Player Matchup

Susano
Susano
 
Susano
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
LUNIKmoney
Yu Huang
Level 125
God Stats
2W - 8L
1,313 SR
Queue Stats
513W - 507L
1,550 Elo+
Solo
Jormungandr
Jormungandr
Milseyek
Jormungandr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,454 Elo+
Solo
Artio
Artio
asdasdasdasd333
Artio
Level 126
God Stats
1W - 3L
1,379 SR
Queue Stats
217W - 227L
1,448 Elo+
Party 1
Team Averages
Level 111
1,438 SR
1,490 Elo+

VS

Team Averages
Level 106
1,518 SR
1,502 Elo+
Ganesha
Ganesha
 
Ganesha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Chijeb
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,397 Elo+
Solo
Nu Wa
Nu Wa
IIGhostWhisperII
Nu Wa
Level 157
God Stats
12W - 8L
1,529 SR
Queue Stats
434W - 452L
1,581 Elo+
Solo
Fenrir
Fenrir
IWargl
Fenrir
Level 124
God Stats
3W - 3L
1,560 SR
Queue Stats
496W - 515L
1,496 Elo+
Solo
Tiamat
Tiamat
dpace-baka
Tiamat
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 67L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 4 / 2
7,521
752
4,634
10,579
8,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
 
Tiamat
8
0 / 1 / 1
6,099
610
1,651
3,212
1,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
LUNIKmoney
Yu Huang
14
0 / 3 / 4
7,560
756
10,282
8,490
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Milseyek
Jormungandr
14
1 / 4 / 3
7,734
773
8,962
12,786
18,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 5 / 1
8,838
884
5,202
16,713
21,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 1 / 13
8,349
835
6,398
10,023
10,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Chijeb
Baron Samedi
14
1 / 2 / 10
8,393
839
7,490
7,197
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 10
8,574
857
12,207
4,814
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
IWargl
Fenrir
15
9 / 3 / 6
9,528
953
8,133
10,200
13,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
dpace-baka
Tiamat
15
5 / 2 / 9
9,083
908
9,673
7,876
6,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
8
Kills
17
17
Deaths
8
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
2
1
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Ganesha
 
Ganesha
0
1
13
6.5
W
Baron Samedi
Chijeb
Baron Samedi
1
2
10
3
W
2
0
10
7
W
Fenrir
IWargl
Fenrir
9
3
6
4
L
Yu Huang
LUNIKmoney
Yu Huang
0
3
4
0.67
L
Jormungandr
Milseyek
Jormungandr
1
4
3
0.63
L
4
5
1
0.9
W
Tiamat
dpace-baka
Tiamat
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
43,901
51,780
Taken
40,110
53,632
Mitigated
36,517
17,394
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,634
633
1,050
717
10,579
8,337
0
6,729
3,850
0
7,657
L
Tiamat
 
Tiamat
1,651
380
295
1,112
3,212
1,581
0
2,437
775
5,211
0
W
Ganesha
 
Ganesha
6,398
384
0
1,212
10,023
10,882
1,047
7,137
2,886
10,066
3,097
W
Baron Samedi
Chijeb
Baron Samedi
7,490
770
2,800
2,581
7,197
4,075
941
5,693
1,504
17,147
0
W
12,207
4,304
2,572
1,441
4,814
1,838
1,170
3,962
852
26,348
1,683
W
Fenrir
IWargl
Fenrir
8,133
1,013
1,658
2,333
10,200
13,574
934
5,027
5,173
0
11,844
L
Yu Huang
LUNIKmoney
Yu Huang
10,282
784
1,161
1,773
8,490
3,519
0
5,641
2,849
32,495
0
L
Jormungandr
Milseyek
Jormungandr
8,962
830
1,221
2,104
12,786
18,269
0
8,597
4,189
20,677
0
L
5,202
573
3,258
4,703
16,713
21,926
0
10,680
6,033
13,994
0
W
Tiamat
dpace-baka
Tiamat
9,673
703
421
1,496
7,876
6,148
78
4,278
3,598
19,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,752
Gold Earned
43,927
104
Minions Killed
104
0
Camps Cleared
0
839,779
Distance Traveled
974,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,521
752
2
0
0
168,648
0
L
Tiamat
6,099
610
7
1
0
115,574
0
W
Ganesha
8,349
835
2
0
0
195,939
0
W
Baron Samedi
8,393
839
38
4
0
178,078
0
W
Nu Wa
8,574
857
27
3
0
192,637
0
W
Fenrir
9,528
953
12
1
0
193,272
0
L
Yu Huang
7,560
756
55
6
0
190,345
0
L
Jormungandr
7,734
773
26
3
0
177,850
0
L
Artio
8,838
884
14
1
0
187,362
0
W
Tiamat
9,083
908
25
3
0
214,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role