Player Matchup

Sylvanus
Sylvanus
EGRV32
Sylvanus
Level 104
God Stats
1W - 1L
1,832 SR
Queue Stats
28W - 15L
1,662 Elo+
Solo
Chang'e
Chang'e
GOLDringOfDeath
Chang'e
Level 157
God Stats
23W - 16L
1,579 SR
Queue Stats
270W - 266L
1,504 Elo+
Party 2
Erlang Shen
Erlang Shen
Gusmozo19
Erlang Shen
Level 118
God Stats
4W - 6L
1,554 SR
Queue Stats
65W - 73L
1,520 Elo+
Solo
Bakasura
Bakasura
Sploogo
Bakasura
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 176L
1,514 Elo+
Party 2
Artemis
Artemis
SuspectedCargo98
Artemis
Level 106
God Stats
4W - 2L
1,317 SR
Queue Stats
20W - 15L
1,540 Elo+
Solo
Team Averages
Level 130
1,556 SR
1,548 Elo+

VS

Team Averages
Level 104
1,528 SR
1,497 Elo+
Loki
Loki
RisenAngel80
Loki
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 132L
1,506 Elo+
Party 1
King Arthur
King Arthur
TWMS_DarkGhoul
King Arthur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,573 Elo+
Solo
Khepri
Khepri
Zaroff666
Khepri
Level 125
God Stats
3W - 0L
1,665 SR
Queue Stats
111W - 103L
1,460 Elo+
Solo
Danzaburou
Danzaburou
pilot_da_gamer
Danzaburou
Level 82
God Stats
27W - 31L
1,486 SR
Queue Stats
147W - 169L
1,456 Elo+
Solo
Janus
Janus
youhaveschool
Janus
Level 87
God Stats
4W - 4L
1,489 SR
Queue Stats
125W - 108L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EGRV32
Sylvanus
10
0 / 5 / 1
6,036
464
4,728
16,624
10,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 8 / 0
6,626
510
4,448
11,929
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Gusmozo19
Erlang Shen
11
0 / 4 / 1
6,692
515
6,196
15,883
12,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Sploogo
Bakasura
13
1 / 2 / 1
6,734
518
5,117
11,340
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 0
6,457
497
11,158
9,349
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 7
8,953
689
12,639
9,196
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
TWMS_DarkGhoul
King Arthur
14
1 / 1 / 3
8,314
640
9,666
10,753
8,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
Zaroff666
Khepri
11
0 / 1 / 6
6,835
526
4,740
10,424
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
pilot_da_gamer
Danzaburou
11
2 / 1 / 3
6,820
525
6,654
8,958
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 0 / 6
9,317
717
10,553
7,113
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
22
22
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
EGRV32
Sylvanus
0
5
1
0.1
L
0
8
0
0
L
Erlang Shen
Gusmozo19
Erlang Shen
0
4
1
0.13
W
12
0
7
15.5
L
Bakasura
Sploogo
Bakasura
1
2
1
0.75
L
2
3
0
0.67
W
King Arthur
TWMS_DarkGhoul
King Arthur
1
1
3
2.5
W
Khepri
Zaroff666
Khepri
0
1
6
3
W
Danzaburou
pilot_da_gamer
Danzaburou
2
1
3
3.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,647
Damage
44,252
65,125
Taken
46,444
35,374
Mitigated
23,558
23,757
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
EGRV32
Sylvanus
4,728
966
3,000
5,054
16,624
10,952
0
4,279
12,221
19,304
0
L
4,448
181
320
2,397
11,929
3,392
0
5,061
6,556
48,314
0
L
Erlang Shen
Gusmozo19
Erlang Shen
6,196
2,604
0
6,114
15,883
12,174
0
2,866
12,941
0
44,156
W
12,639
4,735
0
5,282
9,196
3,130
0
1,715
7,361
0
56,754
L
Bakasura
Sploogo
Bakasura
5,117
3,472
0
4,913
11,340
5,151
0
2,095
9,012
0
50,924
L
11,158
5,901
0
1,959
9,349
3,705
48
1,463
7,886
0
49,399
W
King Arthur
TWMS_DarkGhoul
King Arthur
9,666
1,096
0
2,092
10,753
8,663
0
0
10,630
9,759
50,125
W
Khepri
Zaroff666
Khepri
4,740
592
0
3,216
10,424
6,481
0
1,837
8,237
27,382
932
W
Danzaburou
pilot_da_gamer
Danzaburou
6,654
2,079
0
2,351
8,958
2,889
317
1,400
7,271
0
41,760
W
10,553
978
0
2,607
7,113
2,395
0
4,224
2,869
67,139
1,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
40,239
399
Minions Killed
435
0
Camps Cleared
0
1,280,485
Distance Traveled
1,436,534
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,036
464
21
2
0
254,326
6
L
Chang'e
6,626
510
92
7
0
254,681
2
L
Erlang Shen
6,692
515
80
6
0
234,852
0
W
Loki
8,953
689
82
6
0
340,793
4
L
Bakasura
6,734
518
109
8
0
314,310
0
L
Artemis
6,457
497
97
7
0
222,316
4
W
King Arthur
8,314
640
107
8
0
275,288
0
W
Khepri
6,835
526
49
4
0
245,174
4
W
Danzaburou
6,820
525
64
5
0
269,213
0
W
Janus
9,317
717
133
10
0
306,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role