Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
 
Hera
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze IV
Karmaa01
Bellona
Bronze IV
Level 125
God Stats
2W - 3L
1,523 SR
Queue Stats
3W - 8L
1,379 MMR
Solo
Xing Tian
Xing Tian
Gold V
oRevelation
Xing Tian
Gold V
Level 106
God Stats
60W - 36L
1,624 SR
Queue Stats
155W - 172L
1,336 MMR
Party 1
Chiron
Chiron
Gold V
rompeortos777
Chiron
Gold V
Level 191
God Stats
11W - 6L
1,705 SR
Queue Stats
157W - 173L
1,270 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,571 SR
1,397 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,421 SR
1,334 MMR
Hercules
Hercules
Gold IV
Lance Atk
Hercules
Gold IV
Level 140
God Stats
2W - 2L
1,395 SR
Queue Stats
132W - 143L
1,330 MMR
Solo
Cerberus
Cerberus
Gold V
Snooze7
Cerberus
Gold V
Level 117
God Stats
5W - 3L
1,545 SR
Queue Stats
155W - 164L
1,375 MMR
Solo
Kukulkan
Kukulkan
Gold V
Tbuttisback
Kukulkan
Gold V
Level 154
God Stats
2W - 4L
1,118 SR
Queue Stats
102W - 94L
1,373 MMR
Solo
Medusa
Medusa
Gold V
bougyman69
Medusa
Gold V
Level 102
God Stats
29W - 28L
1,553 SR
Queue Stats
133W - 143L
1,266 MMR
Solo
Mercury
Mercury
Gold V
siiiiuuuuuu
Mercury
Gold V
Level 83
God Stats
2W - 2L
1,497 SR
Queue Stats
40W - 37L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 1 / 4
6,980
582
5,250
7,185
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
 
Hera
12
1 / 1 / 2
6,315
526
4,691
5,951
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Karmaa01
Bellona
6
0 / 2 / 0
4,891
408
1,839
4,093
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
oRevelation
Xing Tian
10
1 / 1 / 3
6,252
521
3,615
9,057
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 1
6,546
546
6,123
7,271
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
KumbhakarnaKaliMulanBacchus

VS

Bans
FreyaBakasuraThanatosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lance Atk
Hercules
10
0 / 1 / 2
6,041
503
4,218
11,984
8,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cerberus
Snooze7
Cerberus
14
4 / 0 / 0
8,005
667
3,405
6,086
5,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Tbuttisback
Kukulkan
12
1 / 2 / 1
7,047
587
6,395
4,955
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
bougyman69
Medusa
13
2 / 3 / 0
6,814
568
5,066
6,406
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
siiiiuuuuuu
Mercury
11
0 / 1 / 1
5,731
478
1,860
7,134
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
7
7
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
1
4
5
L
Hera
 
Hera
1
1
2
2
L
Bellona
Karmaa01
Bellona
0
2
0
0
W
Hercules
Lance Atk
Hercules
0
1
2
1
W
Cerberus
Snooze7
Cerberus
4
0
0
4
W
Kukulkan
Tbuttisback
Kukulkan
1
2
1
0.75
W
Medusa
bougyman69
Medusa
2
3
0
0.67
L
Xing Tian
oRevelation
Xing Tian
1
1
3
2.5
L
2
2
1
1.25
W
Mercury
siiiiuuuuuu
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,518
Damage
20,944
33,557
Taken
36,565
14,461
Mitigated
19,554
11,711
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,250
1,091
0
4,547
7,185
2,253
0
2,168
4,899
0
53,772
L
Hera
 
Hera
4,691
1,258
0
989
5,951
1,811
0
1,573
4,213
39,110
1,229
L
Bellona
Karmaa01
Bellona
1,839
1,110
0
915
4,093
1,787
0
2,221
1,872
0
16,187
W
Hercules
Lance Atk
Hercules
4,218
998
0
3,381
11,984
8,491
0
3,778
8,098
187
29,863
W
Cerberus
Snooze7
Cerberus
3,405
452
0
2,717
6,086
5,182
0
226
5,820
47,566
3,402
W
Kukulkan
Tbuttisback
Kukulkan
6,395
250
0
652
4,955
1,556
0
1,743
3,009
49,770
2,122
W
Medusa
bougyman69
Medusa
5,066
2,373
0
1,282
6,406
1,932
0
819
5,587
0
50,170
L
Xing Tian
oRevelation
Xing Tian
3,615
273
0
2,359
9,057
6,389
0
3,044
5,841
16,113
628
L
6,123
1,851
253
2,648
7,271
2,221
62
130
7,141
0
49,505
W
Mercury
siiiiuuuuuu
Mercury
1,860
750
0
586
7,134
2,393
0
980
6,053
0
39,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
33,638
327
Minions Killed
454
0
Camps Cleared
0
1,172,031
Distance Traveled
1,320,333
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,980
582
91
8
0
300,269
6
L
Hera
6,315
526
93
8
0
261,644
0
L
Bellona
4,891
408
34
3
0
98,896
0
W
Hercules
6,041
503
38
3
0
290,033
3
W
Cerberus
8,005
667
135
11
0
227,652
5
W
Kukulkan
7,047
587
111
9
0
255,628
3
W
Medusa
6,814
568
97
8
0
231,277
0
L
Xing Tian
6,252
521
19
2
0
272,606
4
L
Chiron
6,546
546
90
8
0
238,616
0
W
Mercury
5,731
478
73
6
0
315,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role