Player Matchup

Hercules
Hercules
ChoiceoftheSG
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 6L
1,745 Elo+
Party 1
Chernobog
Chernobog
MilkyyWay32
Chernobog
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,386 Elo+
Party 3
Janus
Janus
Psuedofile
Janus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,305 Elo+
Party 3
Bacchus
Bacchus
Warst1
Bacchus
Level 78
God Stats
21W - 22L
1,495 SR
Queue Stats
271W - 263L
1,471 Elo+
Solo
Arachne
Arachne
chaoticgaming090
Arachne
Level 125
God Stats
2W - 2L
1,412 SR
Queue Stats
198W - 235L
1,481 Elo+
Party 1
Team Averages
Level 88
1,481 SR
1,478 Elo+

VS

Team Averages
Level 97
1,508 SR
1,457 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Mark836
Cthulhu
Level 41
God Stats
2W - 7L
1,348 SR
Queue Stats
72W - 93L
1,424 Elo+
Solo
Amaterasu
Amaterasu
ShanonSharpe303
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 39L
1,505 Elo+
Party 2
Arachne
Arachne
Skaterkid307
Arachne
Level 126
God Stats
12W - 8L
1,731 SR
Queue Stats
470W - 442L
1,562 Elo+
Solo
Nut
Nut
jfolds
Nut
Level 66
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChoiceoftheSG
Hercules
12
7 / 0 / 1
7,996
800
5,690
5,633
5,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
MilkyyWay32
Chernobog
12
7 / 1 / 2
6,734
673
5,361
6,044
1,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
11
2 / 5 / 4
6,381
638
4,564
6,076
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Warst1
Bacchus
11
3 / 0 / 6
7,041
704
3,528
6,615
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 0 / 1
6,729
673
5,657
6,869
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
0 / 5 / 3
4,937
494
3,075
6,266
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mark836
Cthulhu
10
0 / 4 / 2
5,510
551
3,313
8,681
4,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ShanonSharpe303
Amaterasu
6
0 / 9 / 1
4,280
428
3,125
10,426
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Skaterkid307
Arachne
11
5 / 0 / 0
6,666
667
4,637
6,030
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Nut
jfolds
Nut
7
1 / 7 / 0
4,939
494
1,882
6,706
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
25
Kills
6
6
Deaths
25
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
5
3
0.3
W
Hercules
ChoiceoftheSG
Hercules
7
0
1
7.5
L
Cthulhu
Mark836
Cthulhu
0
4
2
0.25
W
Chernobog
MilkyyWay32
Chernobog
7
1
2
8
W
Janus
2
5
4
0.8
L
Amaterasu
ShanonSharpe303
Amaterasu
0
9
1
0.06
L
Arachne
Skaterkid307
Arachne
5
0
0
5
W
Bacchus
Warst1
Bacchus
3
0
6
6
W
6
0
1
6.5
L
Nut
jfolds
Nut
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
16,032
31,237
Taken
38,109
16,479
Mitigated
14,438
12,751
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,075
113
0
1,294
6,266
1,673
0
2,482
3,544
22,231
0
W
Hercules
ChoiceoftheSG
Hercules
5,690
2,428
0
2,483
5,633
5,732
126
0
5,633
0
49,389
L
Cthulhu
Mark836
Cthulhu
3,313
405
614
1,864
8,681
4,651
0
2,967
5,618
27,338
0
W
Chernobog
MilkyyWay32
Chernobog
5,361
3,142
0
2,511
6,044
1,949
494
1,812
4,232
0
45,137
W
Janus
4,564
406
0
851
6,076
1,760
0
2,868
3,208
34,524
0
L
Amaterasu
ShanonSharpe303
Amaterasu
3,125
1,356
0
1,372
10,426
4,741
0
1,569
8,773
0
10,911
L
Arachne
Skaterkid307
Arachne
4,637
3,612
0
1,772
6,030
2,080
20
396
5,634
0
37,697
W
Bacchus
Warst1
Bacchus
3,528
616
0
2,602
6,615
4,952
0
937
5,678
23,934
1,579
W
5,657
3,829
0
4,304
6,869
2,086
0
848
6,021
0
45,162
L
Nut
jfolds
Nut
1,882
878
47
408
6,706
1,293
0
154
6,552
0
15,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,881
Gold Earned
26,332
348
Minions Killed
202
0
Camps Cleared
0
1,119,171
Distance Traveled
1,034,209
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,937
494
36
4
0
147,902
0
W
Hercules
7,996
800
92
9
0
223,709
1
L
Cthulhu
5,510
551
49
5
0
188,241
0
W
Chernobog
6,734
673
75
8
0
215,089
0
W
Janus
6,381
638
69
7
0
213,176
0
L
Amaterasu
4,280
428
17
2
0
223,730
0
L
Arachne
6,666
667
75
8
0
248,699
0
W
Bacchus
7,041
704
40
4
0
227,169
3
W
Arachne
6,729
673
72
7
0
240,028
0
L
Nut
4,939
494
25
3
0
225,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role