Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Berserker1824
Medusa
Level 146
God Stats
10W - 9L
1,621 SR
Queue Stats
289W - 269L
1,516 Elo+
Party 2
Cliodhna
Cliodhna
Prokchop9258
Cliodhna
Level 155
God Stats
5W - 4L
1,815 SR
Queue Stats
309W - 304L
1,474 Elo+
Solo
Team Averages
Level 137
1,587 SR
1,498 Elo+

VS

Team Averages
Level 145
1,488 SR
1,513 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
AlexKUNGI
Agni
Level 202
God Stats
4W - 6L
1,534 SR
Queue Stats
423W - 411L
1,473 Elo+
Solo
Ymir
Ymir
HayCaramba
Ymir
Level 118
God Stats
15W - 6L
1,633 SR
Queue Stats
182W - 150L
1,552 Elo+
Solo
Heimdallr
Heimdallr
bonkpatrol
Heimdallr
Level 155
God Stats
4W - 4L
1,497 SR
Queue Stats
135W - 121L
1,612 Elo+
Solo
Pele
Pele
crazyquinnion
Pele
Level 102
God Stats
2W - 4L
1,275 SR
Queue Stats
57W - 62L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 2
5,629
625
2,951
5,866
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Odin
 
Odin
9
2 / 0 / 3
5,315
591
2,237
6,741
3,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
 
Zeus
6
1 / 0 / 0
4,317
480
380
853
165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 2
5,693
633
3,667
3,158
835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
Prokchop9258
Cliodhna
10
2 / 3 / 2
5,394
599
2,980
9,221
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
3 / 1 / 0
5,605
623
3,234
3,402
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
10
1 / 2 / 0
5,222
580
3,852
5,423
1,377
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 2 / 2
4,899
544
2,234
6,595
3,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
bonkpatrol
Heimdallr
9
0 / 2 / 0
4,664
518
2,562
4,204
1,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 3
4,554
506
2,122
5,844
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
4
4
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
2
1
L
Odin
 
Odin
2
0
3
3.5
L
Zeus
 
Zeus
1
0
0
1
W
Hel
 
Hel
3
1
0
3
W
Agni
1
2
0
0.5
L
3
0
2
4
W
0
2
2
0.5
L
Cliodhna
Prokchop9258
Cliodhna
2
3
2
1
W
Heimdallr
bonkpatrol
Heimdallr
0
2
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,215
Damage
14,004
25,839
Taken
25,468
10,339
Mitigated
8,319
11,977
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,951
565
0
3,055
5,866
2,617
0
3,516
2,350
28,183
8,486
L
Odin
 
Odin
2,237
522
0
2,805
6,741
3,909
0
2,771
3,970
0
16,849
L
Zeus
 
Zeus
380
0
0
245
853
165
0
200
653
11,796
0
W
Hel
 
Hel
3,234
245
749
1,813
3,402
815
0
278
3,022
35,016
0
W
Agni
3,852
122
0
2,589
5,423
1,377
0
2,368
3,055
32,949
859
L
3,667
1,290
0
1,173
3,158
835
0
435
2,723
0
39,526
W
2,234
1,058
0
1,931
6,595
3,372
0
0
6,595
16,307
0
L
Cliodhna
Prokchop9258
Cliodhna
2,980
404
0
4,699
9,221
2,813
0
2,325
6,896
0
37,127
W
Heimdallr
bonkpatrol
Heimdallr
2,562
1,642
0
1,650
4,204
1,344
0
0
4,204
0
37,945
W
2,122
611
0
3,321
5,844
1,411
0
439
5,405
0
27,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
24,944
269
Minions Killed
280
0
Camps Cleared
0
805,418
Distance Traveled
922,929
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,629
625
63
7
0
154,977
0
L
Odin
5,315
591
36
4
0
203,694
2
L
Zeus
4,317
480
32
4
0
60,869
1
W
Hel
5,605
623
73
8
0
200,849
0
W
Agni
5,222
580
66
7
0
174,484
0
L
Medusa
5,693
633
71
8
0
197,817
1
W
Ymir
4,899
544
14
2
0
170,162
2
L
Cliodhna
5,394
599
67
7
0
188,061
0
W
Heimdallr
4,664
518
74
8
0
173,304
0
W
Pele
4,554
506
53
6
0
204,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role