Player Matchup

Poseidon
Poseidon
Gold V
Briqey
Poseidon
Gold V
Level 149
God Stats
15W - 6L
1,721 SR
Queue Stats
32W - 16L
1,674 MMR
Party 1
Athena
Athena
Gold III
Gondio
Athena
Gold III
Level 126
God Stats
21W - 9L
1,682 SR
Queue Stats
31W - 14L
1,728 MMR
Party 1
Achilles
Achilles
Gold V
Megafoon
Achilles
Gold V
Level 124
God Stats
2W - 1L
1,687 SR
Queue Stats
32W - 16L
1,674 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,696 SR
1,692 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,587 SR
1,467 MMR
Hercules
Hercules
Bronze III
Coebra
Hercules
Bronze III
Level 59
God Stats
0W - 2L
1,366 SR
Queue Stats
3W - 7L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Huulk5
Kukulkan
Gold IV
Level 118
God Stats
6W - 6L
1,769 SR
Queue Stats
79W - 86L
1,484 MMR
Solo
Ne Zha
Ne Zha
Gold V
MadCowDisease92
Ne Zha
Gold V
Level 156
God Stats
32W - 22L
1,624 SR
Queue Stats
135W - 129L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Briqey
Poseidon
19
6 / 2 / 9
12,549
896
13,512
7,881
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Gondio
Athena
18
1 / 2 / 15
11,241
803
8,467
17,535
23,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Megafoon
Achilles
19
9 / 2 / 7
12,970
926
18,761
18,371
21,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KuzenboBacchusAtlasGebCerberus

VS

Bans
CharonOdinMedusaCthulhuSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coebra
Hercules
15
0 / 7 / 3
9,770
698
9,266
22,098
15,038
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Huulk5
Kukulkan
17
1 / 3 / 2
11,040
789
12,743
8,648
3,322
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 2
11,245
803
9,141
18,117
16,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
5
6
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Briqey
Poseidon
6
2
9
5.25
L
Hercules
Coebra
Hercules
0
7
3
0.21
W
Athena
Gondio
Athena
1
2
15
4.25
L
Kukulkan
Huulk5
Kukulkan
1
3
2
0.67
L
4
6
2
0.83
W
Achilles
Megafoon
Achilles
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,740
Damage
31,150
43,787
Taken
48,863
48,497
Mitigated
34,742
4,787
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Briqey
Poseidon
13,512
1,886
0
984
7,881
3,341
2,169
1,397
6,462
73,188
0
L
Hercules
Coebra
Hercules
9,266
1,527
0
2,725
22,098
15,038
244
7,710
13,437
2,761
26,824
W
Athena
Gondio
Athena
8,467
2,233
0
500
17,535
23,806
591
6,043
11,466
15,913
0
L
Kukulkan
Huulk5
Kukulkan
12,743
364
0
0
8,648
3,322
0
3,781
4,640
54,022
720
L
9,141
857
0
1,602
18,117
16,382
0
10,512
7,185
0
27,415
W
Achilles
Megafoon
Achilles
18,761
2,891
0
3,303
18,371
21,350
453
6,977
11,383
0
40,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
32,055
178
Minions Killed
157
0
Camps Cleared
0
854,896
Distance Traveled
735,950
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,549
896
115
8
0
272,606
0
L
Hercules
9,770
698
43
3
0
221,808
0
W
Athena
11,241
803
18
1
0
293,622
2
L
Kukulkan
11,040
789
94
7
0
250,386
0
L
Ne Zha
11,245
803
20
1
0
263,756
0
W
Achilles
12,970
926
45
3
0
288,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role