Player Matchup

Nu Wa
Nu Wa
TrollDucky
Nu Wa
Level 120
God Stats
1W - 3L
1,375 SR
Queue Stats
115W - 95L
1,538 Elo+
Solo
Bastet
Bastet
Xaventin
Bastet
Level 82
God Stats
1W - 1L
1,794 SR
Queue Stats
79W - 62L
1,564 Elo+
Solo
Hera
Hera
kirua311170
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,439 Elo+
Solo
Horus
Horus
narsilblade
Horus
Level 146
God Stats
1W - 2L
1,449 SR
Queue Stats
260W - 255L
1,488 Elo+
Solo
Ymir
Ymir
ŠÙRTR
Ymir
Level 184
God Stats
11W - 7L
1,660 SR
Queue Stats
445W - 300L
1,590 Elo+
Solo
Team Averages
Level 120
1,556 SR
1,524 Elo+

VS

Team Averages
Level 138
1,641 SR
1,548 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Flipsii
Chronos
Level 157
God Stats
5W - 3L
1,819 SR
Queue Stats
319W - 309L
1,589 Elo+
Solo
Horus
Horus
Sperennza
Horus
Level 107
God Stats
8W - 6L
1,529 SR
Queue Stats
529W - 504L
1,605 Elo+
Solo
Medusa
Medusa
iTrqzy
Medusa
Level 103
God Stats
6W - 1L
1,858 SR
Queue Stats
117W - 103L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 2 / 6
5,863
977
5,841
6,116
2,394
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
Xaventin
Bastet
10
2 / 3 / 7
5,967
995
7,643
7,796
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 5
5,939
990
4,966
5,350
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 1 / 4
5,459
910
2,856
6,428
5,965
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ymir
ŠÙRTR
Ymir
12
5 / 3 / 3
6,564
1,094
5,882
9,818
9,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 2 / 7
6,717
1,120
4,971
5,193
2,179
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
 
Chaac
10
0 / 2 / 11
5,935
989
5,649
9,524
8,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Flipsii
Chronos
11
2 / 2 / 7
6,687
1,115
8,133
7,009
2,746
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Sperennza
Horus
12
0 / 1 / 10
6,110
1,018
3,067
9,580
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
iTrqzy
Medusa
13
5 / 2 / 6
7,483
1,247
11,295
6,187
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
9
Kills
11
11
Deaths
9
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
2
7
3.75
W
Chaac
 
Chaac
0
2
11
2.75
W
Chronos
Flipsii
Chronos
2
2
7
2.75
W
Horus
Sperennza
Horus
0
1
10
5
L
Nu Wa
0
2
6
1.5
L
Bastet
Xaventin
Bastet
2
3
7
1.83
W
Medusa
iTrqzy
Medusa
5
2
6
4
L
1
2
5
1.75
L
1
1
4
3
L
Ymir
ŠÙRTR
Ymir
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,188
Damage
33,115
35,508
Taken
37,493
22,692
Mitigated
24,202
11,090
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,971
2,186
332
695
5,193
2,179
1,446
2,783
2,284
0
11,048
W
Chaac
 
Chaac
5,649
540
349
2,042
9,524
8,256
83
3,369
5,971
0
13,517
W
Chronos
Flipsii
Chronos
8,133
1,503
697
893
7,009
2,746
1,471
3,597
3,351
15,462
1,624
W
Horus
Sperennza
Horus
3,067
1,193
3,304
4,467
9,580
8,554
252
5,029
4,439
0
4,747
L
Nu Wa
5,841
1,296
857
420
6,116
2,394
18
1,370
4,746
17,306
0
L
Bastet
Xaventin
Bastet
7,643
1,843
0
1,154
7,796
3,186
211
1,532
6,166
0
12,959
W
Medusa
iTrqzy
Medusa
11,295
2,063
0
1,337
6,187
2,467
500
2,489
3,531
0
27,083
L
4,966
899
382
916
5,350
1,935
112
962
4,251
8,771
0
L
2,856
692
2,525
2,530
6,428
5,965
81
1,343
4,946
1,963
3,091
L
Ymir
ŠÙRTR
Ymir
5,882
693
470
1,836
9,818
9,212
0
2,668
7,075
6,141
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
32,932
53
Minions Killed
95
0
Camps Cleared
0
566,433
Distance Traveled
635,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,717
1,120
15
3
0
109,846
0
W
Chaac
5,935
989
11
2
0
127,431
0
W
Chronos
6,687
1,115
25
4
0
124,276
0
W
Horus
6,110
1,018
6
1
0
131,708
0
L
Nu Wa
5,863
977
25
4
0
123,179
0
L
Bastet
5,967
995
8
1
0
134,441
0
W
Medusa
7,483
1,247
38
6
0
142,467
0
L
Hera
5,939
990
10
2
0
116,052
0
L
Horus
5,459
910
4
1
0
78,142
0
L
Ymir
6,564
1,094
6
1
0
114,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role