Player Matchup

Guan Yu
Guan Yu
INF-Fiama
Guan Yu
Level 100
God Stats
3W - 1L
1,907 SR
Queue Stats
257W - 240L
1,457 Elo+
Party 2
Janus
Janus
INF-VILE
Janus
Level 60
God Stats
32W - 17L
1,651 SR
Queue Stats
166W - 160L
1,435 Elo+
Party 2
Charybdis
Charybdis
INF_KrxtscH
Charybdis
Level 87
God Stats
7W - 6L
1,582 SR
Queue Stats
221W - 198L
1,463 Elo+
Party 2
Pele
Pele
ReadyHyuga
Pele
Level 22
God Stats
3W - 1L
1,728 SR
Queue Stats
19W - 13L
1,478 Elo+
Party 3
Sun Wukong
Sun Wukong
smokeytheog420
Sun Wukong
Level 32
God Stats
3W - 7L
1,352 SR
Queue Stats
20W - 17L
1,390 Elo+
Party 3
Team Averages
Level 60
1,644 SR
1,445 Elo+

VS

Team Averages
Level 81
1,519 SR
1,484 Elo+
Horus
Horus
CleanestNine69
Horus
Level 57
God Stats
15W - 10L
1,512 SR
Queue Stats
34W - 16L
1,584 Elo+
Party 1
Neith
Neith
MID BOT TEST
Neith
Level 45
God Stats
3W - 6L
1,208 SR
Queue Stats
63W - 71L
1,403 Elo+
Solo
Thanatos
Thanatos
UndoneCrusty
Thanatos
Level 97
God Stats
7W - 5L
1,537 SR
Queue Stats
144W - 128L
1,537 Elo+
Party 1
Cerberus
Cerberus
ZIG20
Cerberus
Level 115
God Stats
9W - 2L
1,681 SR
Queue Stats
166W - 137L
1,454 Elo+
Party 4
Eset
Eset
ammalone35
Eset
Level 91
God Stats
17W - 12L
1,657 SR
Queue Stats
368W - 335L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
INF-Fiama
Guan Yu
10
1 / 5 / 2
6,488
499
3,417
10,104
7,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
INF-VILE
Janus
12
0 / 6 / 1
6,519
501
3,220
7,347
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
INF_KrxtscH
Charybdis
11
1 / 5 / 2
6,267
482
3,769
10,326
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 1
6,940
534
6,305
7,886
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
smokeytheog420
Sun Wukong
9
0 / 4 / 0
5,761
443
4,516
9,330
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
7,390
568
6,028
8,538
6,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 2 / 7
7,973
613
9,532
8,953
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
UndoneCrusty
Thanatos
14
6 / 1 / 5
7,910
608
4,576
11,161
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ZIG20
Cerberus
14
3 / 0 / 4
7,978
614
5,446
9,627
7,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
3 / 1 / 3
7,784
599
4,899
5,395
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
21
21
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Guan Yu
INF-Fiama
Guan Yu
1
5
2
0.4
L
Janus
INF-VILE
Janus
0
6
1
0.08
L
Charybdis
INF_KrxtscH
Charybdis
1
5
2
0.4
W
3
2
7
3.25
L
3
1
1
3.5
W
Thanatos
UndoneCrusty
Thanatos
6
1
5
8.5
W
Cerberus
ZIG20
Cerberus
3
0
4
5
W
3
1
3
4.5
L
Sun Wukong
smokeytheog420
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,227
Damage
30,481
44,993
Taken
43,674
19,187
Mitigated
22,598
11,692
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,028
2,025
600
3,206
8,538
6,546
112
298
8,200
0
25,034
L
Guan Yu
INF-Fiama
Guan Yu
3,417
410
715
1,786
10,104
7,229
160
726
9,174
0
16,048
L
Janus
INF-VILE
Janus
3,220
38
0
838
7,347
1,522
0
4,963
1,932
41,130
846
L
Charybdis
INF_KrxtscH
Charybdis
3,769
2,505
0
3,424
10,326
2,616
758
0
10,187
0
40,730
W
9,532
2,815
0
2,744
8,953
2,778
1,321
0
8,953
0
68,928
L
6,305
1,300
0
1,075
7,886
2,851
0
547
7,173
0
55,408
W
Thanatos
UndoneCrusty
Thanatos
4,576
944
0
9,455
11,161
4,301
0
1,076
9,912
0
58,341
W
Cerberus
ZIG20
Cerberus
5,446
489
0
3,490
9,627
7,530
0
129
9,091
45,345
3,502
W
4,899
198
217
1,792
5,395
1,443
910
1,206
3,997
44,998
0
L
Sun Wukong
smokeytheog420
Sun Wukong
4,516
586
0
3,854
9,330
4,969
0
3,170
6,070
0
31,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,975
Gold Earned
39,035
331
Minions Killed
474
0
Camps Cleared
0
1,292,867
Distance Traveled
1,308,142
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,390
568
24
2
0
265,450
2
L
Guan Yu
6,488
499
23
2
0
286,269
4
L
Janus
6,519
501
78
6
0
237,643
0
L
Charybdis
6,267
482
83
6
0
219,941
0
W
Neith
7,973
613
126
10
0
237,716
0
L
Pele
6,940
534
92
7
0
336,313
0
W
Thanatos
7,910
608
95
7
0
332,086
0
W
Cerberus
7,978
614
133
10
0
217,195
0
W
Eset
7,784
599
96
7
0
255,695
0
L
Sun Wukong
5,761
443
55
4
0
212,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role