Player Matchup

Cthulhu
Cthulhu
BraidedBat830
Cthulhu
Level 148
God Stats
6W - 6L
1,598 SR
Queue Stats
160W - 146L
1,446 Elo+
Party 2
Chaac
Chaac
MangaCAP
Chaac
Level 169
God Stats
6W - 6L
1,574 SR
Queue Stats
111W - 111L
1,426 Elo+
Party 2
Anhur
Anhur
NamesTray8383
Anhur
Level 225
God Stats
9W - 13L
1,368 SR
Queue Stats
374W - 402L
1,492 Elo+
Solo
Loki
Loki
TFA2DrR1chtofen
Loki
Level 82
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 8L
1,096 Elo+
Party 2
Olorun
Olorun
Ult is down
Olorun
Level 89
God Stats
6W - 4L
1,843 SR
Queue Stats
695W - 695L
1,514 Elo+
Solo
Team Averages
Level 143
1,534 SR
1,395 Elo+

VS

Team Averages
Level 109
1,559 SR
1,490 Elo+
Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AdinaBeast222
Neith
Level 107
God Stats
30W - 45L
1,475 SR
Queue Stats
673W - 657L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fanchijr21
Tsukuyomi
Level 128
God Stats
1W - 0L
1,753 SR
Queue Stats
62W - 64L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
Reapersoul0615
Sylvanus
Level 99
God Stats
11W - 8L
1,566 SR
Queue Stats
86W - 67L
1,497 Elo+
Solo
Olorun
Olorun
SandritoJr
Olorun
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
160W - 177L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 3 / 1
4,691
469
6,519
9,777
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chaac
MangaCAP
Chaac
8
1 / 5 / 0
4,850
485
5,721
9,006
3,689
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 1
5,947
595
1,458
8,728
2,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
2 / 3 / 1
5,376
538
1,610
6,537
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
9
0 / 2 / 2
5,141
514
3,001
5,395
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
6 / 1 / 4
6,944
694
6,363
8,751
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 3
6,305
631
5,195
5,320
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Fanchijr21
Tsukuyomi
11
6 / 1 / 0
6,592
659
6,330
7,120
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
11
2 / 0 / 4
5,990
599
4,268
10,256
6,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
SandritoJr
Olorun
11
1 / 1 / 2
6,408
641
2,404
5,735
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
18
18
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
4
8
W
3
1
3
4.5
L
Cthulhu
0
3
1
0.17
W
Tsukuyomi
Fanchijr21
Tsukuyomi
6
1
0
6
L
Chaac
MangaCAP
Chaac
1
5
0
0.2
L
1
5
1
0.3
W
Sylvanus
2
0
4
4
W
Olorun
SandritoJr
Olorun
1
1
2
2
L
2
3
1
0.83
L
Olorun
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,309
Damage
24,560
39,443
Taken
37,182
16,394
Mitigated
18,092
8,911
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,363
483
0
4,447
8,751
5,507
0
794
7,849
0
36,008
W
5,195
2,480
0
1,741
5,320
1,752
392
1,284
3,810
0
41,552
L
Cthulhu
6,519
598
152
1,476
9,777
6,471
0
2,678
7,099
26,438
616
W
Tsukuyomi
Fanchijr21
Tsukuyomi
6,330
1,550
0
3,031
7,120
2,642
0
2,042
5,078
0
41,432
L
Chaac
MangaCAP
Chaac
5,721
874
158
1,984
9,006
3,689
0
2,013
6,993
0
28,716
L
1,458
1,070
0
2,095
8,728
2,437
0
0
8,728
0
32,072
W
Sylvanus
4,268
1,556
2,344
4,730
10,256
6,281
140
2,727
7,347
22,522
2,716
W
Olorun
SandritoJr
Olorun
2,404
1,422
301
2,847
5,735
1,910
1,330
1,906
3,718
40,627
1,268
L
1,610
399
0
201
6,537
2,093
0
955
5,582
0
24,758
L
Olorun
3,001
1,285
90
2,755
5,395
1,704
0
1,026
4,369
27,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,005
Gold Earned
32,239
249
Minions Killed
317
0
Camps Cleared
0
939,367
Distance Traveled
976,330
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,944
694
58
6
0
210,654
2
W
Neith
6,305
631
74
7
0
195,294
0
L
Cthulhu
4,691
469
41
4
0
209,688
0
W
Tsukuyomi
6,592
659
70
7
0
220,430
0
L
Chaac
4,850
485
44
4
0
193,449
0
L
Anhur
5,947
595
62
6
0
195,504
0
W
Sylvanus
5,990
599
36
4
0
162,292
0
W
Olorun
6,408
641
79
8
0
187,660
0
L
Loki
5,376
538
49
5
0
226,995
0
L
Olorun
5,141
514
53
5
0
113,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role