Player Matchup

Medusa
Medusa
AbledChart79273
Medusa
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 218L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Lsunix_GD
Danzaburou
Level 22
God Stats
2W - 1L
1,363 SR
Queue Stats
2W - 19L
1,054 Elo+
Party 1
Charon
Charon
iTz_Valent813
Charon
Level 29
God Stats
1W - 1L
1,229 SR
Queue Stats
5W - 23L
1,198 Elo+
Party 1
Poseidon
Poseidon
tukee
Poseidon
Level 106
God Stats
8W - 0L
1,532 SR
Queue Stats
183W - 162L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
unaizuga05
Gilgamesh
Level 55
God Stats
1W - 3L
1,328 SR
Queue Stats
3W - 22L
1,132 Elo+
Party 1
Team Averages
Level 59
1,390 SR
1,278 Elo+

VS

Team Averages
Level 125
1,480 SR
1,486 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Shione_Razor
Bacchus
Level 147
God Stats
5W - 3L
1,703 SR
Queue Stats
601W - 588L
1,452 Elo+
Solo
Izanami
Izanami
karisma2107
Izanami
Level 113
God Stats
3W - 9L
1,203 SR
Queue Stats
56W - 63L
1,456 Elo+
Solo
Persephone
Persephone
yDoguinho
Persephone
Level 84
God Stats
1W - 2L
1,692 SR
Queue Stats
92W - 104L
1,566 Elo+
Solo
Mercury
Mercury
ySupernova
Mercury
Level 159
God Stats
0W - 2L
1,301 SR
Queue Stats
8W - 18L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,191
553
5,698
9,195
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Lsunix_GD
Danzaburou
11
2 / 3 / 1
6,784
522
5,101
9,604
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 5
7,228
556
3,254
6,200
4,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
tukee
Poseidon
17
5 / 0 / 2
9,267
713
7,431
6,141
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
unaizuga05
Gilgamesh
14
5 / 0 / 1
8,163
628
4,546
8,442
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 6 / 0
5,972
459
4,586
10,091
5,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Shione_Razor
Bacchus
10
1 / 2 / 3
5,697
438
9,224
9,662
7,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
karisma2107
Izanami
11
2 / 5 / 2
6,882
529
4,188
7,969
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
yDoguinho
Persephone
13
0 / 4 / 0
7,068
544
1,186
8,076
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ySupernova
Mercury
10
1 / 1 / 0
5,696
438
1,553
8,703
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
18
Kills
4
4
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
6
0
0
W
5
1
2
6
W
Danzaburou
Lsunix_GD
Danzaburou
2
3
1
0.83
L
Bacchus
Shione_Razor
Bacchus
1
2
3
1.25
W
1
0
5
3.5
L
Izanami
karisma2107
Izanami
2
5
2
0.6
W
Poseidon
tukee
Poseidon
5
0
2
6
W
Gilgamesh
unaizuga05
Gilgamesh
5
0
1
5.5
L
Persephone
yDoguinho
Persephone
0
4
0
0
L
Mercury
ySupernova
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,030
Damage
20,737
39,582
Taken
44,501
17,954
Mitigated
20,222
7,832
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,586
952
0
3,030
10,091
5,507
0
0
9,764
33,614
0
W
5,698
2,671
0
3,828
9,195
2,619
0
1,644
7,259
0
41,649
W
Danzaburou
Lsunix_GD
Danzaburou
5,101
2,511
0
1,304
9,604
3,092
672
3,945
5,221
0
39,282
L
Bacchus
Shione_Razor
Bacchus
9,224
603
0
2,635
9,662
7,155
0
2,803
6,859
20,659
841
W
3,254
1,216
0
694
6,200
4,064
0
1,979
3,853
21,894
0
L
Izanami
karisma2107
Izanami
4,188
2,464
0
1,571
7,969
2,838
506
2,022
5,947
0
40,813
W
Poseidon
tukee
Poseidon
7,431
875
0
1,062
6,141
1,909
78
1,395
4,572
91,576
1,705
W
Gilgamesh
unaizuga05
Gilgamesh
4,546
1,042
0
944
8,442
6,270
0
4,560
3,882
0
40,442
L
Persephone
yDoguinho
Persephone
1,186
129
0
1,379
8,076
2,327
220
4,573
3,481
49,541
1,110
L
Mercury
ySupernova
Mercury
1,553
688
0
5,460
8,703
2,395
0
1,265
7,438
0
32,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,633
Gold Earned
31,315
385
Minions Killed
344
0
Camps Cleared
0
1,421,389
Distance Traveled
1,353,068
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,972
459
60
5
0
221,874
1
W
Medusa
7,191
553
58
4
0
310,472
0
W
Danzaburou
6,784
522
55
4
0
269,804
2
L
Bacchus
5,697
438
34
3
0
286,763
2
W
Charon
7,228
556
39
3
0
265,566
4
L
Izanami
6,882
529
86
7
0
250,467
0
W
Poseidon
9,267
713
164
13
0
306,414
3
W
Gilgamesh
8,163
628
69
5
0
269,133
0
L
Persephone
7,068
544
102
8
0
272,466
0
L
Mercury
5,696
438
62
5
0
321,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role