Player Matchup

Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Alexv06
Yemoja
Level 100
God Stats
10W - 7L
1,601 SR
Queue Stats
17W - 15L
1,486 Elo+
Solo
Neith
Neith
Arte_Twitch
Neith
Level 158
God Stats
4W - 0L
1,792 SR
Queue Stats
385W - 375L
1,479 Elo+
Solo
Sol
Sol
VigilanteDePaz
Sol
Level 127
God Stats
33W - 30L
1,517 SR
Queue Stats
282W - 263L
1,499 Elo+
Solo
Hun Batz
Hun Batz
fatalhitman831
Hun Batz
Level 128
God Stats
3W - 0L
1,596 SR
Queue Stats
139W - 148L
1,451 Elo+
Solo
Team Averages
Level 128
1,601 SR
1,483 Elo+

VS

Team Averages
Level 130
1,525 SR
1,532 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Ericksp2001
Bake Kujira
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,630 Elo+
Solo
Skadi
Skadi
KanDaVasi
Skadi
Level 139
God Stats
6W - 7L
1,532 SR
Queue Stats
502W - 493L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Shepherd5962
Cthulhu
Level 161
God Stats
71W - 50L
1,595 SR
Queue Stats
680W - 675L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
2 / 1 / 0
3,946
789
3,717
4,501
2,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Alexv06
Yemoja
6
2 / 0 / 2
4,202
840
1,947
2,417
749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

6
2 / 0 / 2
3,868
774
2,898
3,645
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 1 / 0
3,674
735
220
3,621
693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
7
0 / 0 / 1
3,478
696
559
2,735
841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
1 / 1 / 0
3,725
745
1,811
4,929
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Surtr
 
Surtr
6
0 / 1 / 1
3,241
648
1,679
4,295
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
Ericksp2001
Bake Kujira
5
0 / 2 / 0
2,925
585
1,741
4,048
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
KanDaVasi
Skadi
3
0 / 2 / 0
2,642
528
314
1,661
324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Shepherd5962
Cthulhu
7
1 / 0 / 0
3,905
781
1,716
774
252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
0
2
L
Chaac
 
Chaac
1
1
0
1
L
Surtr
 
Surtr
0
1
1
0.5
W
Yemoja
Alexv06
Yemoja
2
0
2
3
W
2
0
2
3
L
Bake Kujira
Ericksp2001
Bake Kujira
0
2
0
0
L
Skadi
KanDaVasi
Skadi
0
2
0
0
L
Cthulhu
Shepherd5962
Cthulhu
1
0
0
1
W
0
1
0
0
W
Hun Batz
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,341
Damage
7,261
16,919
Taken
15,707
5,619
Mitigated
5,948
7,352
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,717
1,536
0
1,902
4,501
2,532
22
0
4,501
650
17,775
L
Chaac
 
Chaac
1,811
544
0
1,590
4,929
1,627
0
240
4,380
0
18,812
L
Surtr
 
Surtr
1,679
883
0
2,275
4,295
1,510
0
341
3,886
197
12,580
W
Yemoja
Alexv06
Yemoja
1,947
556
1,944
874
2,417
749
54
873
1,544
8,625
0
W
2,898
1,257
0
545
3,645
804
0
895
2,750
0
19,261
L
Bake Kujira
Ericksp2001
Bake Kujira
1,741
910
0
701
4,048
2,235
0
1,343
2,705
6,890
0
L
Skadi
KanDaVasi
Skadi
314
178
0
269
1,661
324
0
423
1,238
0
3,396
L
Cthulhu
Shepherd5962
Cthulhu
1,716
0
0
22
774
252
0
166
608
16,921
722
W
220
52
0
2,024
3,621
693
0
1,484
1,905
17,490
4,574
W
Hun Batz
559
87
0
63
2,735
841
0
30
2,705
0
16,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,168
Gold Earned
16,438
157
Minions Killed
127
0
Camps Cleared
0
509,562
Distance Traveled
492,570
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,946
789
32
6
0
104,149
1
L
Chaac
3,725
745
41
8
0
97,928
0
L
Surtr
3,241
648
23
5
0
122,204
0
W
Yemoja
4,202
840
11
2
0
89,953
0
W
Neith
3,868
774
22
4
0
83,944
0
L
Bake Kujira
2,925
585
10
2
0
111,512
2
L
Skadi
2,642
528
7
1
0
52,325
0
L
Cthulhu
3,905
781
46
9
0
108,601
0
W
Sol
3,674
735
50
10
0
108,973
0
W
Hun Batz
3,478
696
42
8
0
122,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role