Player Matchup

Mercury
Mercury
Clurson
Mercury
Level 38
God Stats
1W - 0L
1,226 SR
Queue Stats
7W - 17L
1,291 Elo+
Party 1
Cabrakan
Cabrakan
IX9Nation
Cabrakan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,357 Elo+
Party 1
Discordia
Discordia
Leopodolski
Discordia
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 55L
1,387 Elo+
Solo
Kukulkan
Kukulkan
ToLo3131
Kukulkan
Level 78
God Stats
19W - 17L
1,497 SR
Queue Stats
484W - 575L
1,484 Elo+
Solo
Rama
Rama
t0rsi0ntesticul1
Rama
Level 176
God Stats
8W - 9L
1,451 SR
Queue Stats
630W - 651L
1,443 Elo+
Solo
Team Averages
Level 89
1,435 SR
1,392 Elo+

VS

Team Averages
Level 106
1,488 SR
1,455 Elo+
Thoth
Thoth
Azazal NZ
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,475 Elo+
Solo
Freya
Freya
Greneth321
Freya
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 323L
1,469 Elo+
Solo
Maui
Maui
LinkToSouls
Maui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,478 Elo+
Solo
Khepri
Khepri
marsoc_gamer
Khepri
Level 149
God Stats
2W - 3L
1,448 SR
Queue Stats
350W - 396L
1,441 Elo+
Solo
Fenrir
Fenrir
xxMMFKxx
Fenrir
Level 129
God Stats
5W - 5L
1,492 SR
Queue Stats
292W - 289L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clurson
Mercury
14
0 / 5 / 16
8,857
681
7,480
8,109
3,505
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cabrakan
IX9Nation
Cabrakan
16
3 / 3 / 14
10,564
813
6,990
12,721
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Leopodolski
Discordia
18
1 / 0 / 14
10,133
779
6,689
3,590
1,592
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
ToLo3131
Kukulkan
19
7 / 3 / 7
11,455
881
15,098
9,030
4,308
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
9 / 2 / 10
11,689
899
22,123
13,131
5,747
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Azazal NZ
Thoth
18
5 / 3 / 1
10,237
787
10,329
9,021
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
18
2 / 2 / 4
9,850
758
7,878
9,641
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 5 / 9
9,291
715
3,844
14,565
15,224
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
15
2 / 6 / 3
9,427
725
5,442
23,693
20,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
xxMMFKxx
Fenrir
7
0 / 4 / 3
6,912
532
2,689
5,070
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
20
Kills
10
13
Deaths
20
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
Azazal NZ
Thoth
5
3
1
1.83
W
Mercury
Clurson
Mercury
0
5
16
1.6
L
Freya
2
2
4
2
W
Cabrakan
IX9Nation
Cabrakan
3
3
14
3.33
W
Discordia
Leopodolski
Discordia
1
0
14
8
L
1
5
9
1.1
W
Kukulkan
ToLo3131
Kukulkan
7
3
7
3.5
L
Khepri
2
6
3
0.58
W
9
2
10
7
L
Fenrir
xxMMFKxx
Fenrir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,380
Damage
30,182
46,581
Taken
61,990
33,699
Mitigated
46,640
17,118
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Azazal NZ
Thoth
10,329
295
1,047
1,288
9,021
3,983
0
6,165
2,856
29,017
0
W
Mercury
Clurson
Mercury
7,480
2,450
868
327
8,109
3,505
0
3,914
4,195
0
13,723
L
Freya
7,878
2,268
970
3,040
9,641
4,997
0
4,619
5,022
33,906
1,409
W
Cabrakan
IX9Nation
Cabrakan
6,990
1,085
932
2,056
12,721
18,547
0
7,736
4,985
12,369
835
W
Discordia
Leopodolski
Discordia
6,689
699
1,170
336
3,590
1,592
602
2,093
1,497
26,742
414
L
3,844
475
349
306
14,565
15,224
0
7,251
7,314
11,827
0
W
Kukulkan
ToLo3131
Kukulkan
15,098
579
2,983
2,356
9,030
4,308
383
3,668
5,362
32,778
738
L
Khepri
5,442
303
2,151
5,617
23,693
20,449
0
8,156
15,537
9,092
544
W
22,123
19,041
878
5,212
13,131
5,747
2,662
9,551
3,580
0
43,330
L
Fenrir
xxMMFKxx
Fenrir
2,689
444
0
494
5,070
1,987
0
2,265
2,805
0
4,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,698
Gold Earned
45,717
174
Minions Killed
132
0
Camps Cleared
0
1,208,886
Distance Traveled
1,032,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,237
787
44
3
0
229,278
0
W
Mercury
8,857
681
14
1
0
254,552
0
L
Freya
9,850
758
60
5
0
220,411
0
W
Cabrakan
10,564
813
16
1
0
218,903
0
W
Discordia
10,133
779
39
3
0
269,325
0
L
Maui
9,291
715
18
1
0
237,754
0
W
Kukulkan
11,455
881
47
4
0
236,414
0
L
Khepri
9,427
725
6
0
0
238,531
0
W
Rama
11,689
899
58
4
0
229,692
0
L
Fenrir
6,912
532
4
0
0
106,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role