Player Matchup

Morgan Le Fay
Morgan Le Fay
BlackinhoNT
Morgan Le Fay
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 50L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Nickanzo
Danzaburou
Level 87
God Stats
9W - 8L
1,484 SR
Queue Stats
105W - 117L
1,451 Elo+
Party 2
Anubis
Anubis
Novato6670
Anubis
Level 79
God Stats
3W - 4L
1,483 SR
Queue Stats
103W - 97L
1,445 Elo+
Solo
Thanatos
Thanatos
RHWensing
Thanatos
Level 36
God Stats
36W - 43L
1,496 SR
Queue Stats
59W - 60L
1,452 Elo+
Party 2
Geb
Geb
gothedup
Geb
Level 106
God Stats
0W - 3L
1,293 SR
Queue Stats
95W - 103L
1,487 Elo+
Party 2
Team Averages
Level 68
1,451 SR
1,444 Elo+

VS

Team Averages
Level 59
1,342 SR
1,454 Elo+
Sol
Sol
AlexisArbey
Sol
Level 49
God Stats
2W - 3L
1,139 SR
Queue Stats
104W - 97L
1,477 Elo+
Solo
Olorun
Olorun
GusAxel2022
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,327 Elo+
Party 1
Neith
Neith
Layax75
Neith
Level 49
God Stats
10W - 3L
1,621 SR
Queue Stats
41W - 29L
1,488 Elo+
Party 1
Janus
Janus
MonUmizumi
Janus
Level 65
God Stats
6W - 4L
1,131 SR
Queue Stats
86W - 55L
1,512 Elo+
Solo
Thanatos
Thanatos
Redicce
Thanatos
Level 108
God Stats
3W - 3L
1,320 SR
Queue Stats
53W - 40L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackinhoNT
Morgan Le Fay
11
3 / 7 / 2
6,762
520
3,805
9,308
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Nickanzo
Danzaburou
12
3 / 3 / 5
7,158
551
6,403
6,995
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Novato6670
Anubis
10
2 / 4 / 1
6,394
492
1,134
4,942
1,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
RHWensing
Thanatos
11
5 / 7 / 4
7,064
543
7,880
12,968
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 3 / 9
7,103
546
8,068
12,635
8,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,204
554
7,481
10,112
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
12
1 / 6 / 5
6,504
500
3,561
9,913
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Layax75
Neith
12
3 / 2 / 3
7,380
568
3,788
6,954
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
16
13 / 1 / 6
9,731
749
14,492
5,904
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Redicce
Thanatos
14
6 / 3 / 6
7,851
604
6,560
9,666
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
16
Kills
24
24
Deaths
16
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Morgan Le Fay
BlackinhoNT
Morgan Le Fay
3
7
2
0.57
W
Olorun
1
6
5
0.58
W
Neith
Layax75
Neith
3
2
3
2.25
W
Janus
13
1
6
16
L
Danzaburou
Nickanzo
Danzaburou
3
3
5
1.83
L
Anubis
Novato6670
Anubis
2
4
1
0.63
L
Thanatos
RHWensing
Thanatos
5
7
4
1
W
Thanatos
Redicce
Thanatos
6
3
6
3
L
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
35,882
46,848
Taken
42,549
18,069
Mitigated
13,418
11,931
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,481
3,721
0
3,917
10,112
2,834
1,523
2,632
7,480
61,011
6,392
L
Morgan Le Fay
BlackinhoNT
Morgan Le Fay
3,805
601
0
832
9,308
2,176
0
5,426
3,598
25,252
0
W
Olorun
3,561
1,994
52
1,124
9,913
2,712
389
4,943
4,970
15,817
0
W
Neith
Layax75
Neith
3,788
1,126
0
1,097
6,954
2,011
644
1,978
4,976
0
37,185
W
Janus
14,492
1,417
0
1,978
5,904
2,058
0
1,554
4,350
70,016
1,327
L
Danzaburou
Nickanzo
Danzaburou
6,403
2,596
0
1,133
6,995
1,976
0
4,487
2,385
0
45,618
L
Anubis
Novato6670
Anubis
1,134
102
0
252
4,942
1,707
0
658
4,248
18,983
1,304
L
Thanatos
RHWensing
Thanatos
7,880
1,663
0
5,195
12,968
3,707
0
5,693
6,969
0
36,564
W
Thanatos
Redicce
Thanatos
6,560
1,257
0
7,088
9,666
3,803
0
1,856
7,810
0
52,312
L
8,068
659
1,634
2,885
12,635
8,503
0
8,137
4,306
20,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
38,670
241
Minions Killed
411
0
Camps Cleared
0
1,204,169
Distance Traveled
1,350,368
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,204
554
108
8
0
255,086
0
L
Morgan Le Fay
6,762
520
39
3
0
242,833
0
W
Olorun
6,504
500
38
3
0
269,666
0
W
Neith
7,380
568
63
5
0
225,918
0
W
Janus
9,731
749
129
10
0
297,632
1
L
Danzaburou
7,158
551
87
7
0
253,225
3
L
Anubis
6,394
492
47
4
0
136,513
0
L
Thanatos
7,064
543
53
4
0
271,146
0
W
Thanatos
7,851
604
73
6
0
302,066
4
L
Geb
7,103
546
15
1
0
300,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role