Player Matchup

Xing Tian
Xing Tian
F3arOfOpenA1R
Xing Tian
Level 156
God Stats
3W - 1L
1,597 SR
Queue Stats
117W - 151L
1,466 Elo+
Party 1
Pele
Pele
SyCozFire
Pele
Level 68
God Stats
8W - 8L
1,658 SR
Queue Stats
245W - 258L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
TheTrooper0
Ah Puch
Level 242
God Stats
10W - 5L
1,598 SR
Queue Stats
433W - 346L
1,610 Elo+
Party 1
Achilles
Achilles
ToteBagGuy
Achilles
Level 81
God Stats
7W - 3L
1,502 SR
Queue Stats
555W - 564L
1,479 Elo+
Solo
Horus
Horus
xXMonsterGirlXx
Horus
Level 60
God Stats
2W - 1L
1,594 SR
Queue Stats
93W - 111L
1,451 Elo+
Party 1
Team Averages
Level 121
1,590 SR
1,505 Elo+

VS

Team Averages
Level 98
1,475 SR
1,483 Elo+
Bacchus
Bacchus
 
Bacchus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MR LoveNutz
Tyr
Level 125
God Stats
1W - 2L
1,503 SR
Queue Stats
149W - 151L
1,439 Elo+
Solo
Yu Huang
Yu Huang
R4dio4ctiveh4wk
Yu Huang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 92L
1,514 Elo+
Party 2
Terra
Terra
Ultralight-Beam3
Terra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,358 Elo+
Solo
Chronos
Chronos
jvalbano32
Chronos
Level 120
God Stats
2W - 6L
1,370 SR
Queue Stats
319W - 297L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
F3arOfOpenA1R
Xing Tian
13
3 / 1 / 11
8,331
833
4,019
8,461
8,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
15
9 / 3 / 7
9,430
943
11,173
10,109
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
TheTrooper0
Ah Puch
17
5 / 1 / 15
9,931
993
19,270
7,352
3,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
ToteBagGuy
Achilles
15
5 / 1 / 10
8,913
891
10,677
9,700
12,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 13
7,790
779
2,610
7,103
6,243
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 4 / 3
7,201
720
8,649
16,893
15,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
5,815
582
3,706
6,826
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
12
1 / 6 / 1
6,735
674
3,513
8,170
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 5 / 2
7,381
738
5,200
13,566
11,956
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
jvalbano32
Chronos
13
1 / 3 / 1
7,171
717
9,079
8,052
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
22
Kills
4
6
Deaths
22
56
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
3
0.38
W
Xing Tian
F3arOfOpenA1R
Xing Tian
3
1
11
8.5
L
0
4
0
0
L
Yu Huang
1
6
1
0.25
W
Pele
9
3
7
4.17
W
Ah Puch
TheTrooper0
Ah Puch
5
1
15
12.5
W
Achilles
ToteBagGuy
Achilles
5
1
10
10
L
2
5
2
0.6
L
Chronos
jvalbano32
Chronos
1
3
1
0.5
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,749
Damage
30,147
42,725
Taken
53,507
34,187
Mitigated
38,409
21,964
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,649
845
890
5,061
16,893
15,778
0
7,804
9,089
12,811
1,071
W
Xing Tian
F3arOfOpenA1R
Xing Tian
4,019
245
124
1,898
8,461
8,038
282
5,583
2,878
7,303
389
L
3,706
32
140
291
6,826
4,969
0
2,251
4,575
0
6,562
L
Yu Huang
3,513
510
335
540
8,170
2,777
0
4,067
4,103
10,314
344
W
Pele
11,173
2,080
276
1,610
10,109
4,495
1,725
5,306
4,803
0
26,069
W
Ah Puch
TheTrooper0
Ah Puch
19,270
488
0
2,532
7,352
3,251
348
4,154
3,198
39,187
0
W
Achilles
ToteBagGuy
Achilles
10,677
1,965
1,643
3,789
9,700
12,160
94
6,246
3,454
302
18,632
L
5,200
567
2,490
2,193
13,566
11,956
0
5,313
8,253
10,688
0
L
Chronos
jvalbano32
Chronos
9,079
2,103
528
1,468
8,052
2,929
0
3,849
4,203
23,757
0
W
2,610
1,220
5,653
4,439
7,103
6,243
392
4,111
2,992
0
4,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,395
Gold Earned
34,303
116
Minions Killed
91
0
Camps Cleared
0
896,678
Distance Traveled
756,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,201
720
14
1
0
169,565
0
W
Xing Tian
8,331
833
6
1
0
177,302
0
L
Tyr
5,815
582
14
1
0
104,989
0
L
Yu Huang
6,735
674
14
1
0
140,595
0
W
Pele
9,430
943
37
4
0
160,244
0
W
Ah Puch
9,931
993
51
5
0
187,581
0
W
Achilles
8,913
891
14
1
0
199,474
0
L
Terra
7,381
738
12
1
0
161,733
0
L
Chronos
7,171
717
37
4
0
179,688
0
W
Horus
7,790
779
8
1
0
172,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role