Player Matchup

Chaac
Chaac
Mahezie
Chaac
Level 180
God Stats
6W - 14L
1,415 SR
Queue Stats
261W - 261L
1,558 Elo+
Solo
Neith
Neith
MrShleemypants
Neith
Level 231
God Stats
8W - 9L
1,738 SR
Queue Stats
539W - 548L
1,586 Elo+
Solo
Discordia
Discordia
Noriigamii
Discordia
Level 27
God Stats
24W - 13L
1,735 SR
Queue Stats
37W - 33L
1,509 Elo+
Party 1
Bake Kujira
Bake Kujira
OniSage
Bake Kujira
Level 212
God Stats
11W - 23L
1,499 SR
Queue Stats
186W - 181L
1,508 Elo+
Party 1
Loki
Loki
mattdevin
Loki
Level 253
God Stats
4W - 5L
1,512 SR
Queue Stats
221W - 217L
1,562 Elo+
Solo
Team Averages
Level 181
1,580 SR
1,545 Elo+

VS

Team Averages
Level 125
1,631 SR
1,532 Elo+
Nut
Nut
 
Nut
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Liagkos
Sun Wukong
Level 159
God Stats
4W - 2L
1,674 SR
Queue Stats
256W - 259L
1,527 Elo+
Solo
Sobek
Sobek
RasinBren
Sobek
Level 106
God Stats
6W - 1L
1,794 SR
Queue Stats
162W - 136L
1,528 Elo+
Solo
Zeus
Zeus
atkocska
Zeus
Level 138
God Stats
236W - 167L
1,623 SR
Queue Stats
432W - 423L
1,529 Elo+
Solo
Fenrir
Fenrir
ltirado843
Fenrir
Level 156
God Stats
16W - 13L
1,562 SR
Queue Stats
75W - 68L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mahezie
Chaac
13
2 / 1 / 2
7,353
490
6,003
12,882
9,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
1 / 2 / 2
7,926
528
8,991
8,007
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Noriigamii
Discordia
10
0 / 2 / 0
6,165
411
403
3,807
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
OniSage
Bake Kujira
14
1 / 2 / 3
8,471
565
12,785
11,692
13,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
15
6 / 3 / 1
8,379
559
5,171
12,457
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
1 / 0 / 4
8,021
535
7,496
6,204
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Liagkos
Sun Wukong
14
1 / 2 / 2
8,517
568
7,209
17,984
14,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
RasinBren
Sobek
11
0 / 3 / 1
6,722
448
2,687
11,307
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
16
6 / 1 / 1
10,381
692
6,345
4,591
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ltirado843
Fenrir
15
2 / 4 / 3
8,242
549
6,433
13,981
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
10
10
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
4
3
W
Sun Wukong
Liagkos
Sun Wukong
1
2
2
1
L
Chaac
Mahezie
Chaac
2
1
2
3
L
1
2
2
1
L
Discordia
Noriigamii
Discordia
0
2
0
0
L
Bake Kujira
OniSage
Bake Kujira
1
2
3
1.25
W
Sobek
RasinBren
Sobek
0
3
1
0.17
W
Zeus
6
1
1
6.5
W
Fenrir
ltirado843
Fenrir
2
4
3
0.88
L
Loki
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,353
Damage
30,170
48,845
Taken
54,067
29,909
Mitigated
32,998
13,775
Healing
20,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,496
4,381
0
3,779
6,204
2,142
0
29
6,175
0
60,297
W
Sun Wukong
Liagkos
Sun Wukong
7,209
1,346
0
4,986
17,984
14,509
77
10,486
6,695
0
67,204
L
Chaac
Mahezie
Chaac
6,003
913
0
3,526
12,882
9,055
0
2,024
10,760
0
54,487
L
8,991
3,290
0
2,117
8,007
2,802
204
2,922
5,043
0
75,378
L
Discordia
Noriigamii
Discordia
403
0
0
1,090
3,807
831
0
1,370
2,267
27,831
0
L
Bake Kujira
OniSage
Bake Kujira
12,785
4,535
0
2,217
11,692
13,016
0
493
11,159
69,587
2,819
W
Sobek
RasinBren
Sobek
2,687
463
0
4,417
11,307
9,802
0
210
11,097
19,949
674
W
Zeus
6,345
686
0
1,187
4,591
1,394
703
160
4,431
72,575
1,199
W
Fenrir
ltirado843
Fenrir
6,433
1,725
0
6,604
13,981
5,151
0
1,852
12,091
0
70,035
L
Loki
5,171
1,605
0
4,825
12,457
4,205
0
1,645
10,676
0
66,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,294
Gold Earned
41,883
513
Minions Killed
472
0
Camps Cleared
0
1,466,644
Distance Traveled
1,489,804
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,021
535
94
6
0
280,736
0
W
Sun Wukong
8,517
568
106
7
0
296,574
0
L
Chaac
7,353
490
80
5
0
315,512
0
L
Neith
7,926
528
136
9
0
297,622
2
L
Discordia
6,165
411
63
4
0
245,745
0
L
Bake Kujira
8,471
565
130
9
0
269,833
4
W
Sobek
6,722
448
32
2
0
277,850
0
W
Zeus
10,381
692
142
9
0
303,618
6
W
Fenrir
8,242
549
98
7
0
331,026
2
L
Loki
8,379
559
104
7
0
337,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role