Player Matchup

Hou Yi
Hou Yi
Diamond I
Kellyburbery
Hou Yi
Diamond I
Level 176
God Stats
1W - 3L
1,599 SR
Queue Stats
93W - 68L
2,663 MMR
Solo
Geb
Geb
Platinum V
MrSATANSSJ3
Geb
Platinum V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 226L
1,899 MMR
Solo
Merlin
Merlin
Platinum I
SewingGorilla3
Merlin
Platinum I
Level 105
God Stats
90W - 83L
1,639 SR
Queue Stats
98W - 96L
1,976 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,579 SR
2,179 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,576 SR
1,864 MMR
Medusa
Medusa
Diamond II
 
Medusa
Diamond II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
DonQuichoteSoSo
Xing Tian
Platinum V
Level 165
God Stats
29W - 21L
1,664 SR
Queue Stats
132W - 152L
1,796 MMR
Solo
Cerberus
Cerberus
Diamond III
VeraTwentyOne
Cerberus
Diamond III
Level 154
God Stats
6W - 6L
1,563 SR
Queue Stats
426W - 477L
2,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 3 / 0
7,650
765
6,604
5,379
1,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
6,530
653
2,037
6,400
4,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 1
6,929
693
4,984
4,981
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaCthulhuAchillesSerqetThoth

VS

Bans
KuzenboBacchusKumbhakarnaSurtrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 0 / 5
8,938
894
7,327
3,383
1,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
DonQuichoteSoSo
Xing Tian
14
4 / 1 / 2
8,593
859
3,715
6,512
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cerberus
VeraTwentyOne
Cerberus
14
1 / 0 / 6
8,566
857
4,216
8,447
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
5
4.5
W
Xing Tian
DonQuichoteSoSo
Xing Tian
4
1
2
5
L
Hou Yi
1
3
0
0.33
L
0
1
1
0.5
L
0
3
1
0.17
W
Cerberus
VeraTwentyOne
Cerberus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,625
Damage
15,258
16,760
Taken
18,342
7,934
Mitigated
9,555
2,462
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,327
2,723
0
696
3,383
1,101
1,928
1,317
1,858
0
46,859
W
Xing Tian
DonQuichoteSoSo
Xing Tian
3,715
157
0
1,178
6,512
4,417
375
2,506
3,566
9,802
0
L
Hou Yi
6,604
4,506
0
267
5,379
1,667
0
1,733
3,522
0
27,306
L
2,037
505
0
1,695
6,400
4,659
0
2,673
3,441
4,580
150
L
4,984
124
0
500
4,981
1,608
0
2,542
2,187
23,611
0
W
Cerberus
VeraTwentyOne
Cerberus
4,216
121
0
3,900
8,447
4,037
788
2,388
5,853
24,252
3,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,109
Gold Earned
26,097
98
Minions Killed
162
0
Camps Cleared
0
482,548
Distance Traveled
584,027
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,938
894
88
9
0
208,078
0
W
Xing Tian
8,593
859
14
1
0
176,525
1
L
Hou Yi
7,650
765
46
5
0
172,081
0
L
Geb
6,530
653
2
0
0
135,747
1
L
Merlin
6,929
693
50
5
0
174,720
0
W
Cerberus
8,566
857
60
6
0
199,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role