Player Matchup

Bastet
Bastet
AceAngelss
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,456 Elo+
Party 2
Ymir
Ymir
HungryPumpkn
Ymir
Level 121
God Stats
10W - 10L
1,554 SR
Queue Stats
591W - 483L
1,643 Elo+
Party 1
Anhur
Anhur
IGotBadLuck
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
Mmrrggll
Zhong Kui
Level 117
God Stats
24W - 18L
1,676 SR
Queue Stats
679W - 586L
1,649 Elo+
Party 1
Sun Wukong
Sun Wukong
dedde4849
Sun Wukong
Level 149
God Stats
17W - 17L
1,508 SR
Queue Stats
399W - 392L
1,547 Elo+
Solo
Team Averages
Level 97
1,548 SR
1,550 Elo+

VS

Team Averages
Level 94
1,592 SR
1,534 Elo+
Maui
Maui
 
Maui
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
BeanSoup1170
Anubis
Level 64
God Stats
2W - 1L
1,756 SR
Queue Stats
132W - 96L
1,572 Elo+
Solo
Xbalanque
Xbalanque
KingFloppa
Xbalanque
Level 109
God Stats
27W - 25L
1,635 SR
Queue Stats
186W - 175L
1,568 Elo+
Solo
Ne Zha
Ne Zha
Truman2014
Ne Zha
Level 152
God Stats
5W - 2L
1,479 SR
Queue Stats
45W - 48L
1,542 Elo+
Party 3
Amaterasu
Amaterasu
kormac4
Amaterasu
Level 83
God Stats
110W - 85L
1,589 SR
Queue Stats
148W - 109L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AceAngelss
Bastet
8
0 / 5 / 1
4,420
442
2,294
7,638
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
3 / 2 / 2
5,570
557
5,139
8,845
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
2 / 3 / 2
4,986
499
2,458
6,100
1,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Mmrrggll
Zhong Kui
12
1 / 2 / 0
6,353
635
3,105
5,664
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sun Wukong
dedde4849
Sun Wukong
9
0 / 4 / 0
5,286
529
3,301
8,714
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 0 / 6
5,683
568
2,529
3,930
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anubis
11
4 / 1 / 2
6,497
650
5,333
4,075
1,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
KingFloppa
Xbalanque
9
1 / 5 / 4
5,418
542
5,790
7,834
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Truman2014
Ne Zha
11
4 / 0 / 4
6,289
629
4,578
8,442
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
kormac4
Amaterasu
12
7 / 0 / 1
7,659
766
5,956
11,002
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
16
16
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
6
3
L
Bastet
AceAngelss
Bastet
0
5
1
0.1
W
Anubis
4
1
2
5
L
3
2
2
2
L
2
3
2
1
W
Xbalanque
KingFloppa
Xbalanque
1
5
4
0.6
L
Zhong Kui
Mmrrggll
Zhong Kui
1
2
0
0.5
W
Ne Zha
Truman2014
Ne Zha
4
0
4
6
L
Sun Wukong
dedde4849
Sun Wukong
0
4
0
0
W
Amaterasu
kormac4
Amaterasu
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,297
Damage
24,186
36,961
Taken
35,283
16,936
Mitigated
14,330
7,105
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,529
472
0
1,397
3,930
1,987
0
1,240
2,690
12,864
0
L
Bastet
AceAngelss
Bastet
2,294
493
0
995
7,638
1,969
0
1,494
6,144
0
20,155
W
Anubis
5,333
445
0
1,935
4,075
1,961
129
1,923
2,152
40,332
728
L
5,139
1,360
0
1,470
8,845
6,246
0
1,869
6,976
16,645
613
L
2,458
1,213
0
1,164
6,100
1,653
0
1,926
4,174
0
19,863
W
Xbalanque
KingFloppa
Xbalanque
5,790
3,364
0
1,614
7,834
2,184
615
2,884
4,950
0
34,833
L
Zhong Kui
Mmrrggll
Zhong Kui
3,105
1,075
0
2,086
5,664
3,604
1,085
1,705
3,959
40,516
10,847
W
Ne Zha
Truman2014
Ne Zha
4,578
1,575
0
2,284
8,442
3,217
0
746
7,696
0
51,486
L
Sun Wukong
dedde4849
Sun Wukong
3,301
413
0
1,390
8,714
3,464
0
905
7,809
282
34,457
W
Amaterasu
kormac4
Amaterasu
5,956
2,464
0
6,202
11,002
4,981
0
1,039
9,963
0
51,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
31,546
258
Minions Killed
328
0
Camps Cleared
0
992,847
Distance Traveled
1,004,130
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,683
568
15
2
0
211,866
0
L
Bastet
4,420
442
36
4
0
202,360
0
W
Anubis
6,497
650
81
8
0
193,027
4
L
Ymir
5,570
557
25
3
0
196,539
4
L
Anhur
4,986
499
35
4
0
180,817
0
W
Xbalanque
5,418
542
65
7
0
175,923
0
L
Zhong Kui
6,353
635
94
9
0
187,579
0
W
Ne Zha
6,289
629
77
8
0
237,674
1
L
Sun Wukong
5,286
529
68
7
0
225,552
2
W
Amaterasu
7,659
766
90
9
0
185,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role