Player Matchup

Ymir
Ymir
Kiduro
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 2
Cerberus
Cerberus
Piolho22
Cerberus
Level 132
God Stats
40W - 40L
1,512 SR
Queue Stats
340W - 341L
1,399 Elo+
Party 4
Medusa
Medusa
Wallace789
Medusa
Level 107
God Stats
6W - 3L
1,419 SR
Queue Stats
73W - 67L
1,504 Elo+
Party 2
Mercury
Mercury
adrianclaroscoca
Mercury
Level 89
God Stats
4W - 4L
1,442 SR
Queue Stats
107W - 91L
1,494 Elo+
Solo
Zeus
Zeus
metol_88
Zeus
Level 130
God Stats
20W - 20L
1,383 SR
Queue Stats
48W - 47L
1,475 Elo+
Party 4
Team Averages
Level 92
1,451 SR
1,430 Elo+

VS

Team Averages
Level 111
1,500 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Battousay17
Ares
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 40L
1,600 Elo+
Party 1
Cliodhna
Cliodhna
dnwdjhcbwfvbewh
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kiduro
Ymir
10
1 / 2 / 3
5,917
538
3,789
8,416
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Piolho22
Cerberus
11
3 / 0 / 0
6,471
588
4,974
9,937
3,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
Wallace789
Medusa
10
5 / 2 / 3
6,574
598
8,793
5,839
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
4 / 1 / 2
6,574
598
3,591
8,619
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zeus
12
1 / 0 / 0
6,829
621
3,298
2,723
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 0
6,480
589
1,021
4,873
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
10
0 / 3 / 0
5,493
499
6,913
5,732
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
 
Ullr
9
2 / 4 / 2
5,264
479
3,829
7,874
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
2 / 3 / 2
5,672
516
4,853
9,378
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
8
0 / 2 / 1
4,729
430
1,610
7,811
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
5
5
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Ullr
 
Ullr
2
4
2
0.75
L
2
3
2
1
W
Ymir
Kiduro
Ymir
1
2
3
1.25
W
Cerberus
Piolho22
Cerberus
3
0
0
3
W
Medusa
Wallace789
Medusa
5
2
3
3.25
W
4
1
2
5
L
Cliodhna
0
2
1
0.25
W
Zeus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,445
Damage
18,226
35,534
Taken
35,668
15,068
Mitigated
15,099
11,341
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,021
0
72
986
4,873
1,481
0
2,127
2,746
41,992
792
L
Nu Wa
 
Nu Wa
6,913
1,298
0
693
5,732
1,300
0
3,434
2,298
30,513
969
L
Ullr
 
Ullr
3,829
1,833
0
1,275
7,874
2,563
0
1,651
6,223
0
26,680
L
4,853
486
0
1,240
9,378
7,632
0
1,905
7,473
14,507
0
W
Ymir
Kiduro
Ymir
3,789
569
0
693
8,416
5,371
163
3,208
5,076
13,058
2,194
W
Cerberus
Piolho22
Cerberus
4,974
446
134
4,831
9,937
3,886
0
3,854
5,610
37,710
1,565
W
Medusa
Wallace789
Medusa
8,793
4,687
0
2,952
5,839
1,921
790
1,763
3,944
0
39,591
W
3,591
850
0
2,231
8,619
3,162
0
1,998
6,415
0
55,112
L
Cliodhna
1,610
539
0
2,884
7,811
2,123
0
2,696
5,115
0
19,170
W
Zeus
3,298
149
0
500
2,723
728
0
847
1,744
46,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,365
Gold Earned
27,638
380
Minions Killed
265
0
Camps Cleared
0
1,111,228
Distance Traveled
1,061,463
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,480
589
95
9
0
222,730
0
L
Nu Wa
5,493
499
67
6
0
189,271
3
L
Ullr
5,264
479
42
4
0
194,806
0
L
Ares
5,672
516
22
2
0
227,305
2
W
Ymir
5,917
538
30
3
0
207,461
0
W
Cerberus
6,471
588
97
9
0
222,911
0
W
Medusa
6,574
598
55
5
0
203,767
1
W
Mercury
6,574
598
92
8
0
265,133
3
L
Cliodhna
4,729
430
39
4
0
227,351
0
W
Zeus
6,829
621
106
10
0
211,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role