Player Matchup

Chronos
Chronos
 
Chronos
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jacimon
Thanatos
Level 38
God Stats
36W - 38L
1,343 SR
Queue Stats
207W - 182L
1,467 Elo+
Party 2
Chang'e
Chang'e
LordOats
Chang'e
Level 134
God Stats
2W - 2L
1,331 SR
Queue Stats
326W - 310L
1,463 Elo+
Party 2
Khepri
Khepri
RellimXela8978
Khepri
Level 142
God Stats
2W - 1L
1,260 SR
Queue Stats
168W - 173L
1,473 Elo+
Party 1
Rama
Rama
UnholyJ3wBun
Rama
Level 142
God Stats
3W - 5L
1,348 SR
Queue Stats
345W - 349L
1,506 Elo+
Party 1
Team Averages
Level 125
1,356 SR
1,482 Elo+

VS

Team Averages
Level 81
1,568 SR
1,390 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gabriel167663
Loki
Level 63
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 7L
1,338 Elo+
Party 3
Cerberus
Cerberus
JBarradas97
Cerberus
Level 13
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 3
Thanatos
Thanatos
Tarandroo
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,409 Elo+
Party 3
Apollo
Apollo
Tyrrorem
Apollo
Level 169
God Stats
20W - 16L
1,605 SR
Queue Stats
431W - 404L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 0 / 2
5,893
589
2,417
3,927
1,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Jacimon
Thanatos
10
8 / 1 / 4
6,484
648
4,300
6,338
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
LordOats
Chang'e
10
8 / 1 / 4
6,700
670
7,104
4,152
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 0 / 4
5,780
578
1,532
5,538
2,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 1 / 3
6,181
618
3,350
4,185
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 2 / 0
6,215
622
2,399
3,526
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 7 / 1
4,245
425
1,490
6,414
1,531
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JBarradas97
Cerberus
7
0 / 4 / 1
4,697
470
1,102
7,301
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Tarandroo
Thanatos
9
2 / 5 / 1
5,544
554
2,875
8,064
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Tyrrorem
Apollo
9
0 / 1 / 0
4,841
484
1,256
5,368
1,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
3
3
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
2
1
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
0
7
1
0.07
L
Cerberus
JBarradas97
Cerberus
0
4
1
0.13
W
Thanatos
Jacimon
Thanatos
8
1
4
10
W
Chang'e
LordOats
Chang'e
8
1
4
10
W
2
0
4
4
L
Thanatos
Tarandroo
Thanatos
2
5
1
0.5
L
Apollo
Tyrrorem
Apollo
0
1
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,703
Damage
9,122
24,140
Taken
30,673
8,946
Mitigated
10,210
9,893
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,417
759
0
1,482
3,927
1,533
0
934
2,809
39,835
0
L
Kukulkan
 
Kukulkan
2,399
283
0
1,289
3,526
910
0
2,053
1,109
36,244
911
L
1,490
269
0
182
6,414
1,531
0
3,619
2,445
0
19,757
L
Cerberus
JBarradas97
Cerberus
1,102
129
0
1,596
7,301
3,832
0
1,669
5,512
9,422
0
W
Thanatos
Jacimon
Thanatos
4,300
1,105
0
3,865
6,338
2,361
0
587
5,671
0
28,365
W
Chang'e
LordOats
Chang'e
7,104
395
224
1,154
4,152
1,131
203
156
3,996
30,285
733
W
1,532
65
0
1,140
5,538
2,608
543
872
4,646
19,881
0
L
Thanatos
Tarandroo
Thanatos
2,875
1,164
0
3,733
8,064
2,558
0
2,022
5,755
0
25,506
L
Apollo
Tyrrorem
Apollo
1,256
748
0
2,652
5,368
1,379
0
528
4,840
0
32,700
W
3,350
2,216
0
2,028
4,185
1,313
645
542
3,643
0
45,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
25,542
313
Minions Killed
217
0
Camps Cleared
0
947,867
Distance Traveled
933,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,893
589
75
8
0
194,205
0
L
Kukulkan
6,215
622
76
8
0
190,018
0
L
Loki
4,245
425
20
2
0
200,658
0
L
Cerberus
4,697
470
29
3
0
184,540
0
W
Thanatos
6,484
648
46
5
0
235,622
0
W
Chang'e
6,700
670
61
6
0
195,551
0
W
Khepri
5,780
578
34
3
0
177,429
0
L
Thanatos
5,544
554
41
4
0
212,095
0
L
Apollo
4,841
484
51
5
0
146,594
0
W
Rama
6,181
618
97
10
0
145,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role