Player Matchup

Baron Samedi
Baron Samedi
Silver IV
Tunyacsapp
Baron Samedi
Silver IV
Level 96
God Stats
1W - 0L
1,491 SR
Queue Stats
5W - 11L
1,396 MMR
Party 2
Horus
Horus
Silver III
Zascal
Horus
Silver III
Level 107
God Stats
1W - 0L
1,558 SR
Queue Stats
3W - 5L
1,452 MMR
Party 2
Martichoras
Martichoras
Silver III
jozsefgyorfi
Martichoras
Silver III
Level 101
God Stats
3W - 1L
1,762 SR
Queue Stats
6W - 11L
1,452 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,604 SR
1,433 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,532 SR
1,280 MMR
Medusa
Medusa
Gold IV
LLIILLTONY
Medusa
Gold IV
Level 91
God Stats
59W - 55L
1,537 SR
Queue Stats
182W - 245L
1,188 MMR
Party 1
Cerberus
Cerberus
Silver II
Monte-Karlos69
Cerberus
Silver II
Level 68
God Stats
28W - 39L
1,471 SR
Queue Stats
128W - 184L
1,214 MMR
Party 1
Thoth
Thoth
Gold III
Rmx88
Thoth
Gold III
Level 179
God Stats
9W - 10L
1,588 SR
Queue Stats
73W - 82L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tunyacsapp
Baron Samedi
18
2 / 2 / 9
12,269
818
11,471
10,958
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Zascal
Horus
18
1 / 4 / 10
11,322
755
8,512
18,287
15,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Martichoras
jozsefgyorfi
Martichoras
20
10 / 1 / 2
14,361
957
19,069
14,286
4,695
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
KumbhakarnaPersephoneThanatosCthulhuAgni

VS

Bans
Ne ZhaHou YiSerqetThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LLIILLTONY
Medusa
16
5 / 6 / 1
11,580
772
6,420
12,672
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
16
0 / 3 / 5
10,264
684
8,560
22,098
21,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Rmx88
Thoth
18
2 / 4 / 3
11,902
793
12,428
9,127
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
7
7
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
LLIILLTONY
Medusa
5
6
1
0.92
L
Cerberus
0
3
5
0.83
L
Thoth
Rmx88
Thoth
2
4
3
0.88
W
Baron Samedi
Tunyacsapp
Baron Samedi
2
2
9
3.25
W
Horus
Zascal
Horus
1
4
10
1.5
W
Martichoras
jozsefgyorfi
Martichoras
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,052
Damage
27,408
43,531
Taken
43,897
26,061
Mitigated
27,138
15,799
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
LLIILLTONY
Medusa
6,420
2,767
0
1,378
12,672
3,931
0
4,662
7,213
0
34,625
L
Cerberus
8,560
138
0
6,021
22,098
21,010
0
5,028
15,694
20,297
2,370
L
Thoth
Rmx88
Thoth
12,428
89
0
1,158
9,127
2,197
0
610
8,156
53,373
0
W
Baron Samedi
Tunyacsapp
Baron Samedi
11,471
481
1,455
3,799
10,958
5,424
881
4,859
5,639
62,429
0
W
Horus
Zascal
Horus
8,512
2,172
1,268
5,033
18,287
15,942
881
6,256
11,235
0
15,461
W
Martichoras
jozsefgyorfi
Martichoras
19,069
5,069
0
4,244
14,286
4,695
2,060
6,547
7,299
0
81,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
33,746
225
Minions Killed
197
0
Camps Cleared
0
865,038
Distance Traveled
817,506
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,580
772
57
4
0
287,263
2
L
Cerberus
10,264
684
30
2
0
278,515
6
L
Thoth
11,902
793
110
7
0
251,728
0
W
Baron Samedi
12,269
818
94
6
0
297,078
6
W
Horus
11,322
755
20
1
0
274,833
5
W
Martichoras
14,361
957
111
7
0
293,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role