Player Matchup

Tiamat
Tiamat
AXEL117
Tiamat
Level 125
God Stats
28W - 32L
1,545 SR
Queue Stats
71W - 88L
1,491 Elo+
Party 2
Thanatos
Thanatos
GaelTF
Thanatos
Level 155
God Stats
2W - 4L
1,524 SR
Queue Stats
94W - 98L
1,484 Elo+
Party 2
Medusa
Medusa
Jossseis
Medusa
Level 146
God Stats
21W - 16L
1,503 SR
Queue Stats
819W - 723L
1,598 Elo+
Solo
Yemoja
Yemoja
MikeSanz
Yemoja
Level 131
God Stats
3W - 6L
1,463 SR
Queue Stats
87W - 94L
1,488 Elo+
Party 2
Loki
Loki
danielito XD73
Loki
Level 146
God Stats
40W - 33L
1,697 SR
Queue Stats
88W - 89L
1,547 Elo+
Party 2
Team Averages
Level 141
1,546 SR
1,522 Elo+

VS

Team Averages
Level 163
1,524 SR
1,625 Elo+
Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
HzHeatMortal
King Arthur
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 6L
1,763 Elo+
Party 1
Neith
Neith
MegaMommy
Neith
Level 158
God Stats
14W - 14L
1,613 SR
Queue Stats
320W - 318L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
RoCuevas
Gilgamesh
Level 215
God Stats
2W - 0L
1,562 SR
Queue Stats
17W - 12L
1,680 Elo+
Party 1
Anubis
Anubis
lxDarkJackxl
Anubis
Level 163
God Stats
5W - 3L
1,443 SR
Queue Stats
77W - 58L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AXEL117
Tiamat
10
0 / 3 / 0
5,378
489
1,690
7,093
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
GaelTF
Thanatos
9
0 / 6 / 0
5,072
461
3,224
10,060
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Jossseis
Medusa
12
1 / 2 / 0
6,664
606
3,434
7,160
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
MikeSanz
Yemoja
8
0 / 2 / 0
5,164
469
756
8,821
3,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 1 / 0
7,460
678
8,753
7,975
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 0 / 3
6,478
589
4,101
7,601
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
HzHeatMortal
King Arthur
12
1 / 7 / 2
6,967
633
3,535
10,937
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
MegaMommy
Neith
12
0 / 1 / 1
6,858
623
2,852
6,116
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
RoCuevas
Gilgamesh
10
3 / 0 / 4
6,191
563
6,159
6,877
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
6 / 0 / 5
7,730
703
10,452
5,133
2,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
8
Kills
14
14
Deaths
8
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
3
5.5
L
Tiamat
AXEL117
Tiamat
0
3
0
0
L
Thanatos
GaelTF
Thanatos
0
6
0
0
W
King Arthur
HzHeatMortal
King Arthur
1
7
2
0.29
L
Medusa
Jossseis
Medusa
1
2
0
0.5
W
Neith
MegaMommy
Neith
0
1
1
0.5
L
Yemoja
MikeSanz
Yemoja
0
2
0
0
W
Gilgamesh
RoCuevas
Gilgamesh
3
0
4
5
L
7
1
0
7
W
Anubis
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,857
Damage
27,099
41,109
Taken
36,664
12,372
Mitigated
14,412
15,304
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,101
1,135
0
4,120
7,601
2,152
0
596
7,005
0
36,619
L
Tiamat
AXEL117
Tiamat
1,690
250
0
1,083
7,093
1,858
0
3,514
3,506
30,516
0
L
Thanatos
GaelTF
Thanatos
3,224
1,078
0
4,986
10,060
2,321
0
2,838
7,121
0
38,133
W
King Arthur
HzHeatMortal
King Arthur
3,535
302
0
1,940
10,937
3,771
0
0
10,937
0
40,187
L
Medusa
Jossseis
Medusa
3,434
852
0
2,428
7,160
2,253
0
0
7,010
0
53,181
W
Neith
MegaMommy
Neith
2,852
724
0
3,189
6,116
2,112
0
45
6,071
0
51,542
L
Yemoja
MikeSanz
Yemoja
756
514
2,362
2,697
8,821
3,533
0
3,682
5,010
10,050
0
W
Gilgamesh
RoCuevas
Gilgamesh
6,159
1,644
0
1,177
6,877
4,159
0
1,073
5,804
0
23,766
L
8,753
2,455
0
1,748
7,975
2,407
0
418
7,523
0
51,698
W
Anubis
10,452
475
0
3,451
5,133
2,218
527
854
4,279
57,800
992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
34,224
340
Minions Killed
392
0
Camps Cleared
0
1,169,549
Distance Traveled
1,196,195
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,478
589
58
5
0
253,722
0
L
Tiamat
5,378
489
81
7
0
220,600
0
L
Thanatos
5,072
461
54
5
0
239,549
0
W
King Arthur
6,967
633
81
7
0
231,056
0
L
Medusa
6,664
606
103
9
0
227,799
4
W
Neith
6,858
623
108
10
0
227,419
4
L
Yemoja
5,164
469
19
2
0
229,018
0
W
Gilgamesh
6,191
563
26
2
0
266,641
0
L
Loki
7,460
678
83
8
0
252,583
4
W
Anubis
7,730
703
119
11
0
217,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role