Player Matchup

Izanami
Izanami
Aurorakissa
Izanami
Level 62
God Stats
2W - 5L
1,443 SR
Queue Stats
235W - 250L
1,416 Elo+
Solo
Sylvanus
Sylvanus
ForbiddenMAGE1
Sylvanus
Level 65
God Stats
2W - 3L
1,446 SR
Queue Stats
37W - 42L
1,399 Elo+
Solo
Merlin
Merlin
JeisonMfc13
Merlin
Level 67
God Stats
0W - 3L
1,090 SR
Queue Stats
22W - 28L
1,433 Elo+
Solo
Thor
Thor
NAHU91
Thor
Level 154
God Stats
2W - 2L
1,621 SR
Queue Stats
37W - 27L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
XSkibidiRizzlerX
Zhong Kui
Level 105
God Stats
51W - 42L
1,597 SR
Queue Stats
511W - 474L
1,492 Elo+
Solo
Team Averages
Level 91
1,439 SR
1,453 Elo+

VS

Team Averages
Level 95
1,519 SR
1,437 Elo+
Neith
Neith
BOOTYxMENACE
Neith
Level 104
God Stats
19W - 19L
1,604 SR
Queue Stats
380W - 343L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Choppaboi_quan
Cthulhu
Level 59
God Stats
22W - 15L
1,621 SR
Queue Stats
245W - 240L
1,514 Elo+
Party 1
King Arthur
King Arthur
Gusmorth
King Arthur
Level 159
God Stats
6W - 4L
1,542 SR
Queue Stats
473W - 441L
1,525 Elo+
Solo
Vulcan
Vulcan
Kevlarf
Vulcan
Level 86
God Stats
1W - 2L
1,311 SR
Queue Stats
57W - 50L
1,195 Elo+
Solo
Ratatoskr
Ratatoskr
ObsrvAssassin
Ratatoskr
Level 69
God Stats
25W - 22L
1,517 SR
Queue Stats
263W - 246L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aurorakissa
Izanami
11
0 / 6 / 0
6,244
480
3,519
9,674
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
11
2 / 0 / 1
5,868
451
3,927
8,805
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
9
0 / 3 / 1
5,735
441
3,844
5,304
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
NAHU91
Thor
10
1 / 3 / 1
5,885
453
4,719
10,287
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
14
3 / 2 / 0
8,168
628
10,813
11,365
10,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,050
619
8,601
7,788
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 3
6,466
497
7,722
5,905
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Gusmorth
King Arthur
13
1 / 2 / 1
7,483
576
6,610
13,717
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
Kevlarf
Vulcan
10
2 / 3 / 1
6,158
474
4,317
7,811
1,969
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
ObsrvAssassin
Ratatoskr
12
2 / 1 / 2
6,406
493
2,853
9,652
2,760
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
14
14
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aurorakissa
Izanami
0
6
0
0
W
5
0
4
7
W
4
0
3
5.5
L
Sylvanus
2
0
1
2.5
W
King Arthur
Gusmorth
King Arthur
1
2
1
0.75
L
Merlin
0
3
1
0.17
W
Vulcan
Kevlarf
Vulcan
2
3
1
0.83
L
Thor
NAHU91
Thor
1
3
1
0.5
W
Ratatoskr
ObsrvAssassin
Ratatoskr
2
1
2
3
L
Zhong Kui
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,822
Damage
30,103
45,435
Taken
44,873
22,794
Mitigated
16,747
15,881
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aurorakissa
Izanami
3,519
1,836
0
1,954
9,674
2,808
1,635
900
8,563
0
45,929
W
8,601
3,304
0
3,100
7,788
2,579
235
1,317
6,471
0
59,296
W
7,722
504
40
910
5,905
3,382
0
2,022
3,705
28,665
0
L
Sylvanus
3,927
1,771
916
3,578
8,805
5,448
0
3,532
4,777
19,372
0
W
King Arthur
Gusmorth
King Arthur
6,610
317
0
4,240
13,717
6,057
0
8,207
5,510
0
55,098
L
Merlin
3,844
181
0
670
5,304
1,410
0
2,552
2,606
27,170
1,484
W
Vulcan
Kevlarf
Vulcan
4,317
472
0
1,770
7,811
1,969
225
3,642
3,741
26,012
0
L
Thor
NAHU91
Thor
4,719
653
0
3,226
10,287
3,103
0
3,431
6,614
0
35,177
W
Ratatoskr
ObsrvAssassin
Ratatoskr
2,853
401
0
4,501
9,652
2,760
0
1,964
7,590
0
42,299
L
Zhong Kui
10,813
2,892
0
5,537
11,365
10,025
0
463
10,836
55,655
10,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
34,563
356
Minions Killed
376
0
Camps Cleared
0
1,129,150
Distance Traveled
1,291,774
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,244
480
81
6
0
195,588
2
W
Neith
8,050
619
102
8
0
252,448
3
W
Cthulhu
6,466
497
52
4
0
260,376
3
L
Sylvanus
5,868
451
30
2
0
244,538
0
W
King Arthur
7,483
576
107
8
0
249,384
4
L
Merlin
5,735
441
60
5
0
184,937
0
W
Vulcan
6,158
474
51
4
0
227,683
0
L
Thor
5,885
453
60
5
0
279,413
0
W
Ratatoskr
6,406
493
64
5
0
301,883
2
L
Zhong Kui
8,168
628
125
10
0
224,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role