Player Matchup

Da Ji
Da Ji
DctrSetso
Da Ji
Level 66
God Stats
4W - 3L
1,566 SR
Queue Stats
42W - 37L
1,481 Elo+
Party 1
Cabrakan
Cabrakan
SaNaComBoY
Cabrakan
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 118L
1,428 Elo+
Solo
Janus
Janus
TurnAwwayFromSin
Janus
Level 158
God Stats
4W - 5L
1,410 SR
Queue Stats
182W - 178L
1,392 Elo+
Solo
Charybdis
Charybdis
XenonNitro
Charybdis
Level 79
God Stats
7W - 1L
1,843 SR
Queue Stats
36W - 20L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
to489my
Sun Wukong
Level 88
God Stats
98W - 66L
1,616 SR
Queue Stats
511W - 471L
1,438 Elo+
Solo
Team Averages
Level 88
1,587 SR
1,461 Elo+

VS

Team Averages
Level 87
1,524 SR
1,451 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Laryck
Bacchus
Level 108
God Stats
2W - 4L
1,517 SR
Queue Stats
28W - 29L
1,494 Elo+
Solo
Chronos
Chronos
ProtoHiraeth
Chronos
Level 66
God Stats
1W - 4L
1,582 SR
Queue Stats
107W - 180L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
RafesHell
Danzaburou
Level 48
God Stats
10W - 7L
1,684 SR
Queue Stats
107W - 120L
1,461 Elo+
Solo
Geb
Geb
Yoshi3456
Geb
Level 85
God Stats
0W - 2L
1,336 SR
Queue Stats
142W - 213L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DctrSetso
Da Ji
8
0 / 0 / 2
4,625
514
953
5,516
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
SaNaComBoY
Cabrakan
8
0 / 2 / 6
5,295
588
2,365
7,385
6,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 1
5,964
663
2,707
3,966
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
XenonNitro
Charybdis
10
6 / 1 / 0
6,384
709
7,701
4,621
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
to489my
Sun Wukong
10
0 / 0 / 0
5,981
665
754
1,989
654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 0 / 0
4,018
446
58
2,533
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Laryck
Bacchus
7
0 / 2 / 2
4,389
488
2,214
6,413
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
ProtoHiraeth
Chronos
9
0 / 1 / 0
4,892
544
322
3,195
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RafesHell
Danzaburou
8
3 / 3 / 0
4,916
546
4,574
7,266
2,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

7
0 / 2 / 0
4,070
452
1,711
5,097
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
3
3
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
W
Da Ji
DctrSetso
Da Ji
0
0
2
1
L
Bacchus
Laryck
Bacchus
0
2
2
0.5
L
Chronos
ProtoHiraeth
Chronos
0
1
0
0
L
Danzaburou
RafesHell
Danzaburou
3
3
0
1
W
Cabrakan
SaNaComBoY
Cabrakan
0
2
6
1.5
W
2
0
1
2.5
W
Charybdis
XenonNitro
Charybdis
6
1
0
6
L
0
2
0
0
W
Sun Wukong
to489my
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,480
Damage
8,879
23,477
Taken
24,504
11,055
Mitigated
10,762
5,813
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
58
0
0
735
2,533
1,186
0
0
2,533
0
12,360
W
Da Ji
DctrSetso
Da Ji
953
249
0
3,507
5,516
1,521
0
430
5,086
0
25,372
L
Bacchus
Laryck
Bacchus
2,214
373
152
1,193
6,413
4,778
0
884
5,493
13,043
0
L
Chronos
ProtoHiraeth
Chronos
322
98
0
1,133
3,195
812
0
1,470
1,523
27,950
1,647
L
Danzaburou
RafesHell
Danzaburou
4,574
2,696
68
2,277
7,266
2,094
0
1,540
5,726
0
23,572
W
Cabrakan
SaNaComBoY
Cabrakan
2,365
234
0
461
7,385
6,396
0
1,224
6,161
12,890
0
W
2,707
2
0
496
3,966
1,065
0
1,533
2,433
43,509
687
W
Charybdis
XenonNitro
Charybdis
7,701
5,356
0
1,125
4,621
1,419
27
845
3,776
0
41,282
L
1,711
178
0
250
5,097
1,892
0
792
4,225
14,449
1,038
W
Sun Wukong
to489my
Sun Wukong
754
31
0
224
1,989
654
0
205
1,784
0
40,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
22,285
303
Minions Killed
188
0
Camps Cleared
0
841,953
Distance Traveled
799,102
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,018
446
32
4
0
55,158
0
W
Da Ji
4,625
514
58
6
0
187,953
0
L
Bacchus
4,389
488
16
2
0
175,742
2
L
Chronos
4,892
544
74
8
0
180,773
0
L
Danzaburou
4,916
546
32
4
0
165,281
0
W
Cabrakan
5,295
588
14
2
0
164,627
0
W
Janus
5,964
663
88
10
0
198,083
0
W
Charybdis
6,384
709
68
8
0
154,035
0
L
Geb
4,070
452
34
4
0
222,148
2
W
Sun Wukong
5,981
665
75
8
0
137,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role