
Zhong Kui
ShadyDinosaur
Zhong Kui
4,166
339
0
3,308
4,407
2,577
0
0
4,407
38,656
1,151
W
Achilles
ZaddyMommy
Achilles
5,228
907
0
1,800
7,783
5,142
135
2,065
5,718
0
23,197
L
Kukulkan
kroot02
Kukulkan
853
0
0
250
4,672
1,398
32
2,341
2,331
24,681
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,314
Gold Earned
24,785
324
Minions Killed
234
0
Camps Cleared
0
973,619
Distance Traveled
932,250
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,577
558
65
7
0
176,499
2
L
Lancelot
4,267
427
33
3
0
177,858
0
L
Kuzenbo
5,067
507
14
1
0
208,824
0
L
Xbalanque
5,073
507
69
7
0
185,385
2
W
Horus
6,041
604
55
6
0
189,374
0
W
Sol
5,889
589
86
9
0
180,524
0
W
Chiron
6,277
628
69
7
0
184,563
2
W
Zhong Kui
6,489
649
76
8
0
204,915
1
W
Achilles
6,618
662
38
4
0
214,243
0
L
Kukulkan
4,801
480
53
5
0
183,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role