Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Kyasai
Ishtar
Level 139
God Stats
4W - 8L
1,413 SR
Queue Stats
702W - 681L
1,446 Elo+
Solo
Shiva
Shiva
Quagsire1990
Shiva
Level 242
God Stats
181W - 118L
1,564 SR
Queue Stats
555W - 544L
1,453 Elo+
Solo
Maman Brigitte
Maman Brigitte
jowel26
Maman Brigitte
Level 196
God Stats
6W - 4L
1,479 SR
Queue Stats
413W - 401L
1,564 Elo+
Solo
Janus
Janus
sasha159ru
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,441 Elo+
Solo
Team Averages
Level 155
1,491 SR
1,481 Elo+

VS

Team Averages
Level 127
1,538 SR
1,537 Elo+
Nut
Nut
A-K-S89
Nut
Level 140
God Stats
14W - 16L
1,504 SR
Queue Stats
501W - 486L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
E_REX2008
Ao Kuang
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 13L
1,567 Elo+
Solo
Ra
Ra
LIPRIKOL
Ra
Level 149
God Stats
34W - 45L
1,487 SR
Queue Stats
478W - 466L
1,540 Elo+
Solo
Anubis
Anubis
RicoZoldyck
Anubis
Level 125
God Stats
5W - 3L
1,535 SR
Queue Stats
31W - 24L
1,536 Elo+
Solo
Horus
Horus
Siesque
Horus
Level 160
God Stats
2W - 3L
1,662 SR
Queue Stats
119W - 118L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 6
6,453
587
4,033
7,168
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Kyasai
Ishtar
12
5 / 0 / 1
6,829
621
8,304
6,606
2,471
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 1 / 4
6,972
634
6,955
7,728
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maman Brigitte
jowel26
Maman Brigitte
12
3 / 2 / 2
7,270
661
4,029
6,454
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
11
3 / 5 / 0
6,188
563
2,367
5,277
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
9
0 / 2 / 2
5,248
477
3,522
7,249
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
E_REX2008
Ao Kuang
8
2 / 6 / 3
5,383
489
4,862
9,419
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 0
7,173
652
3,469
5,381
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
11
2 / 5 / 1
6,481
589
4,411
6,881
1,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Siesque
Horus
9
1 / 1 / 3
5,908
537
3,182
9,732
6,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
16
Kills
9
9
Deaths
16
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
6
3
L
Nut
0
2
2
0.5
L
Ao Kuang
E_REX2008
Ao Kuang
2
6
3
0.58
W
Ishtar
Kyasai
Ishtar
5
0
1
5.5
L
4
2
0
2
W
5
1
4
7
L
Anubis
2
5
1
0.5
L
Horus
Siesque
Horus
1
1
3
2.5
W
Maman Brigitte
jowel26
Maman Brigitte
3
2
2
2
W
Janus
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,688
Damage
19,446
33,233
Taken
38,662
13,097
Mitigated
14,494
11,632
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,033
210
620
2,608
7,168
5,647
243
1,629
5,489
14,188
0
L
Nut
3,522
1,899
0
1,901
7,249
2,157
0
1,809
5,440
0
36,073
L
Ao Kuang
E_REX2008
Ao Kuang
4,862
1,069
0
1,571
9,419
2,191
0
2,126
7,293
17,863
0
W
Ishtar
Kyasai
Ishtar
8,304
5,215
0
3,176
6,606
2,471
476
1,353
5,253
0
63,755
L
3,469
355
138
2,160
5,381
1,586
0
854
4,527
53,611
0
W
6,955
1,236
55
3,028
7,728
2,684
0
2,630
5,023
0
48,122
L
Anubis
4,411
143
0
1,191
6,881
1,961
0
3,484
3,397
31,800
0
L
Horus
Siesque
Horus
3,182
1,661
1,633
4,022
9,732
6,599
38
1,988
7,744
0
17,249
W
Maman Brigitte
jowel26
Maman Brigitte
4,029
353
0
1,855
6,454
989
0
3,749
2,705
43,790
1,071
W
Janus
2,367
138
0
290
5,277
1,306
0
3,072
2,021
33,960
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
30,193
346
Minions Killed
282
0
Camps Cleared
0
1,150,757
Distance Traveled
1,163,611
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,453
587
11
1
0
218,876
1
L
Nut
5,248
477
65
6
0
214,999
1
L
Ao Kuang
5,383
489
29
3
0
254,737
0
W
Ishtar
6,829
621
112
10
0
215,817
0
L
Ra
7,173
652
116
11
0
252,887
6
W
Shiva
6,972
634
86
8
0
276,220
4
L
Anubis
6,481
589
51
5
0
208,394
0
L
Horus
5,908
537
21
2
0
232,594
0
W
Maman Brigitte
7,270
661
83
8
0
239,324
2
W
Janus
6,188
563
54
5
0
200,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role