Player Matchup

Hel
Hel
Cheyreks
Hel
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 47L
1,773 Elo+
Party 1
Set
Set
Louwi18
Set
Level 43
God Stats
9W - 8L
1,506 SR
Queue Stats
126W - 118L
1,580 Elo+
Party 1
Tyr
Tyr
Loxw
Tyr
Level 98
God Stats
15W - 9L
1,708 SR
Queue Stats
81W - 71L
1,639 Elo+
Party 1
Team Averages
Level 92
1,571 SR
1,664 Elo+

VS

Team Averages
Level 119
1,494 SR
1,471 Elo+
Hou Yi
Hou Yi
GentlemenSpec
Hou Yi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,498 Elo+
Party 2
Vamana
Vamana
GentlemenXpert
Vamana
Level 109
God Stats
1W - 2L
1,524 SR
Queue Stats
18W - 30L
1,385 Elo+
Party 2
Xing Tian
Xing Tian
Harith_suleiman
Xing Tian
Level 141
God Stats
1W - 3L
1,457 SR
Queue Stats
335W - 328L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,467
861
11,116
10,830
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
15
2 / 1 / 6
8,997
818
5,404
5,744
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tyr
Loxw
Tyr
17
5 / 0 / 6
9,789
890
9,726
12,091
9,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,383
762
5,609
8,053
2,956
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 0
7,803
709
6,705
7,395
4,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Xing Tian
Harith_suleiman
Xing Tian
14
1 / 4 / 2
8,421
766
6,169
15,045
14,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
1
4
2
0.5
L
1
3
0
0.33
L
Xing Tian
Harith_suleiman
Xing Tian
1
4
2
0.5
W
Set
2
1
6
5
W
Tyr
Loxw
Tyr
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,246
Damage
18,483
28,665
Taken
30,493
20,391
Mitigated
21,530
15,165
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,116
1,089
5,831
6,843
10,830
6,747
293
2,416
8,414
41,799
0
L
5,609
1,394
0
500
8,053
2,956
44
2,087
5,774
0
25,422
L
6,705
1,105
0
837
7,395
4,462
0
3,012
3,950
0
29,151
L
Xing Tian
Harith_suleiman
Xing Tian
6,169
97
0
2,919
15,045
14,112
0
5,402
8,769
21,143
0
W
Set
5,404
1,950
0
808
5,744
4,644
1,161
1,550
4,194
0
30,149
W
Tyr
Loxw
Tyr
9,726
1,636
0
1,683
12,091
9,000
350
2,233
9,858
0
22,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
24,607
151
Minions Killed
120
0
Camps Cleared
0
682,421
Distance Traveled
556,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,467
861
75
7
0
199,924
0
L
Hou Yi
8,383
762
53
5
0
177,834
0
L
Vamana
7,803
709
35
3
0
199,487
0
L
Xing Tian
8,421
766
32
3
0
179,655
0
W
Set
8,997
818
51
5
0
230,511
0
W
Tyr
9,789
890
25
2
0
251,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role