Player Matchup

Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ItamiArzt
Xbalanque
Level 106
God Stats
5W - 3L
1,629 SR
Queue Stats
358W - 380L
1,542 Elo+
Party 1
Charon
Charon
POSHVENOM
Charon
Level 95
God Stats
23W - 14L
1,685 SR
Queue Stats
314W - 315L
1,565 Elo+
Party 1
Yemoja
Yemoja
darkalchemist98
Yemoja
Level 140
God Stats
10W - 10L
1,599 SR
Queue Stats
370W - 373L
1,533 Elo+
Party 1
Bastet
Bastet
xlYuyinlx
Bastet
Level 156
God Stats
6W - 8L
1,492 SR
Queue Stats
454W - 466L
1,431 Elo+
Solo
Team Averages
Level 131
1,581 SR
1,514 Elo+

VS

Team Averages
Level 135
1,579 SR
1,538 Elo+
Hel
Hel
HoneyBagderXP
Hel
Level 154
God Stats
9W - 4L
1,730 SR
Queue Stats
582W - 531L
1,588 Elo+
Party 2
Shiva
Shiva
Teddy_Slayer69
Shiva
Level 147
God Stats
10W - 4L
1,726 SR
Queue Stats
375W - 363L
1,472 Elo+
Solo
Da Ji
Da Ji
pepinomdf
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,579 Elo+
Solo
Charon
Charon
samdom
Charon
Level 126
God Stats
1W - 1L
1,435 SR
Queue Stats
279W - 241L
1,554 Elo+
Party 2
Surtr
Surtr
sleepyhallow1318
Surtr
Level 119
God Stats
10W - 5L
1,505 SR
Queue Stats
244W - 233L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 1 / 6
8,130
903
10,227
9,078
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
ItamiArzt
Xbalanque
13
3 / 3 / 7
7,435
826
12,173
8,428
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
POSHVENOM
Charon
14
2 / 0 / 8
7,303
811
8,697
5,937
2,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 10
7,695
855
2,663
7,244
5,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
xlYuyinlx
Bastet
10
1 / 3 / 2
6,341
705
3,715
6,330
2,098
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,372
819
5,768
8,494
3,758
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 2 / 6
7,784
865
11,608
17,090
12,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
pepinomdf
Da Ji
11
2 / 4 / 2
7,009
779
4,876
5,968
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
samdom
Charon
13
2 / 1 / 6
7,845
872
5,850
9,226
8,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 6
7,262
807
5,389
11,375
11,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
11
Kills
9
9
Deaths
11
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
1
6
7
W
1
1
6
4
L
Xbalanque
ItamiArzt
Xbalanque
3
3
7
2.17
L
Charon
POSHVENOM
Charon
2
0
8
6
W
3
2
6
3
L
1
2
10
3
W
Da Ji
pepinomdf
Da Ji
2
4
2
0.75
W
Charon
samdom
Charon
2
1
6
5
W
1
3
6
1.33
L
Bastet
xlYuyinlx
Bastet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,475
Damage
33,491
37,017
Taken
52,153
16,187
Mitigated
39,113
17,064
Healing
27,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,227
3,221
382
1,381
9,078
3,454
408
2,453
6,269
0
24,912
W
5,768
338
14,473
5,375
8,494
3,758
447
1,938
6,556
9,878
1,578
L
Xbalanque
ItamiArzt
Xbalanque
12,173
2,841
408
318
8,428
3,055
747
2,973
5,218
0
26,965
L
Charon
POSHVENOM
Charon
8,697
1,258
873
1,199
5,937
2,472
111
2,428
3,400
20,703
0
W
11,608
973
1,417
2,926
17,090
12,375
0
2,992
14,098
409
18,978
L
2,663
919
9,950
2,041
7,244
5,108
368
1,570
5,559
3,371
0
W
Da Ji
pepinomdf
Da Ji
4,876
708
0
75
5,968
2,934
49
1,338
4,630
0
7,752
W
Charon
samdom
Charon
5,850
292
1,013
1,146
9,226
8,829
0
1,930
7,296
18,708
39
W
5,389
1,215
543
751
11,375
11,217
84
3,162
8,213
773
16,557
L
Bastet
xlYuyinlx
Bastet
3,715
572
0
512
6,330
2,098
0
2,230
3,948
0
8,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
37,272
109
Minions Killed
112
0
Camps Cleared
0
772,785
Distance Traveled
917,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,130
903
36
4
0
161,084
0
W
Hel
7,372
819
17
2
0
183,356
0
L
Xbalanque
7,435
826
38
4
0
154,971
0
L
Charon
7,303
811
23
3
0
189,753
0
W
Shiva
7,784
865
16
2
0
197,654
0
L
Yemoja
7,695
855
2
0
0
133,723
0
W
Da Ji
7,009
779
9
1
0
185,017
0
W
Charon
7,845
872
36
4
0
181,690
0
W
Surtr
7,262
807
34
4
0
170,088
0
L
Bastet
6,341
705
10
1
0
133,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role