Player Matchup

Kuzenbo
Kuzenbo
Lord_8thHoekage
Kuzenbo
Level 128
God Stats
1W - 0L
1,580 SR
Queue Stats
129W - 119L
1,410 Elo+
Solo
Vamana
Vamana
MOM RUOY
Vamana
Level 107
God Stats
6W - 3L
1,592 SR
Queue Stats
388W - 425L
1,462 Elo+
Solo
Eset
Eset
PURPBIGBALLER
Eset
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
219W - 227L
1,410 Elo+
Party 1
Heimdallr
Heimdallr
buffalomancer
Heimdallr
Level 74
God Stats
2W - 3L
1,309 SR
Queue Stats
325W - 331L
1,456 Elo+
Party 1
Merlin
Merlin
camp jazlo
Merlin
Level 144
God Stats
4W - 5L
1,569 SR
Queue Stats
478W - 483L
1,535 Elo+
Party 1
Team Averages
Level 103
1,553 SR
1,455 Elo+

VS

Team Averages
Level 96
1,431 SR
1,479 Elo+
Cliodhna
Cliodhna
AlannaPranha
Cliodhna
Level 110
God Stats
8W - 25L
1,223 SR
Queue Stats
403W - 490L
1,405 Elo+
Solo
Achilles
Achilles
DatboyJaleel
Achilles
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 69L
1,510 Elo+
Solo
Medusa
Medusa
HighAssh
Medusa
Level 109
God Stats
10W - 4L
1,668 SR
Queue Stats
167W - 151L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
Kraemer fla
Danzaburou
Level 125
God Stats
10W - 12L
1,431 SR
Queue Stats
358W - 383L
1,462 Elo+
Solo
Cupid
Cupid
smokey_thebearr
Cupid
Level 69
God Stats
3W - 7L
1,333 SR
Queue Stats
144W - 142L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 15
10,874
777
9,368
18,297
35,678
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
MOM RUOY
Vamana
20
11 / 4 / 10
12,231
874
17,256
19,140
24,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 4 / 12
10,275
734
11,097
10,584
4,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
buffalomancer
Heimdallr
16
0 / 5 / 12
9,950
711
10,212
13,265
5,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
camp jazlo
Merlin
20
9 / 4 / 10
12,444
889
19,619
11,080
5,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlannaPranha
Cliodhna
19
4 / 3 / 10
11,257
804
11,135
13,142
4,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
DatboyJaleel
Achilles
17
3 / 5 / 17
10,090
721
7,859
16,501
20,391
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
HighAssh
Medusa
19
9 / 6 / 9
12,109
865
11,802
17,250
6,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Kraemer fla
Danzaburou
14
1 / 6 / 10
9,269
662
11,812
12,744
4,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 9
9,976
713
8,529
14,241
5,159
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
76
25
Kills
21
23
Deaths
25
59
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AlannaPranha
Cliodhna
4
3
10
3
L
Achilles
DatboyJaleel
Achilles
3
5
17
2.3
L
Medusa
HighAssh
Medusa
9
6
9
2.25
L
Danzaburou
Kraemer fla
Danzaburou
1
6
10
1
W
3
6
15
1.75
W
Vamana
MOM RUOY
Vamana
11
4
10
4
W
2
4
12
2
W
Heimdallr
buffalomancer
Heimdallr
0
5
12
1.2
W
Merlin
camp jazlo
Merlin
9
4
10
3.5
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,552
Damage
51,137
72,366
Taken
73,878
76,209
Mitigated
40,839
16,493
Healing
23,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AlannaPranha
Cliodhna
11,135
328
1,565
2,383
13,142
4,666
89
7,226
5,828
0
30,512
L
Achilles
DatboyJaleel
Achilles
7,859
1,832
1,216
1,384
16,501
20,391
0
7,772
8,374
0
10,230
L
Medusa
HighAssh
Medusa
11,802
4,345
2,019
4,229
17,250
6,126
1,004
9,557
7,419
0
28,322
L
Danzaburou
Kraemer fla
Danzaburou
11,812
3,134
966
1,545
12,744
4,497
413
6,138
6,389
0
24,653
W
9,368
1,319
998
1,990
18,297
35,678
463
0
18,115
18,367
2,793
W
Vamana
MOM RUOY
Vamana
17,256
6,512
1,432
3,285
19,140
24,738
105
0
18,881
0
26,470
W
11,097
1,030
1,452
1,198
10,584
4,394
1,131
0
10,505
25,696
0
W
Heimdallr
buffalomancer
Heimdallr
10,212
3,949
377
1,797
13,265
5,981
2,653
0
13,186
0
29,060
W
Merlin
camp jazlo
Merlin
19,619
872
2,638
1,326
11,080
5,418
2,377
0
10,877
43,871
525
L
8,529
4,007
4,305
4,245
14,241
5,159
191
7,574
6,409
0
23,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,774
Gold Earned
52,701
175
Minions Killed
156
0
Camps Cleared
0
1,233,826
Distance Traveled
1,293,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,257
804
50
4
0
250,125
0
L
Achilles
10,090
721
7
1
0
284,302
0
L
Medusa
12,109
865
34
2
0
271,669
0
L
Danzaburou
9,269
662
30
2
0
224,180
0
W
Kuzenbo
10,874
777
23
2
0
261,090
0
W
Vamana
12,231
874
24
2
0
276,319
0
W
Eset
10,275
734
20
1
0
247,030
0
W
Heimdallr
9,950
711
46
3
0
208,714
0
W
Merlin
12,444
889
62
4
0
240,673
0
L
Cupid
9,976
713
35
3
0
263,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role