Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Meank-
Chiron
Level 155
God Stats
2W - 2L
1,598 SR
Queue Stats
71W - 47L
1,778 Elo+
Solo
Ra
Ra
WatchDog741
Ra
Level 157
God Stats
38W - 34L
1,564 SR
Queue Stats
163W - 149L
1,504 Elo+
Solo
Hades
Hades
fisher408
Hades
Level 216
God Stats
8W - 13L
1,521 SR
Queue Stats
758W - 698L
1,486 Elo+
Solo
Team Averages
Level 169
1,537 SR
1,554 Elo+

VS

Team Averages
Level 146
1,548 SR
1,543 Elo+
Arachne
Arachne
A Cheeky Grin
Arachne
Level 183
God Stats
4W - 8L
1,441 SR
Queue Stats
848W - 901L
1,557 Elo+
Solo
Kumbhakarna
Kumbhakarna
Giiil
Kumbhakarna
Level 156
God Stats
22W - 22L
1,570 SR
Queue Stats
289W - 281L
1,541 Elo+
Party 1
Scylla
Scylla
MrNeme
Scylla
Level 145
God Stats
22W - 17L
1,655 SR
Queue Stats
441W - 408L
1,596 Elo+
Party 1
Jing Wei
Jing Wei
ProblemPlay
Jing Wei
Level 123
God Stats
7W - 9L
1,395 SR
Queue Stats
343W - 329L
1,428 Elo+
Solo
Hades
Hades
Rubo2k19
Hades
Level 123
God Stats
27W - 10L
1,679 SR
Queue Stats
155W - 127L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 0
5,147
572
1,866
8,196
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Horus
 
Horus
8
1 / 2 / 1
4,927
547
3,322
9,193
4,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
Meank-
Chiron
10
1 / 1 / 1
5,201
578
5,090
3,306
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
4,812
535
1,556
4,558
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hades
fisher408
Hades
7
0 / 1 / 0
4,297
477
1,977
6,672
3,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
5 / 0 / 3
5,987
665
5,646
7,423
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
Giiil
Kumbhakarna
9
0 / 1 / 3
5,054
562
2,317
7,335
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
MrNeme
Scylla
11
4 / 1 / 4
6,520
724
5,479
3,011
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ProblemPlay
Jing Wei
8
0 / 1 / 0
5,182
576
1,173
4,428
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
Rubo2k19
Hades
10
0 / 0 / 1
5,684
632
5,068
6,890
3,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Horus
 
Horus
1
2
1
0.75
W
Arachne
5
0
3
6.5
W
Kumbhakarna
Giiil
Kumbhakarna
0
1
3
1.5
L
Chiron
Meank-
Chiron
1
1
1
1.5
W
Scylla
MrNeme
Scylla
4
1
4
6
W
Jing Wei
ProblemPlay
Jing Wei
0
1
0
0
W
Hades
Rubo2k19
Hades
0
0
1
0.5
L
0
3
0
0
L
Hades
fisher408
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,811
Damage
19,683
31,925
Taken
29,087
12,051
Mitigated
12,072
13,339
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,866
721
0
3,292
8,196
2,134
0
808
7,348
0
29,991
L
Horus
 
Horus
3,322
1,574
1,186
2,611
9,193
4,043
92
4,087
4,954
0
15,096
W
Arachne
5,646
3,938
0
3,396
7,423
2,941
0
577
6,846
0
30,708
W
Kumbhakarna
Giiil
Kumbhakarna
2,317
215
0
1,552
7,335
3,358
0
409
6,926
11,459
1,584
L
Chiron
Meank-
Chiron
5,090
1,712
239
692
3,306
1,060
0
1,426
1,818
0
36,637
W
Scylla
MrNeme
Scylla
5,479
338
0
520
3,011
881
0
989
2,022
41,042
854
W
Jing Wei
ProblemPlay
Jing Wei
1,173
594
0
1,000
4,428
1,069
1,010
0
4,428
0
32,144
W
Hades
Rubo2k19
Hades
5,068
238
0
4,467
6,890
3,823
0
1,352
5,538
37,813
0
L
1,556
0
471
1,315
4,558
1,279
0
2,574
1,778
31,270
0
L
Hades
fisher408
Hades
1,977
323
27
3,506
6,672
3,535
0
3,412
3,224
19,720
1,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,384
Gold Earned
28,427
258
Minions Killed
297
0
Camps Cleared
0
868,522
Distance Traveled
1,000,536
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,147
572
64
7
0
217,768
0
L
Horus
4,927
547
15
2
0
181,645
1
W
Arachne
5,987
665
52
6
0
217,156
0
W
Kumbhakarna
5,054
562
24
3
0
208,869
2
L
Chiron
5,201
578
73
8
0
166,312
1
W
Scylla
6,520
724
85
9
0
209,399
3
W
Jing Wei
5,182
576
71
8
0
191,751
1
W
Hades
5,684
632
65
7
0
173,361
0
L
Ra
4,812
535
65
7
0
197,960
1
L
Hades
4,297
477
41
5
0
104,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role