Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Astro_Cheaux
Nu Wa
Level 107
God Stats
0W - 1L
1,503 SR
Queue Stats
2W - 5L
1,362 Elo+
Party 1
Sobek
Sobek
MixTheTape
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
VonTooNice
Medusa
Level 40
God Stats
3W - 2L
1,751 SR
Queue Stats
11W - 9L
1,538 Elo+
Solo
Cliodhna
Cliodhna
flowshotz
Cliodhna
Level 43
God Stats
0W - 1L
1,299 SR
Queue Stats
11W - 23L
1,375 Elo+
Solo
Team Averages
Level 85
1,511 SR
1,455 Elo+

VS

Team Averages
Level 145
1,534 SR
1,462 Elo+
Vulcan
Vulcan
 
Vulcan
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Baron Samedi365
Xbalanque
Level 124
God Stats
59W - 48L
1,619 SR
Queue Stats
391W - 386L
1,471 Elo+
Solo
Apollo
Apollo
LarkzM-
Apollo
Level 134
God Stats
2W - 0L
1,711 SR
Queue Stats
48W - 43L
1,482 Elo+
Solo
Thanatos
Thanatos
StratoVenom16
Thanatos
Level 124
God Stats
57W - 53L
1,500 SR
Queue Stats
86W - 81L
1,483 Elo+
Solo
Cthulhu
Cthulhu
ikilyulikdog
Cthulhu
Level 108
God Stats
7W - 7L
1,341 SR
Queue Stats
374W - 364L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 3 / 0
6,363
455
3,928
9,772
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 1
6,599
471
5,675
8,265
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
9
0 / 7 / 3
5,751
411
1,123
12,195
8,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
VonTooNice
Medusa
13
7 / 4 / 2
7,599
543
7,755
9,666
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
flowshotz
Cliodhna
13
3 / 5 / 3
7,245
518
7,615
13,956
5,007
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 2 / 2
7,729
552
7,716
9,498
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Baron Samedi365
Xbalanque
15
5 / 2 / 2
8,612
615
10,044
10,731
3,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
LarkzM-
Apollo
14
8 / 5 / 4
9,011
644
8,627
8,167
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thanatos
StratoVenom16
Thanatos
13
6 / 1 / 2
7,958
568
6,682
8,957
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
ikilyulikdog
Cthulhu
13
5 / 2 / 5
8,013
572
5,827
10,567
7,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
11
Kills
24
25
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
0
0
W
Vulcan
 
Vulcan
0
2
2
0.5
L
1
6
1
0.25
W
Xbalanque
Baron Samedi365
Xbalanque
5
2
2
3
W
Apollo
LarkzM-
Apollo
8
5
4
2
L
Sobek
0
7
3
0.21
W
Thanatos
StratoVenom16
Thanatos
6
1
2
7
L
Medusa
VonTooNice
Medusa
7
4
2
2
L
Cliodhna
flowshotz
Cliodhna
3
5
3
0.9
W
Cthulhu
ikilyulikdog
Cthulhu
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,096
Damage
38,896
53,854
Taken
47,920
20,439
Mitigated
19,733
9,503
Healing
17,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,928
62
190
3,893
9,772
2,644
0
4,963
4,809
43,110
1,121
W
Vulcan
 
Vulcan
7,716
157
0
2,095
9,498
3,426
516
3,795
5,627
51,949
1,701
L
5,675
1,478
0
689
8,265
1,519
278
0
8,265
31,793
258
W
Xbalanque
Baron Samedi365
Xbalanque
10,044
5,353
58
4,259
10,731
3,369
1,442
3,235
7,138
0
71,023
W
Apollo
LarkzM-
Apollo
8,627
6,772
0
1,659
8,167
2,479
1,390
673
7,432
0
45,999
L
Sobek
1,123
201
0
922
12,195
8,271
52
4,060
8,135
6,481
0
W
Thanatos
StratoVenom16
Thanatos
6,682
709
0
7,053
8,957
3,454
0
959
7,916
0
55,786
L
Medusa
VonTooNice
Medusa
7,755
3,336
0
0
9,666
2,998
0
821
8,845
0
46,374
L
Cliodhna
flowshotz
Cliodhna
7,615
2,021
0
3,809
13,956
5,007
0
3,507
10,449
0
50,125
W
Cthulhu
ikilyulikdog
Cthulhu
5,827
796
29
1,978
10,567
7,005
104
1,155
9,310
35,663
1,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
41,323
303
Minions Killed
433
0
Camps Cleared
0
1,329,415
Distance Traveled
1,412,770
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,363
455
87
6
0
253,387
0
W
Vulcan
7,729
552
103
7
0
264,817
3
L
Nu Wa
6,599
471
46
3
0
232,556
0
W
Xbalanque
8,612
615
120
9
0
264,628
0
W
Apollo
9,011
644
76
5
0
253,098
0
L
Sobek
5,751
411
8
1
0
242,471
0
W
Thanatos
7,958
568
87
6
0
355,045
0
L
Medusa
7,599
543
81
6
0
274,130
0
L
Cliodhna
7,245
518
81
6
0
326,871
0
W
Cthulhu
8,013
572
47
3
0
275,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role