Player Matchup

Baron Samedi
Baron Samedi
AngelicAdvisor
Baron Samedi
Level 108
God Stats
15W - 10L
1,638 SR
Queue Stats
128W - 112L
1,478 Elo+
Solo
Neith
Neith
Morningstar_0310
Neith
Level 129
God Stats
3W - 4L
1,411 SR
Queue Stats
246W - 234L
1,553 Elo+
Solo
Bacchus
Bacchus
Namikaze808
Bacchus
Level 140
God Stats
2W - 2L
1,386 SR
Queue Stats
246W - 246L
1,490 Elo+
Party 2
Pele
Pele
iDaBraddah
Pele
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 222L
1,511 Elo+
Party 2
Bellona
Bellona
iDrop aDraco
Bellona
Level 124
God Stats
10W - 11L
1,522 SR
Queue Stats
92W - 84L
1,511 Elo+
Party 2
Team Averages
Level 117
1,492 SR
1,509 Elo+

VS

Team Averages
Level 109
1,547 SR
1,521 Elo+
Nemesis
Nemesis
Bignubbie69
Nemesis
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 5L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
Robustfingers
Kuzenbo
Level 132
God Stats
1W - 2L
1,543 SR
Queue Stats
99W - 92L
1,544 Elo+
Solo
Charon
Charon
SaltyNutters
Charon
Level 125
God Stats
3W - 4L
1,472 SR
Queue Stats
149W - 140L
1,488 Elo+
Party 1
Medusa
Medusa
Spartacus1827
Medusa
Level 131
God Stats
8W - 7L
1,525 SR
Queue Stats
192W - 182L
1,563 Elo+
Solo
Cerberus
Cerberus
iamzackshelby
Cerberus
Level 129
God Stats
1W - 2L
1,457 SR
Queue Stats
230W - 202L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelicAdvisor
Baron Samedi
10
1 / 4 / 4
5,840
531
7,964
7,839
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 0
7,220
656
6,108
4,214
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Namikaze808
Bacchus
10
1 / 2 / 4
6,256
569
4,881
11,495
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 3 / 3
6,857
623
4,381
10,354
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
iDrop aDraco
Bellona
13
4 / 3 / 1
7,690
699
6,133
8,824
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bignubbie69
Nemesis
12
6 / 2 / 3
6,765
615
7,516
8,549
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
9
1 / 3 / 2
5,653
514
3,023
9,471
8,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon
11
2 / 3 / 4
6,255
569
7,380
10,732
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,495
409
2,113
4,556
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
iamzackshelby
Cerberus
11
3 / 3 / 1
6,591
599
4,238
8,870
5,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
13
Kills
12
12
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AngelicAdvisor
Baron Samedi
1
4
4
0.75
L
Nemesis
Bignubbie69
Nemesis
6
2
3
3.75
W
3
0
0
3
W
Bacchus
Namikaze808
Bacchus
1
2
4
1.5
L
Kuzenbo
1
3
2
0.67
L
Charon
2
3
4
1.33
L
0
2
1
0.25
W
4
3
3
1.83
W
Bellona
iDrop aDraco
Bellona
4
3
1
1.5
L
Cerberus
iamzackshelby
Cerberus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,467
Damage
24,270
42,726
Taken
42,178
19,908
Mitigated
22,302
16,565
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AngelicAdvisor
Baron Samedi
7,964
667
321
2,469
7,839
2,780
0
4,141
3,313
40,086
0
L
Nemesis
Bignubbie69
Nemesis
7,516
2,959
0
1,822
8,549
3,341
0
1,724
6,825
0
42,919
W
6,108
1,319
0
2,035
4,214
1,287
868
893
3,313
0
64,960
W
Bacchus
Namikaze808
Bacchus
4,881
879
0
3,917
11,495
6,943
0
4,652
6,539
21,200
0
L
Kuzenbo
3,023
1,076
0
2,921
9,471
8,496
0
4,215
5,256
12,047
0
L
Charon
7,380
1,355
0
2,543
10,732
3,907
0
6,070
4,662
35,300
1,876
L
2,113
655
0
735
4,556
1,060
0
501
4,055
0
25,145
W
4,381
682
0
5,483
10,354
3,136
0
1,180
9,082
0
45,534
W
Bellona
iDrop aDraco
Bellona
6,133
2,577
0
2,340
8,824
5,762
0
2,643
6,157
815
53,841
L
Cerberus
iamzackshelby
Cerberus
4,238
136
0
2,863
8,870
5,498
0
855
8,015
29,879
774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
29,759
393
Minions Killed
259
0
Camps Cleared
0
1,173,207
Distance Traveled
1,067,426
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,840
531
75
7
0
234,579
1
L
Nemesis
6,765
615
73
7
0
246,077
2
W
Neith
7,220
656
119
11
0
205,816
1
W
Bacchus
6,256
569
27
2
0
227,814
2
L
Kuzenbo
5,653
514
5
0
0
229,845
2
L
Charon
6,255
569
52
5
0
221,600
0
L
Medusa
4,495
409
41
4
0
159,133
1
W
Pele
6,857
623
71
6
0
275,341
0
W
Bellona
7,690
699
101
9
0
229,657
0
L
Cerberus
6,591
599
88
8
0
210,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role