Player Matchup

Ganesha
Ganesha
Medies
Ganesha
Level 43
God Stats
5W - 4L
1,601 SR
Queue Stats
115W - 128L
1,387 Elo+
Party 2
Arachne
Arachne
NoIThinkNot
Arachne
Level 44
God Stats
29W - 18L
1,472 SR
Queue Stats
148W - 133L
1,446 Elo+
Party 2
Vulcan
Vulcan
Trakri
Vulcan
Level 38
God Stats
2W - 5L
1,712 SR
Queue Stats
145W - 164L
1,336 Elo+
Solo
Nut
Nut
Wergarr
Nut
Level 44
God Stats
9W - 11L
1,460 SR
Queue Stats
289W - 273L
1,461 Elo+
Party 2
Ra
Ra
papasong
Ra
Level 38
God Stats
1W - 3L
1,321 SR
Queue Stats
6W - 16L
1,246 Elo+
Solo
Team Averages
Level 41
1,513 SR
1,375 Elo+

VS

Team Averages
Level 115
1,456 SR
1,429 Elo+
Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AKAAugoose
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,414 Elo+
Party 1
Awilix
Awilix
AKACooby
Awilix
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 79L
1,409 Elo+
Party 1
Horus
Horus
AKAKeeuhl
Horus
Level 121
God Stats
2W - 3L
1,339 SR
Queue Stats
42W - 47L
1,422 Elo+
Party 1
Hachiman
Hachiman
RescuedTwo4239
Hachiman
Level 55
God Stats
27W - 31L
1,444 SR
Queue Stats
87W - 102L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Medies
Ganesha
6
0 / 3 / 2
4,161
520
805
6,525
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
NoIThinkNot
Arachne
8
3 / 3 / 0
4,664
583
2,152
7,436
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Trakri
Vulcan
9
1 / 2 / 0
4,736
592
4,215
3,863
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
6
0 / 3 / 2
3,832
479
2,529
5,156
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 1
3,784
473
1,033
3,144
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
8 / 0 / 3
6,564
821
5,689
2,552
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
AKAAugoose
Cthulhu
9
1 / 2 / 2
5,163
645
2,944
5,432
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Awilix
AKACooby
Awilix
9
3 / 2 / 5
5,011
626
2,163
6,098
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
AKAKeeuhl
Horus
7
2 / 0 / 6
5,211
651
2,649
4,029
2,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
10
1 / 0 / 5
5,387
673
2,979
2,233
545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
15
15
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
3
9.5
W
Cthulhu
AKAAugoose
Cthulhu
1
2
2
1
W
Awilix
AKACooby
Awilix
3
2
5
2.75
W
Horus
AKAKeeuhl
Horus
2
0
6
5
L
Ganesha
Medies
Ganesha
0
3
2
0.33
L
Arachne
NoIThinkNot
Arachne
3
3
0
1
W
Hachiman
1
0
5
3.5
L
Vulcan
Trakri
Vulcan
1
2
0
0.5
L
Nut
0
3
2
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,734
Damage
16,424
26,124
Taken
20,344
8,731
Mitigated
9,518
7,629
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,689
604
0
750
2,552
743
271
1,249
1,303
34,984
2,891
W
Cthulhu
AKAAugoose
Cthulhu
2,944
81
0
500
5,432
3,731
0
2,711
2,721
27,911
2,020
W
Awilix
AKACooby
Awilix
2,163
501
0
563
6,098
2,043
13
809
5,289
0
23,198
W
Horus
AKAKeeuhl
Horus
2,649
1,448
615
1,690
4,029
2,456
220
1,128
2,901
0
11,472
L
Ganesha
Medies
Ganesha
805
50
0
1,855
6,525
3,556
0
852
5,617
6,705
0
L
Arachne
NoIThinkNot
Arachne
2,152
1,107
0
3,513
7,436
2,009
0
809
6,577
0
21,644
W
Hachiman
2,979
1,280
0
922
2,233
545
768
146
2,087
0
34,801
L
Vulcan
Trakri
Vulcan
4,215
133
0
375
3,863
1,130
0
2,779
1,062
23,847
318
L
Nut
2,529
1,367
0
1,676
5,156
1,182
0
1,303
3,765
0
15,461
L
1,033
116
0
210
3,144
854
0
2,339
548
11,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,177
Gold Earned
27,336
142
Minions Killed
251
0
Camps Cleared
0
748,107
Distance Traveled
819,690
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,564
821
67
8
0
157,545
0
W
Cthulhu
5,163
645
58
7
0
149,927
0
W
Awilix
5,011
626
45
6
0
197,063
0
W
Horus
5,211
651
19
2
0
175,647
0
L
Ganesha
4,161
520
6
1
0
154,892
3
L
Arachne
4,664
583
43
5
0
152,110
0
W
Hachiman
5,387
673
62
8
0
139,508
0
L
Vulcan
4,736
592
44
6
0
169,323
1
L
Nut
3,832
479
30
4
0
155,891
0
L
Ra
3,784
473
19
2
0
115,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role