Player Matchup

Serqet
Serqet
BishopPair
Serqet
Level 148
God Stats
21W - 3L
1,972 SR
Queue Stats
230W - 72L
1,783 Elo+
Party 1
Xbalanque
Xbalanque
EngulfingShadows
Xbalanque
Level 153
God Stats
13W - 7L
1,749 SR
Queue Stats
265W - 98L
1,753 Elo+
Party 1
Nu Wa
Nu Wa
LindsayLou
Nu Wa
Level 137
God Stats
6W - 10L
1,542 SR
Queue Stats
7W - 12L
1,299 Elo+
Party 2
Sylvanus
Sylvanus
Tohonokai
Sylvanus
Level 154
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 5L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Tsarak
Gilgamesh
Level 156
God Stats
6W - 12L
1,602 SR
Queue Stats
91W - 86L
1,502 Elo+
Party 2
Team Averages
Level 150
1,722 SR
1,554 Elo+

VS

Team Averages
Level 129
1,491 SR
1,507 Elo+
Horus
Horus
 
Horus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AkkeyHalley
Discordia
Level 64
God Stats
1W - 1L
1,671 SR
Queue Stats
142W - 122L
1,468 Elo+
Solo
Nu Wa
Nu Wa
EIGE118
Nu Wa
Level 132
God Stats
12W - 11L
1,528 SR
Queue Stats
18W - 18L
1,512 Elo+
Solo
Jormungandr
Jormungandr
GuapG3TT3r
Jormungandr
Level 84
God Stats
6W - 1L
1,528 SR
Queue Stats
259W - 220L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
Nakata_mito
Ratatoskr
Level 197
God Stats
1W - 2L
1,226 SR
Queue Stats
304W - 301L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BishopPair
Serqet
11
1 / 0 / 2
6,939
867
1,680
4,400
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
13
0 / 0 / 4
7,582
948
10,096
7,949
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
12
1 / 5 / 1
7,197
900
6,490
7,695
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Tohonokai
Sylvanus
13
0 / 1 / 3
7,447
931
4,346
9,321
7,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Tsarak
Gilgamesh
13
3 / 2 / 1
7,506
938
5,726
9,400
8,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 3
6,937
867
3,764
7,278
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Discordia
AkkeyHalley
Discordia
13
1 / 0 / 4
7,684
961
10,563
5,918
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
EIGE118
Nu Wa
14
2 / 0 / 3
8,239
1,030
6,588
4,247
1,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
GuapG3TT3r
Jormungandr
13
1 / 1 / 4
7,538
942
7,271
8,658
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Nakata_mito
Ratatoskr
13
4 / 3 / 3
7,898
987
4,187
8,875
2,789
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
5
Kills
8
8
Deaths
5
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
3
1.5
W
Discordia
AkkeyHalley
Discordia
1
0
4
3
L
Serqet
BishopPair
Serqet
1
0
2
2
W
Nu Wa
EIGE118
Nu Wa
2
0
3
3.5
L
Xbalanque
0
0
4
2
W
Jormungandr
GuapG3TT3r
Jormungandr
1
1
4
3
L
Nu Wa
1
5
1
0.3
W
Ratatoskr
Nakata_mito
Ratatoskr
4
3
3
1.83
L
Sylvanus
Tohonokai
Sylvanus
0
1
3
1.5
L
Gilgamesh
Tsarak
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,338
Damage
32,373
38,765
Taken
34,976
23,498
Mitigated
18,216
12,576
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,764
1,134
980
2,095
7,278
5,100
0
3,233
3,851
0
6,612
W
Discordia
AkkeyHalley
Discordia
10,563
176
0
805
5,918
1,657
0
2,167
3,566
26,521
0
L
Serqet
BishopPair
Serqet
1,680
36
0
1,012
4,400
2,127
0
2,270
1,768
0
3,910
W
Nu Wa
EIGE118
Nu Wa
6,588
882
0
2,276
4,247
1,375
345
1,390
2,823
37,317
638
L
Xbalanque
10,096
3,735
0
1,720
7,949
2,870
662
4,668
2,830
0
35,280
W
Jormungandr
GuapG3TT3r
Jormungandr
7,271
1,813
0
1,022
8,658
7,295
108
2,957
5,626
17,877
1,500
L
Nu Wa
6,490
1,107
0
72
7,695
2,441
267
4,953
2,455
19,793
0
W
Ratatoskr
Nakata_mito
Ratatoskr
4,187
739
0
984
8,875
2,789
0
2,822
5,848
0
16,219
L
Sylvanus
Tohonokai
Sylvanus
4,346
1,199
3,882
5,158
9,321
7,342
0
4,788
3,935
14,563
416
L
Gilgamesh
Tsarak
Gilgamesh
5,726
493
0
732
9,400
8,718
52
5,102
3,708
2,736
12,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,671
Gold Earned
38,296
139
Minions Killed
182
0
Camps Cleared
0
806,625
Distance Traveled
918,200
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,937
867
7
1
0
183,462
0
W
Discordia
7,684
961
42
5
0
192,152
0
L
Serqet
6,939
867
8
1
0
115,193
0
W
Nu Wa
8,239
1,030
69
9
0
167,600
3
L
Xbalanque
7,582
948
64
8
0
187,813
0
W
Jormungandr
7,538
942
38
5
0
180,959
0
L
Nu Wa
7,197
900
22
3
0
147,258
2
W
Ratatoskr
7,898
987
26
3
0
194,027
2
L
Sylvanus
7,447
931
22
3
0
170,506
0
L
Gilgamesh
7,506
938
23
3
0
185,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role