Player Matchup

Bakasura
Bakasura
ChangedName1823
Bakasura
Level 158
God Stats
5W - 0L
1,949 SR
Queue Stats
114W - 123L
1,530 Elo+
Party 2
Zeus
Zeus
Exodionus753
Zeus
Level 89
God Stats
255W - 191L
1,558 SR
Queue Stats
270W - 226L
1,518 Elo+
Solo
Terra
Terra
Mexii-Cannon
Terra
Level 175
God Stats
19W - 15L
1,623 SR
Queue Stats
89W - 98L
1,511 Elo+
Party 2
Izanami
Izanami
TipTopJourneyMan
Izanami
Level 126
God Stats
5W - 9L
1,481 SR
Queue Stats
524W - 569L
1,563 Elo+
Solo
Amaterasu
Amaterasu
dazhich
Amaterasu
Level 68
God Stats
3W - 0L
1,798 SR
Queue Stats
21W - 6L
1,625 Elo+
Solo
Team Averages
Level 123
1,682 SR
1,549 Elo+

VS

Team Averages
Level 121
1,539 SR
1,526 Elo+
Thanatos
Thanatos
Hakai11
Thanatos
Level 143
God Stats
10W - 7L
1,692 SR
Queue Stats
158W - 171L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
Illidan3030
Nu Wa
Level 129
God Stats
13W - 14L
1,645 SR
Queue Stats
364W - 331L
1,558 Elo+
Solo
Sylvanus
Sylvanus
mersenario21
Sylvanus
Level 129
God Stats
0W - 3L
1,250 SR
Queue Stats
225W - 262L
1,510 Elo+
Solo
Apollo
Apollo
wolverine2223
Apollo
Level 128
God Stats
3W - 2L
1,611 SR
Queue Stats
293W - 302L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
xSplxsh
Sun Wukong
Level 75
God Stats
10W - 8L
1,497 SR
Queue Stats
241W - 212L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 0 / 4
5,841
584
4,768
7,983
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
2 / 1 / 1
6,346
635
3,131
4,038
1,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 3
5,321
532
5,263
3,636
2,328
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 0 / 1
6,410
641
1,908
3,865
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
dazhich
Amaterasu
12
3 / 0 / 0
6,760
676
6,403
7,628
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hakai11
Thanatos
9
0 / 5 / 1
4,728
473
3,141
8,021
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,414
541
3,503
4,309
1,254
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
mersenario21
Sylvanus
8
0 / 1 / 1
4,334
433
2,067
5,344
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 0
4,794
479
1,883
5,493
1,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
xSplxsh
Sun Wukong
10
0 / 2 / 0
5,580
558
4,282
8,289
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
1
1
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
0
4
5
W
2
1
1
2.5
L
Thanatos
Hakai11
Thanatos
0
5
1
0.1
L
1
1
0
1
W
2
0
3
3.5
W
1
0
1
1.5
W
Amaterasu
dazhich
Amaterasu
3
0
0
3
L
Sylvanus
mersenario21
Sylvanus
0
1
1
0.5
L
0
2
0
0
L
Sun Wukong
xSplxsh
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,473
Damage
14,876
27,150
Taken
31,456
12,506
Mitigated
10,806
11,719
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
4,768
3,071
0
3,090
7,983
3,092
0
1,288
6,601
0
32,114
W
3,131
117
0
1,799
4,038
1,086
0
1,515
2,288
49,676
1,782
L
Thanatos
Hakai11
Thanatos
3,141
723
0
4,385
8,021
2,115
0
1,542
5,784
0
26,690
L
3,503
866
0
1,614
4,309
1,254
0
3,054
1,109
32,992
1,150
W
5,263
508
361
1,556
3,636
2,328
0
1,546
1,945
13,126
2,137
W
1,908
1,124
0
1,691
3,865
1,200
0
447
3,418
0
49,233
W
Amaterasu
dazhich
Amaterasu
6,403
3,531
0
3,222
7,628
4,800
0
200
7,390
0
47,732
L
Sylvanus
mersenario21
Sylvanus
2,067
539
274
1,474
5,344
2,361
0
1,762
3,199
12,754
3,095
L
1,883
820
0
1,891
5,493
1,475
0
1,173
4,089
0
32,354
L
Sun Wukong
xSplxsh
Sun Wukong
4,282
1,563
0
3,155
8,289
3,601
0
0
7,747
0
40,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
24,850
406
Minions Killed
319
0
Camps Cleared
0
1,059,283
Distance Traveled
1,010,104
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,841
584
78
8
0
256,954
1
W
Zeus
6,346
635
104
10
0
167,830
2
L
Thanatos
4,728
473
53
5
0
217,787
0
L
Nu Wa
5,414
541
82
8
0
184,783
2
W
Terra
5,321
532
23
2
0
239,240
0
W
Izanami
6,410
641
100
10
0
185,705
0
W
Amaterasu
6,760
676
101
10
0
209,554
4
L
Sylvanus
4,334
433
41
4
0
212,442
0
L
Apollo
4,794
479
60
6
0
197,613
2
L
Sun Wukong
5,580
558
83
8
0
197,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role