Player Matchup

Achilles
Achilles
Grandmaster
Dëst
Achilles
Grandmaster
Level 250
God Stats
1W - 2L
1,478 SR
Queue Stats
336W - 272L
2,800 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
KingClappy
Cu Chulainn
Platinum III
Level 68
God Stats
1W - 1L
1,738 SR
Queue Stats
45W - 35L
1,932 MMR
Solo
Cupid
Cupid
Gold II
Raynegade
Cupid
Gold II
Level 129
God Stats
5W - 5L
1,572 SR
Queue Stats
54W - 54L
1,789 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Szyza
Cabrakan
Platinum III
Level 190
God Stats
2W - 6L
1,462 SR
Queue Stats
835W - 819L
1,795 MMR
Solo
Maman Brigitte
Maman Brigitte
Grandmaster
Venenu
Maman Brigitte
Grandmaster
Level 271
God Stats
27W - 18L
1,743 SR
Queue Stats
738W - 662L
2,618 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 182
1,599 SR
2,187 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 194
1,720 SR
2,227 MMR
Hera
Hera
Diamond I
Doní
Hera
Diamond I
Level 186
God Stats
15W - 8L
1,755 SR
Queue Stats
99W - 54L
2,312 MMR
Solo
Bellona
Bellona
Diamond I
Jabatar
Bellona
Diamond I
Level 225
God Stats
1W - 0L
1,800 SR
Queue Stats
47W - 13L
2,086 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond II
Sylеr
Baron Samedi
Diamond II
Level 158
God Stats
11W - 2L
1,902 SR
Queue Stats
126W - 91L
2,240 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
lukester73
Hun Batz
Platinum I
Level 157
God Stats
1W - 0L
1,490 SR
Queue Stats
61W - 43L
1,784 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
rubinhо
Ah Muzen Cab
Grandmaster
Level 245
God Stats
75W - 63L
1,654 SR
Queue Stats
557W - 506L
2,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dëst
Achilles
19
7 / 9 / 3
12,716
553
15,511
23,917
6,987
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
KingClappy
Cu Chulainn
19
1 / 8 / 4
12,490
543
14,521
32,809
35,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Raynegade
Cupid
18
2 / 8 / 3
11,030
480
8,549
21,876
8,416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Szyza
Cabrakan
13
0 / 9 / 6
9,951
433
5,218
28,858
39,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Maman Brigitte
Venenu
Maman Brigitte
20
8 / 9 / 1
12,956
563
21,769
25,803
10,345
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
CamazotzLancelotKhepriThanatos

VS

Bans
SusanoKuzenboCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Doní
Hera
20
12 / 2 / 16
14,880
647
24,355
8,353
3,107
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Jabatar
Bellona
20
8 / 3 / 14
15,650
680
32,322
32,654
34,531
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Sylеr
Baron Samedi
18
8 / 2 / 18
13,376
582
17,050
21,758
24,516
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hun Batz
lukester73
Hun Batz
20
8 / 6 / 14
14,259
620
15,155
21,025
10,532
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
rubinhо
Ah Muzen Cab
20
7 / 5 / 12
13,901
604
18,637
16,789
7,647
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
117
18
Kills
43
43
Deaths
18
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hera
Doní
Hera
12
2
16
10
L
Achilles
Dëst
Achilles
7
9
3
0.94
W
Bellona
Jabatar
Bellona
8
3
14
5
L
Cu Chulainn
KingClappy
Cu Chulainn
1
8
4
0.38
L
Cupid
Raynegade
Cupid
2
8
3
0.44
W
Baron Samedi
Sylеr
Baron Samedi
8
2
18
8.5
L
Cabrakan
Szyza
Cabrakan
0
9
6
0.33
L
Maman Brigitte
Venenu
Maman Brigitte
8
9
1
0.94
W
Hun Batz
lukester73
Hun Batz
8
6
14
2.5
W
Ah Muzen Cab
rubinhо
Ah Muzen Cab
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,568
Damage
107,519
133,263
Taken
100,579
100,445
Mitigated
80,333
28,105
Healing
23,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Doní
Hera
24,355
5,260
0
1,448
8,353
3,107
2,314
1,708
6,645
141,089
0
L
Achilles
Dëst
Achilles
15,511
4,160
0
5,100
23,917
6,987
0
9,457
14,460
0
89,014
W
Bellona
Jabatar
Bellona
32,322
12,463
0
9,653
32,654
34,531
45
13,749
18,905
1,755
124,423
L
Cu Chulainn
KingClappy
Cu Chulainn
14,521
1,248
0
5,625
32,809
35,549
183
8,268
23,561
13,666
89,230
L
Cupid
Raynegade
Cupid
8,549
5,540
365
6,896
21,876
8,416
0
7,941
13,838
0
89,426
W
Baron Samedi
Sylеr
Baron Samedi
17,050
3,356
2,167
7,056
21,758
24,516
412
5,325
16,433
49,917
263
L
Cabrakan
Szyza
Cabrakan
5,218
1,030
0
2,056
28,858
39,148
0
10,573
18,098
18,284
0
L
Maman Brigitte
Venenu
Maman Brigitte
21,769
735
0
8,063
25,803
10,345
743
6,145
19,386
116,259
1,685
W
Hun Batz
lukester73
Hun Batz
15,155
4,976
0
1,992
21,025
10,532
2,457
7,871
13,154
0
136,340
W
Ah Muzen Cab
rubinhо
Ah Muzen Cab
18,637
5,548
0
983
16,789
7,647
482
4,384
12,405
0
127,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,143
Gold Earned
72,066
678
Minions Killed
762
0
Camps Cleared
0
2,115,561
Distance Traveled
2,434,229
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,880
647
184
8
0
495,097
0
L
Achilles
12,716
553
153
7
0
474,098
0
W
Bellona
15,650
680
174
8
0
466,332
9
L
Cu Chulainn
12,490
543
169
7
0
400,053
2
L
Cupid
11,030
480
155
7
0
389,497
4
W
Baron Samedi
13,376
582
65
3
0
468,500
0
L
Cabrakan
9,951
433
31
1
0
410,018
3
L
Maman Brigitte
12,956
563
170
7
0
441,895
2
W
Hun Batz
14,259
620
171
7
0
542,388
0
W
Ah Muzen Cab
13,901
604
168
7
0
461,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role