Player Matchup

Nu Wa
Nu Wa
Silver V
Dabuska81
Nu Wa
Silver V
Level 124
God Stats
29W - 50L
1,356 SR
Queue Stats
167W - 220L
812 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Eduardo12350
Hou Yi
Bronze III
Level 67
God Stats
1W - 0L
1,777 SR
Queue Stats
3W - 3L
1,489 MMR
Party 1
Ymir
Ymir
Bronze III
Snoopyuwu
Ymir
Bronze III
Level 129
God Stats
1W - 2L
1,514 SR
Queue Stats
72W - 77L
1,445 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,549 SR
1,249 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,495 SR
927 MMR
Janus
Janus
Silver I
 
Janus
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze I
ZayNDaCut
Cerberus
Bronze I
Level 64
God Stats
20W - 31L
1,471 SR
Queue Stats
40W - 95L
692 MMR
Party 2
Bastet
Bastet
Bronze II
l-ItsDame-l
Bastet
Bronze II
Level 68
God Stats
13W - 16L
1,514 SR
Queue Stats
41W - 89L
588 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dabuska81
Nu Wa
13
3 / 0 / 3
8,526
853
6,582
2,452
619
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
14
3 / 0 / 3
8,544
854
5,531
6,284
1,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
0 / 0 / 6
7,668
767
3,513
6,873
4,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
ChaacMulanAresAchillesAnhur

VS

Bans
CthulhuCupidVulcanMedusaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 0
6,578
658
3,742
3,068
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ZayNDaCut
Cerberus
12
0 / 1 / 0
6,705
671
2,318
9,885
9,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
10
0 / 3 / 0
6,599
660
1,163
5,590
2,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
Nu Wa
Dabuska81
Nu Wa
3
0
3
4.5
W
Hou Yi
3
0
3
4.5
W
Ymir
0
0
6
3
L
Cerberus
ZayNDaCut
Cerberus
0
1
0
0
L
Bastet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,626
Damage
7,223
15,609
Taken
18,543
7,192
Mitigated
12,147
1,192
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,742
0
0
0
3,068
640
0
2,019
1,049
19,328
282
W
Nu Wa
Dabuska81
Nu Wa
6,582
2,143
0
260
2,452
619
1,673
1,676
745
28,369
155
W
Hou Yi
5,531
2,926
0
581
6,284
1,887
1,750
1,894
4,351
0
25,346
W
Ymir
3,513
445
0
351
6,873
4,686
170
2,388
4,275
13,833
0
L
Cerberus
ZayNDaCut
Cerberus
2,318
0
0
2,712
9,885
9,010
0
6,160
3,644
11,984
1,093
L
Bastet
1,163
199
0
1,674
5,590
2,497
0
1,860
3,698
0
15,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,738
Gold Earned
19,882
125
Minions Killed
101
0
Camps Cleared
0
532,321
Distance Traveled
400,549
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,578
658
48
5
0
108,527
0
W
Nu Wa
8,526
853
52
5
0
162,920
0
W
Hou Yi
8,544
854
57
6
0
180,206
0
W
Ymir
7,668
767
16
2
0
189,195
7
L
Cerberus
6,705
671
24
2
0
153,617
0
L
Bastet
6,599
660
29
3
0
138,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role