Player Matchup

Artemis
Artemis
BiscuitCrib
Artemis
Level 100
God Stats
3W - 6L
1,596 SR
Queue Stats
3W - 6L
1,474 Elo+
Party 1
Shiva
Shiva
Ldb Hunter
Shiva
Level 73
God Stats
0W - 3L
1,350 SR
Queue Stats
1W - 4L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
RandolphJones
Kuzenbo
Level 142
God Stats
3W - 7L
1,563 SR
Queue Stats
9W - 11L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
foxysideburns
Morgan Le Fay
Level 69
God Stats
1W - 4L
1,433 SR
Queue Stats
3W - 5L
1,524 Elo+
Party 1
Bastet
Bastet
silent terr0r
Bastet
Level 125
God Stats
1W - 2L
1,449 SR
Queue Stats
4W - 10L
1,416 Elo+
Party 1
Team Averages
Level 102
1,478 SR
1,473 Elo+

VS

Team Averages
Level 117
1,573 SR
1,504 Elo+
Cu Chulainn
Cu Chulainn
ASG ThE MOnKey
Cu Chulainn
Level 149
God Stats
26W - 20L
1,585 SR
Queue Stats
271W - 247L
1,540 Elo+
Solo
Artemis
Artemis
GhostMageTTV
Artemis
Level 156
God Stats
7W - 3L
1,537 SR
Queue Stats
38W - 42L
1,468 Elo+
Solo
Aphrodite
Aphrodite
Neptear
Aphrodite
Level 68
God Stats
11W - 11L
1,517 SR
Queue Stats
179W - 185L
1,395 Elo+
Solo
Tyr
Tyr
PidgeDouglas
Tyr
Level 146
God Stats
12W - 4L
1,725 SR
Queue Stats
85W - 81L
1,553 Elo+
Solo
Merlin
Merlin
TomCross
Merlin
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 93L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BiscuitCrib
Artemis
11
0 / 3 / 0
6,435
460
1,658
6,939
2,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
11
0 / 5 / 0
5,879
420
2,157
10,450
5,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
10
1 / 1 / 0
6,200
443
2,039
10,295
7,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
foxysideburns
Morgan Le Fay
10
0 / 3 / 0
5,484
392
2,398
6,846
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
6,387
456
7,186
10,677
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ASG ThE MOnKey
Cu Chulainn
15
6 / 0 / 1
9,328
666
8,290
10,333
9,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
GhostMageTTV
Artemis
13
2 / 1 / 1
7,912
565
6,356
6,288
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Neptear
Aphrodite
12
0 / 0 / 4
7,693
550
3,396
6,571
4,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 1
7,046
503
3,220
7,977
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Merlin
TomCross
Merlin
14
3 / 0 / 3
8,314
594
8,380
5,272
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
14
14
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ASG ThE MOnKey
Cu Chulainn
6
0
1
6.5
L
Artemis
BiscuitCrib
Artemis
0
3
0
0
W
Artemis
GhostMageTTV
Artemis
2
1
1
2.5
L
Shiva
0
5
0
0
W
Aphrodite
Neptear
Aphrodite
0
0
4
2
W
3
0
1
3.5
L
Kuzenbo
1
1
0
1
W
Merlin
TomCross
Merlin
3
0
3
4.5
L
Morgan Le Fay
foxysideburns
Morgan Le Fay
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,438
Damage
29,642
45,207
Taken
36,441
20,811
Mitigated
21,471
11,619
Healing
17,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ASG ThE MOnKey
Cu Chulainn
8,290
1,079
0
2,822
10,333
9,482
127
393
9,702
483
63,596
L
Artemis
BiscuitCrib
Artemis
1,658
281
0
1,508
6,939
2,341
0
84
6,855
0
40,949
W
Artemis
GhostMageTTV
Artemis
6,356
547
0
815
6,288
2,222
553
255
6,033
0
51,695
L
Shiva
2,157
506
0
1,522
10,450
5,304
223
304
10,146
0
31,863
W
Aphrodite
Neptear
Aphrodite
3,396
1,029
3,567
5,439
6,571
4,191
577
1,862
4,709
18,689
0
W
3,220
598
0
4,751
7,977
3,162
203
0
7,935
0
32,419
L
Kuzenbo
2,039
581
0
2,498
10,295
7,827
0
4,614
5,681
22,282
2,161
W
Merlin
TomCross
Merlin
8,380
343
0
480
5,272
2,414
1,305
1,567
3,705
73,655
1,877
L
Morgan Le Fay
foxysideburns
Morgan Le Fay
2,398
164
0
500
6,846
2,125
0
4,688
2,158
28,544
805
L
7,186
999
0
5,591
10,677
3,214
0
2,332
8,345
0
54,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
40,293
327
Minions Killed
422
0
Camps Cleared
0
1,300,175
Distance Traveled
1,330,524
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,328
666
109
8
0
255,497
0
L
Artemis
6,435
460
86
6
0
220,667
0
W
Artemis
7,912
565
85
6
0
225,897
0
L
Shiva
5,879
420
52
4
0
250,460
3
W
Aphrodite
7,693
550
30
2
0
285,139
3
W
Tyr
7,046
503
64
5
0
288,554
2
L
Kuzenbo
6,200
443
38
3
0
262,638
2
W
Merlin
8,314
594
134
10
0
275,437
0
L
Morgan Le Fay
5,484
392
51
4
0
250,463
0
L
Bastet
6,387
456
100
7
0
315,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role