Player Matchup

Hercules
Hercules
AdrianGtz0106
Hercules
Level 106
God Stats
0W - 1L
1,084 SR
Queue Stats
47W - 46L
1,415 Elo+
Party 1
Charybdis
Charybdis
DRK_Revxnge
Charybdis
Level 24
God Stats
4W - 4L
1,516 SR
Queue Stats
35W - 33L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
jorgalus
Baron Samedi
Level 46
God Stats
2W - 2L
1,614 SR
Queue Stats
30W - 23L
1,471 Elo+
Party 1
Team Averages
Level 59
1,405 SR
1,433 Elo+

VS

Team Averages
Level 43
1,512 SR
1,389 Elo+
Cthulhu
Cthulhu
Sorruss
Cthulhu
Level 25
God Stats
3W - 1L
1,454 SR
Queue Stats
17W - 32L
1,295 Elo+
Party 2
Anubis
Anubis
SpicyJoeZ
Anubis
Level 56
God Stats
27W - 23L
1,475 SR
Queue Stats
151W - 152L
1,456 Elo+
Party 2
Nemesis
Nemesis
ThiccBoyRikk
Nemesis
Level 48
God Stats
8W - 5L
1,606 SR
Queue Stats
125W - 146L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdrianGtz0106
Hercules
20
6 / 7 / 2
14,574
911
8,825
24,742
31,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
DRK_Revxnge
Charybdis
16
0 / 9 / 3
11,287
705
8,119
16,439
4,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
jorgalus
Baron Samedi
18
3 / 8 / 2
12,197
762
9,949
15,497
7,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sorruss
Cthulhu
20
4 / 2 / 16
13,445
840
16,516
17,878
22,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
SpicyJoeZ
Anubis
20
11 / 6 / 11
14,628
914
22,874
15,715
9,167
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ThiccBoyRikk
Nemesis
20
9 / 2 / 12
14,703
919
13,352
14,532
6,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
9
Kills
24
24
Deaths
10
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
AdrianGtz0106
Hercules
6
7
2
1
L
Charybdis
DRK_Revxnge
Charybdis
0
9
3
0.17
W
Cthulhu
Sorruss
Cthulhu
4
2
16
6
W
Anubis
SpicyJoeZ
Anubis
11
6
11
2.75
W
Nemesis
ThiccBoyRikk
Nemesis
9
2
12
7.5
L
Baron Samedi
jorgalus
Baron Samedi
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,893
Damage
52,742
56,678
Taken
48,125
43,116
Mitigated
38,311
7,374
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AdrianGtz0106
Hercules
8,825
2,275
0
4,717
24,742
31,146
289
15,517
9,101
0
31,642
L
Charybdis
DRK_Revxnge
Charybdis
8,119
2,594
0
556
16,439
4,673
1,185
11,904
4,449
0
25,865
W
Cthulhu
Sorruss
Cthulhu
16,516
814
465
1,939
17,878
22,193
627
3,882
13,988
38,198
2,563
W
Anubis
SpicyJoeZ
Anubis
22,874
510
0
5,295
15,715
9,167
1,246
3,414
12,276
72,773
689
W
Nemesis
ThiccBoyRikk
Nemesis
13,352
3,397
0
4,145
14,532
6,951
2,754
2,762
11,764
0
57,100
L
Baron Samedi
jorgalus
Baron Samedi
9,949
617
907
1,194
15,497
7,297
0
9,657
5,799
35,770
366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
42,776
137
Minions Killed
198
0
Camps Cleared
0
767,513
Distance Traveled
946,098
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,574
911
38
2
0
278,160
0
L
Charybdis
11,287
705
50
3
0
233,203
0
W
Cthulhu
13,445
840
46
3
0
326,041
6
W
Anubis
14,628
914
89
6
0
259,026
0
W
Nemesis
14,703
919
63
4
0
361,031
0
L
Baron Samedi
12,197
762
49
3
0
256,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role