Player Matchup

Fafnir
Fafnir
Im1BadSuperhero
Fafnir
Level 144
God Stats
17W - 12L
1,660 SR
Queue Stats
426W - 394L
1,532 Elo+
Solo
Anhur
Anhur
ImDirtyDan103
Anhur
Level 124
God Stats
3W - 2L
1,239 SR
Queue Stats
111W - 111L
1,554 Elo+
Solo
Cthulhu
Cthulhu
SS_slimjim2raw
Cthulhu
Level 124
God Stats
15W - 7L
1,719 SR
Queue Stats
30W - 30L
1,497 Elo+
Solo
Persephone
Persephone
SirVoodooX
Persephone
Level 127
God Stats
7W - 6L
1,647 SR
Queue Stats
267W - 252L
1,481 Elo+
Solo
Hercules
Hercules
uguevara22
Hercules
Level 127
God Stats
79W - 66L
1,587 SR
Queue Stats
518W - 457L
1,597 Elo+
Solo
Team Averages
Level 129
1,570 SR
1,532 Elo+

VS

Team Averages
Level 190
1,488 SR
1,522 Elo+
Awilix
Awilix
 
Awilix
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DisYangBoyz
Anubis
Level 263
God Stats
8W - 13L
1,361 SR
Queue Stats
288W - 274L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
Ragnarbreak
Sun Wukong
Level 179
God Stats
3W - 2L
1,577 SR
Queue Stats
372W - 331L
1,591 Elo+
Party 1
Scylla
Scylla
xXETHANXx117
Scylla
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 150L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,552
728
3,142
8,599
8,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
4 / 3 / 1
5,447
605
4,257
6,451
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,651
517
3,326
6,880
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Persephone
SirVoodooX
Persephone
10
0 / 1 / 0
5,541
616
1,805
5,900
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
uguevara22
Hercules
10
3 / 1 / 3
5,438
604
5,961
5,787
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 1 / 0
5,931
659
909
6,915
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
 
Sol
9
3 / 2 / 1
5,778
642
5,343
5,520
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
9
1 / 5 / 2
5,158
573
4,931
8,850
2,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Ragnarbreak
Sun Wukong
12
2 / 0 / 2
6,456
717
5,919
7,473
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
1 / 1 / 1
5,951
661
3,268
3,157
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
9
Kills
10
9
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
0
3
W
Sol
 
Sol
3
2
1
1.75
W
Anubis
1
5
2
0.4
L
2
1
6
5
L
4
3
1
1.5
W
Sun Wukong
Ragnarbreak
Sun Wukong
2
0
2
3
L
0
3
0
0
L
Persephone
SirVoodooX
Persephone
0
1
0
0
L
Hercules
uguevara22
Hercules
3
1
3
4.5
W
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,491
Damage
20,370
33,617
Taken
31,915
16,046
Mitigated
10,932
10,984
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
909
336
0
3,731
6,915
1,849
0
688
6,207
0
43,418
W
Sol
 
Sol
5,343
2,632
0
2,716
5,520
1,101
0
885
4,635
31,694
0
W
Anubis
4,931
277
0
2,852
8,850
2,870
0
1,737
7,113
32,350
0
L
3,142
1,208
0
2,878
8,599
8,459
5
5,212
3,387
14,452
2,790
L
4,257
2,729
0
1,102
6,451
1,557
28
4,777
1,674
0
32,442
W
Sun Wukong
Ragnarbreak
Sun Wukong
5,919
1,739
0
3,475
7,473
4,328
0
2,498
4,576
0
44,440
L
3,326
287
0
1,757
6,880
2,177
0
0
6,526
22,355
0
L
Persephone
SirVoodooX
Persephone
1,805
155
0
2,083
5,900
1,781
0
3,110
2,782
33,080
786
L
Hercules
uguevara22
Hercules
5,961
2,018
0
3,164
5,787
2,072
0
443
5,262
0
32,980
W
Scylla
3,268
456
0
500
3,157
784
0
1,416
1,589
38,578
284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
29,274
256
Minions Killed
338
0
Camps Cleared
0
916,065
Distance Traveled
991,308
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,931
659
80
9
0
254,815
2
W
Sol
5,778
642
62
7
0
174,965
1
W
Anubis
5,158
573
41
5
0
173,231
0
L
Fafnir
6,552
728
12
1
0
188,846
2
L
Anhur
5,447
605
52
6
0
186,488
0
W
Sun Wukong
6,456
717
81
9
0
204,561
0
L
Cthulhu
4,651
517
52
6
0
146,876
2
L
Persephone
5,541
616
81
9
0
177,097
3
L
Hercules
5,438
604
59
7
0
216,758
2
W
Scylla
5,951
661
74
8
0
183,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role