Player Matchup

Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
Lukaxingg
Fenrir
Silver IV
Level 68
God Stats
3W - 3L
1,644 SR
Queue Stats
14W - 21L
1,264 MMR
Solo
Hades
Hades
Gold V
RawB4nd1t
Hades
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 86L
1,337 MMR
Solo
Vulcan
Vulcan
Gold V
paul120
Vulcan
Gold V
Level 156
God Stats
17W - 12L
1,614 SR
Queue Stats
190W - 184L
1,377 MMR
Solo
Geb
Geb
Gold V
ribulos
Geb
Gold V
Level 142
God Stats
3W - 0L
1,837 SR
Queue Stats
87W - 85L
1,272 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,619 SR
1,350 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,460 SR
1,284 MMR
Nox
Nox
Gold V
Horomi999
Nox
Gold V
Level 143
God Stats
38W - 54L
1,510 SR
Queue Stats
234W - 238L
1,317 MMR
Party 1
Ymir
Ymir
Bronze V
Piirateee60
Ymir
Bronze V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,097 MMR
Solo
Hercules
Hercules
Gold V
Simbaktu11
Hercules
Gold V
Level 108
God Stats
10W - 8L
1,582 SR
Queue Stats
522W - 540L
1,290 MMR
Solo
Lancelot
Lancelot
Gold III
ToxicMakvell
Lancelot
Gold III
Level 61
God Stats
2W - 3L
1,375 SR
Queue Stats
169W - 164L
1,440 MMR
Party 1
Apollo
Apollo
Gold V
TyPe_MoVe-
Apollo
Gold V
Level 147
God Stats
1W - 4L
1,335 SR
Queue Stats
226W - 236L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 0 / 3
9,067
567
6,462
3,944
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Lukaxingg
Fenrir
17
9 / 0 / 1
10,155
635
8,902
13,935
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
RawB4nd1t
Hades
15
3 / 2 / 0
9,678
605
8,892
12,479
7,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vulcan
paul120
Vulcan
16
1 / 2 / 4
9,841
615
11,308
6,590
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
13
2 / 2 / 6
8,524
533
5,182
14,322
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
KaliCthulhuAo KuangThanatos

VS

Bans
ZeusMedusaAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,068
504
2,828
8,234
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
7,177
449
1,681
12,242
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
Simbaktu11
Hercules
14
2 / 3 / 1
8,061
504
7,357
14,263
13,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
ToxicMakvell
Lancelot
13
2 / 6 / 2
7,557
472
8,371
13,762
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
TyPe_MoVe-
Apollo
13
1 / 2 / 1
8,034
502
6,678
9,992
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
6
6
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
3
3.5
L
1
5
2
0.4
W
Fenrir
Lukaxingg
Fenrir
9
0
1
9.5
L
0
1
0
0
W
Hades
RawB4nd1t
Hades
3
2
0
1.5
L
Hercules
Simbaktu11
Hercules
2
3
1
0.83
L
Lancelot
ToxicMakvell
Lancelot
2
6
2
0.5
L
Apollo
TyPe_MoVe-
Apollo
1
2
1
0.75
W
Vulcan
paul120
Vulcan
1
2
4
1.5
W
Geb
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,746
Damage
26,915
51,270
Taken
58,493
30,173
Mitigated
32,414
14,774
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,462
1,799
942
1,919
3,944
1,744
352
133
3,811
0
73,905
L
2,828
679
0
1,209
8,234
2,498
0
3,709
4,234
57,212
385
W
Fenrir
Lukaxingg
Fenrir
8,902
1,779
0
3,023
13,935
6,967
110
1,308
12,627
0
85,445
L
1,681
415
0
1,913
12,242
7,961
0
5,145
6,885
19,951
811
W
Hades
RawB4nd1t
Hades
8,892
819
80
5,082
12,479
7,406
341
234
12,245
61,761
2,619
L
Hercules
Simbaktu11
Hercules
7,357
2,781
0
4,335
14,263
13,748
0
7,381
6,882
0
52,284
L
Lancelot
ToxicMakvell
Lancelot
8,371
1,213
0
2,045
13,762
5,284
0
4,629
8,916
0
65,628
L
Apollo
TyPe_MoVe-
Apollo
6,678
4,303
0
3,680
9,992
2,923
0
3,220
6,679
0
58,807
W
Vulcan
paul120
Vulcan
11,308
315
0
760
6,590
2,337
0
1,320
5,270
81,139
0
W
Geb
5,182
734
0
2,968
14,322
11,719
0
1,995
12,327
18,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,265
Gold Earned
38,897
543
Minions Killed
465
0
Camps Cleared
0
1,649,227
Distance Traveled
1,561,139
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,067
567
131
8
0
310,900
1
L
Nox
8,068
504
125
8
0
298,796
6
W
Fenrir
10,155
635
123
8
0
379,196
0
L
Ymir
7,177
449
35
2
0
295,365
7
W
Hades
9,678
605
134
8
0
268,533
2
L
Hercules
8,061
504
95
6
0
268,651
2
L
Lancelot
7,557
472
97
6
0
378,427
0
L
Apollo
8,034
502
113
7
0
319,900
2
W
Vulcan
9,841
615
143
9
0
355,380
5
W
Geb
8,524
533
12
1
0
335,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role