Player Matchup

Morgan Le Fay
Morgan Le Fay
DragãoOriental
Morgan Le Fay
Level 168
God Stats
5W - 6L
1,778 SR
Queue Stats
144W - 164L
1,514 Elo+
Solo
Jormungandr
Jormungandr
dark086v
Jormungandr
Level 142
God Stats
4W - 7L
1,420 SR
Queue Stats
68W - 62L
1,570 Elo+
Party 1
Mulan
Mulan
miguelzinlol
Mulan
Level 149
God Stats
2W - 3L
1,484 SR
Queue Stats
128W - 128L
1,563 Elo+
Party 1
Set
Set
yDoguinho
Set
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 104L
1,487 Elo+
Solo
Rama
Rama
ÚN1C0
Rama
Level 113
God Stats
1W - 2L
1,554 SR
Queue Stats
186W - 155L
1,512 Elo+
Solo
Team Averages
Level 131
1,547 SR
1,529 Elo+

VS

Team Averages
Level 147
1,512 SR
1,486 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
KOALA-PANDA0615
Thor
Level 107
God Stats
39W - 39L
1,492 SR
Queue Stats
658W - 655L
1,491 Elo+
Solo
Vulcan
Vulcan
angeld4rkness
Vulcan
Level 141
God Stats
7W - 5L
1,566 SR
Queue Stats
103W - 101L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DragãoOriental
Morgan Le Fay
10
0 / 0 / 2
5,456
546
3,384
5,270
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
dark086v
Jormungandr
9
2 / 4 / 1
5,192
519
4,921
8,485
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 2
5,668
567
6,065
11,706
6,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 2 / 1
5,725
573
3,479
9,051
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Rama
ÚN1C0
Rama
8
0 / 3 / 0
4,748
475
800
2,850
347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 0 / 4
7,126
713
4,982
4,038
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
 
Maman Brigitte
12
3 / 1 / 0
6,953
695
7,287
9,910
4,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
 
Susano
10
1 / 1 / 4
5,540
554
4,749
8,364
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 2 / 1
6,791
679
3,481
9,489
6,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 2
5,791
579
6,107
3,678
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
13
13
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
4
6
W
Maman Brigitte
 
Maman Brigitte
3
1
0
3
W
Susano
 
Susano
1
1
4
3
L
Morgan Le Fay
DragãoOriental
Morgan Le Fay
0
0
2
1
W
5
2
1
2.75
W
0
0
2
1
L
Jormungandr
dark086v
Jormungandr
2
4
1
0.63
L
0
4
2
0.25
L
2
2
1
1.25
L
Rama
ÚN1C0
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,649
Damage
26,606
37,362
Taken
35,479
16,697
Mitigated
15,653
11,999
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,982
2,822
0
2,147
4,038
1,200
1,667
986
3,052
0
50,150
W
Maman Brigitte
 
Maman Brigitte
7,287
323
0
6,094
9,910
4,382
0
0
9,910
42,645
2,278
W
Susano
 
Susano
4,749
279
0
4,149
8,364
2,636
0
1,885
6,479
0
36,069
L
Morgan Le Fay
DragãoOriental
Morgan Le Fay
3,384
356
0
1,697
5,270
1,686
0
2,136
2,975
33,782
1,366
W
3,481
695
0
1,434
9,489
6,306
84
3,737
5,752
0
17,933
W
6,107
115
0
805
3,678
1,129
0
1,697
1,981
40,980
936
L
Jormungandr
dark086v
Jormungandr
4,921
525
0
1,422
8,485
5,144
0
1,955
6,353
22,217
0
L
6,065
568
0
4,490
11,706
6,093
0
7,520
4,144
0
36,004
L
3,479
565
0
3,943
9,051
3,427
0
1,030
7,922
0
43,286
L
Rama
ÚN1C0
Rama
800
681
0
447
2,850
347
0
0
2,850
0
17,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
32,201
300
Minions Killed
338
0
Camps Cleared
0
1,010,071
Distance Traveled
1,070,391
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,126
713
82
8
0
180,433
3
W
Maman Brigitte
6,953
695
78
8
0
214,578
1
W
Susano
5,540
554
72
7
0
246,237
4
L
Morgan Le Fay
5,456
546
77
8
0
226,472
1
W
Thor
6,791
679
23
2
0
206,276
0
W
Vulcan
5,791
579
83
8
0
222,867
2
L
Jormungandr
5,192
519
32
3
0
219,735
3
L
Mulan
5,668
567
69
7
0
188,869
0
L
Set
5,725
573
80
8
0
254,679
0
L
Rama
4,748
475
42
4
0
120,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role