Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
EUROdoc
Hercules
Gold V
Level 117
God Stats
1W - 0L
1,265 SR
Queue Stats
21W - 25L
1,351 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
LolisAreMyLif3
Nu Wa
Gold IV
Level 140
God Stats
8W - 7L
1,630 SR
Queue Stats
52W - 48L
1,391 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Monothestic
Ne Zha
Gold II
Level 123
God Stats
1W - 2L
1,304 SR
Queue Stats
179W - 185L
1,419 MMR
Solo
Neith
Neith
Gold IV
pavo007
Neith
Gold IV
Level 124
God Stats
5W - 6L
1,526 SR
Queue Stats
146W - 163L
1,372 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,445 SR
1,407 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,452 SR
1,385 MMR
Surtr
Surtr
Silver II
Danterojo33
Surtr
Silver II
Level 192
God Stats
9W - 9L
1,565 SR
Queue Stats
274W - 283L
1,207 MMR
Party 2
Hun Batz
Hun Batz
Gold V
XxXCaMuXxX
Hun Batz
Gold V
Level 155
God Stats
0W - 2L
1,173 SR
Queue Stats
137W - 143L
1,373 MMR
Solo
Khepri
Khepri
Silver III
biralachana
Khepri
Silver III
Level 104
God Stats
1W - 4L
1,619 SR
Queue Stats
22W - 38L
1,350 MMR
Solo
Xbalanque
Xbalanque
Gold IV
phillydr
Xbalanque
Gold IV
Level 46
God Stats
87W - 69L
1,464 SR
Queue Stats
308W - 307L
1,417 MMR
Solo
Tiamat
Tiamat
Gold III
z ELAINE z
Tiamat
Gold III
Level 148
God Stats
0W - 3L
1,441 SR
Queue Stats
122W - 133L
1,575 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 0 / 4
4,178
696
2,191
4,153
2,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
EUROdoc
Hercules
7
0 / 0 / 1
4,001
667
602
3,631
2,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 2
4,015
669
2,567
3,196
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
7
2 / 1 / 1
3,972
662
1,959
4,723
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
pavo007
Neith
6
4 / 1 / 0
4,277
713
3,587
3,672
873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThorLancelotJormungandrMedusa

VS

Bans
KaliCu ChulainnArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,087
681
1,903
3,268
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
XxXCaMuXxX
Hun Batz
7
1 / 0 / 2
3,987
665
1,276
3,714
1,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
3
0 / 2 / 0
3,088
515
653
2,833
1,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
phillydr
Xbalanque
6
2 / 3 / 0
3,884
647
4,655
4,748
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
z ELAINE z
Tiamat
7
1 / 1 / 1
3,789
632
1,971
4,014
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
4
4
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
4
3
L
0
1
0
0
W
Hercules
EUROdoc
Hercules
0
0
1
0.5
W
0
2
2
0.5
W
Ne Zha
2
1
1
2.5
L
Hun Batz
XxXCaMuXxX
Hun Batz
1
0
2
2
L
Khepri
0
2
0
0
W
Neith
pavo007
Neith
4
1
0
4
L
Xbalanque
phillydr
Xbalanque
2
3
0
0.67
L
Tiamat
z ELAINE z
Tiamat
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,906
Damage
10,458
19,375
Taken
18,577
8,314
Mitigated
6,928
7,251
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,191
196
0
2,304
4,153
2,471
0
127
4,026
7,530
1,713
L
1,903
724
0
647
3,268
1,762
0
99
3,169
263
20,875
W
Hercules
EUROdoc
Hercules
602
191
0
1,893
3,631
2,639
0
139
3,492
0
18,149
W
2,567
686
0
821
3,196
701
0
1,479
1,384
22,308
614
W
Ne Zha
1,959
744
0
1,302
4,723
1,630
0
107
4,564
0
17,950
L
Hun Batz
XxXCaMuXxX
Hun Batz
1,276
356
0
1,106
3,714
1,146
0
489
3,225
0
20,616
L
Khepri
653
26
0
717
2,833
1,474
0
353
2,480
4,942
0
W
Neith
pavo007
Neith
3,587
863
0
931
3,672
873
0
526
3,146
0
16,527
L
Xbalanque
phillydr
Xbalanque
4,655
1,608
0
1,188
4,748
1,201
0
1,365
3,383
0
19,867
L
Tiamat
z ELAINE z
Tiamat
1,971
137
0
1,699
4,014
1,345
0
2,074
1,940
13,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,443
Gold Earned
18,835
161
Minions Killed
154
0
Camps Cleared
0
612,644
Distance Traveled
526,949
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,178
696
13
2
0
113,588
1
L
Surtr
4,087
681
38
6
0
108,777
0
W
Hercules
4,001
667
49
8
0
120,581
0
W
Nu Wa
4,015
669
33
6
0
111,848
0
W
Ne Zha
3,972
662
36
6
0
145,892
0
L
Hun Batz
3,987
665
44
7
0
115,689
0
L
Khepri
3,088
515
4
1
0
68,014
1
W
Neith
4,277
713
30
5
0
120,735
0
L
Xbalanque
3,884
647
32
5
0
113,826
0
L
Tiamat
3,789
632
36
6
0
120,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role